PDA

View Full Version : JO Mapping


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 [13] 14 15 16 17 18 19 20 21

  1. Triggers Activated by Force Push?
  2. How can I make hills?
  3. Dark Forces MOD needs staff!
  4. Getting tie fighters to shoot(or throw bombs like jk1)
  5. VIS question
  6. Kejim ffa map (screens)
  7. HOW DO I MAKE a map
  8. Map Editors
  9. Early Stage of Map done
  10. Someone help me out a bit?
  11. The Dome
  12. How do i play the map i just made??
  13. MY first map.. Endor Bunker
  14. WIP: FFA_tatooine !
  15. Making Progress...
  16. Battle Droids
  17. Prefabs
  18. q3map2...?
  19. Some weird stuff is happening when I make my map a pk3.
  20. Error: Couldn't Find Spawn Point ?! HELP
  21. Auto-Caulking
  22. /me goes to change in a phonebooth
  23. JK2 editing tools crash
  24. Error messages again :(
  25. Music
  26. how do i make a Door ??
  27. WIP : The Valley of Death (screenshots included)
  28. Will someone explain to me Hydroball?
  29. WIP: High Voltage
  30. jedicouncilgc2????
  31. how do i convert a map i made into a pk3 file
  32. getting rid of dead bodies
  33. Bump?
  34. Whats wrong (lighting issues)
  35. Gravity switching
  36. ?What to do if Compiler wont make BSP file?
  37. Adding models into GtkRadiant
  38. Import GLM Files
  39. How do u put landed xwing's/tie'e in maps
  40. Map : Spaceport from JK1?
  41. Sky boxes
  42. Music (2)
  43. FPS Counter
  44. Where the heck is the NPC submenu?
  45. GTKRadient: Compile stops at second step ( -Vis)
  46. question about cutscenes
  47. error on light compil process
  48. How do you make waterfalls?
  49. WIP: StarWarsTG!
  50. Star Wars Backgrounds
  51. Radiant
  52. Rich or anyone plz help!
  53. Can I resize objects in GtkRadiant?
  54. Reactor Pit Duel Arena...Link to Screens
  55. how do you do hills+terrain?
  56. Adding Spawn Points
  57. Help Help Help!
  58. How Do I Upload My Maps I Have Made
  59. Making endor map i need endor looking trees
  60. How Do I Make Botroot Files Plz
  61. WIP: Jedi Knight 1 Boss Levels(and a little update)
  62. How would I do this?(Door entity help)
  63. Jk2 Radiant - Debug Window?
  64. Cinematics and ROQ videos
  65. cant test my map
  66. Bespin Carbon Freeze???
  67. just a test
  68. Athlon XP vs Pentium IV
  69. WIP: RCS Eldritch Storm (Victory Class Star Destroyer Mk II)
  70. Check out these maps!
  71. Fences. Please help.
  72. Framerate issues...
  73. Bot Support?
  74. a .nav file
  75. JK2Radiant challenge for you all
  76. Force Throw?
  77. Force Throw?
  78. Would you be interested?
  79. Would you be interested?
  80. need help with easygen!!
  81. Shaders
  82. Yeah so I was bored
  83. help with pk3s
  84. take dontrol of mouse droid
  85. Anyone care to do me a favor? (screeniehost'n)
  86. Pit Texturing
  87. shaders and cast shadows...
  88. WIP: Age of Jedi Knights 2 Map
  89. Wanted maps
  90. Import XSI files
  91. Those Crazy Textures
  92. Custom Textures
  93. MOD: Need mappers
  94. Glass = low fps?
  95. scripting player commands
  96. Where are BobToolz?
  97. texture adjustment question
  98. WIP from Dry Marker Studious (3 screenies)
  99. Bunnyhopping in maps
  100. How do you make a shiny gold shader?
  101. white boxed textures
  102. GOOD Mapper needed for small R & D Project.
  103. mirrored floors
  104. patches
  105. Map problems
  106. Help On Making Round Objects
  107. Prefabs & Trees
  108. Rotating a model along with its clip brushes.
  109. Any1 know Darkball Author's email?
  110. floating weapons
  111. Compiling Problem
  112. hydroball mapping help-I know HOW...
  113. emplaced_guns?
  114. Force Field Shader
  115. Lighting differences in SP & MP
  116. Hmm kinda of a weird problem
  117. how do u put music, and import textures?
  118. ffa_carbonfreeze beta!!! complete map????
  119. ffaepisode1 map!!! when version 2??
  120. Emperor's Deathstar - Finished but need help
  121. Darzan Isle will come to jedi outcast
  122. BSP File not being Created
  123. Tiny mapping request = SAGA map
  124. Still need to know
  125. Anchorhead WIP Pix
  126. Sound, What gives?
  127. Inverted Bevel question
  128. 1st map need help!=)
  129. Graphics Problem
  130. Camera And Monitor
  131. Question
  132. A few questions
  133. Quick Mapping question
  134. Tolkien ish Mod(first Map Screenshots)
  135. Sound In the Levels. Really. Please..Hello?
  136. How do u make a waterfall?
  137. HELP! Elevators! EeK!
  138. Newbie frustration!
  139. SAGA specifications
  140. New SP Map by Zeus - The Emperor's DeathStar
  141. WIP: Coruscant Promenade Duel
  142. Problem editing textures
  143. Call for help to experienced mappers
  144. FUNC_STATIC - Help Please
  145. Mounting Vehicles
  146. Setting surface properties
  147. func_train (sounds like a blue band!)
  148. Sound entities
  149. Elevator/Lift triggers??
  150. Shader code...any experts out there??
  151. SITH INFILTRATOR Prefab Pix
  152. How to make MP
  153. Quick Map Question
  154. WIP: The End Of Time...
  155. Whatever happend to Pit Of Carkoon?
  156. Elevators?
  157. Why won't my frickin' script run?
  158. problems with lighting
  159. red finishing attack not possible on some textures?
  160. Darrr I don't know what I'm doing...
  161. Adding credits and objectives to a map
  162. Regions - Compiling Lights
  163. Released: End Of Time 1.0b
  164. md3 textures in radiant
  165. RADIANT Errors List
  166. More scripting questions
  167. Adding surface lights to shaders
  168. Original MD3 Limitations
  169. WIP:Duel of the Fates SP
  170. Any good tutorials outh there for BehavEd?
  171. good texture for?
  172. Adding The Computer Prefads
  173. shader glow/autosprite question
  174. Models
  175. Max Lightgrid problem
  176. Why do they keep jumping ??
  177. WIP: Hoth FFA
  178. Cut-scenes in ICARUS
  179. Questions From a Quasi-mapper.
  180. Custom textures dont show up
  181. can a lower end system handle....?
  182. hiding visible map area?
  183. Glass???
  184. Custom Textures in SP
  185. I need help JK2Radiant wont compile my map
  186. Scripting Music
  187. Spheres
  188. sound files
  189. Rich, you still around?
  190. teleports
  191. Skybox help!
  192. framerate command
  193. Team Detection
  194. Cylinderical Problem
  195. Resources about possible JK2/Radiant errors and their solutions
  196. A different lighting question
  197. JKO Limitation Guidelines
  198. Schematics
  199. How can I make Models breakable?
  200. My genosian Arena WIP
  201. Please Help
  202. target speaker volume
  203. Caulking / Optimizing
  204. objectives
  205. Camera tracking
  206. "CM_Inlinemodel : Number Bad" Errors
  207. WIP : Duel of the Fates MP, Version 2
  208. Taking a 3dsmax file and making it into a .map file.
  209. Error - RE_AddPolyToScene: Null Poly Shader ??
  210. System Textures!!! Whered They GO?
  211. Many Problems Solved Read!!!
  212. Bushido - Japanese Courtyard
  213. WIP: Carexa Station
  214. water shadow
  215. Does the TPM TC have a site?
  216. Changing music on maps
  217. Printing text to the screen.
  218. WIP: End Of Time
  219. Request!
  220. Rules
  221. clip brush question
  222. Proper Mirrored textures
  223. I need a Texture...er... texturer
  224. Rotating door
  225. trees
  226. Monitoring Cameras
  227. More scripting stuff
  228. terrain editing with JK2 (EasyGen)
  229. lift not returning
  230. Newbie Needs Scripting Help (PLS!)
  231. Camera jerks around all over the place
  232. Custom Skybox
  233. trigger_disintegrate?
  234. WLS Coop code up at JKII.net
  235. Waypoint questions
  236. 3 Point Clipping Tutorial
  237. Thanks
  238. Text on the screen?
  239. Water Lighting
  240. Some Questions...
  241. Y-Wing
  242. Pipe Elbows
  243. adding NPC's to my level...
  244. Very new at mapping
  245. Print Command in BehavEd
  246. quake 3 map to a JKII map
  247. Function Train question
  248. Changing NPC skins for custom skins
  249. Help?
  250. Genosian Arena - Possible SP mode? (Gameplay)