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  1. "Gimme' some suction here!"
  2. Hopefully my last thread on behaved
  3. Music 4 Your Maps
  4. Video in JK2 maps?
  5. door help needed
  6. Target_speaker output question
  7. I want to make a thing that moves up and down
  8. Is there a way to make a npc be able to...
  9. Ahhh! Error on something called trip mines not facing right way or something!
  10. Ok about the way the elevator moves
  11. Torches?
  12. Alpha Shader Fullbright Problem
  13. Trees and Grass?
  14. Custom textures for .md3
  15. Does anyone know how to make a Descending Elevator?
  16. VERY embarrassing noob question...
  17. Targas with alpha channel
  18. area portals in breakable walls
  19. cutscene "movies"
  20. Asking For Directions... Sortof...
  21. turn skin into a model?
  22. light and sp question
  23. How to put a text on a shader?
  24. My custom textures are reversed!
  25. A long time ago in a galaxy far far away...
  26. I know I posted this already but...
  27. Does anyone know any good tutorials for moving people in behaved
  28. I want a door to only open from one side
  29. How
  30. models (md3) show up black
  31. models (md3) showing up black
  32. Connecting Brushes...
  33. need textures!!!!!!!!!!
  34. just a few dumb questions
  35. Does anyone know where I can get that cool Mos Eisley Music?
  36. Clipping vs Texturing / Bot Routes (kinda long, sorry :)
  37. Do mappers play maps?
  38. Ambient Lighting.....
  39. Easy ROQ files for all
  40. How do you join SP levels together ???
  41. camera protals?
  42. Concerning music
  43. my next SINGLE PLAYER MAP
  44. Func_rotating
  45. Bad Textures..bad....
  46. Spotlight Intensity
  47. texture problem
  48. SpacePort MAP!!!!
  49. Music only plays in single player really fast and not in multiplayer at all!
  50. Multiplayer Map help
  51. Cutscene help
  52. Concerning skys
  53. Richdiesal A Request
  54. Portals in Multiplayer
  55. Simple question
  56. Uh oh prob with qe3bsp2.
  57. How to change gravity in MP during play
  58. puting music on maps?
  59. MAC OSX Level Editing Tools?!
  60. Making curves solid (or making it look that way)...
  61. circled deathstar windows
  62. Prefab questions
  63. /ponder...
  64. I may of found a sky but theres some wierd directions that came with it
  65. my last and finall post on skys (hopefully)
  66. advanced door question
  67. How would I go about making a conveyor belt
  68. GASP !! Im totally stunned !!!
  69. Forcefield in MP map
  70. how do I make a dome?
  71. Curved doorways/ Arches
  72. Cutscenes and Trailers(movies)
  73. Concerning textures
  74. Texture zipping?
  75. How do you prioritize your mapping?
  76. Help!!!!!
  77. Func_Bob help
  78. Trouble with grate texture
  79. Bespin Textures
  80. How do you make kyle fail missions
  81. Advanced archway
  82. Help with map compile error.
  83. How In The World Do You.......
  84. FPS help
  85. god help me
  86. Help ! Please.
  87. tricky stuff ??????????????
  88. Create background music
  89. Leak stopping
  90. An extraordinary music question...
  91. light too bright (screenie included)
  92. Houston, we have a problem!
  93. Hmmm...compiling probs...don't understand them...
  94. compile error!
  95. JK2Radient...why the hate?
  96. richdiesal stuff
  97. Waterbrushes
  98. GtkRadiant feature "Wish List"
  99. Skybox light brightness
  100. GTK Raident into 3ds Max
  101. Hmm help plz
  102. hmmmm
  103. jagged walls
  104. .pk3 or .bsp file to a .map file
  105. ffa_deathstar
  106. func_timer not working like I had hoped...
  107. Rotate md3:s?
  108. how to create an island?
  109. Changing the text crawl....
  110. concerning movies (NOT cutscenes)
  111. Multiple stops with Func_plats
  112. Any really cool smart people out there?
  113. One flag CTF?
  114. New SP tutorials
  115. I'm wondering
  116. How do you make lights go on and turn off in a few secs?
  117. How do you make a walk thru wall?
  118. I got the space if you got the place - Calling all potential JO map reviewers.
  119. I need something for my forest
  120. Custom SP Maps
  121. 2 semi-advanced questions....
  122. strange
  123. Glass and Lightning problem
  124. need help!!
  125. Share .MAP Files - Learn From Example
  126. Would you still map on....
  127. quick question
  128. a dead body that doesent disappear?
  129. emplaced guns with onboard trooper how?
  130. .md3's
  131. Wall is messed up and I cant figure out what the hell is wrong, PLEASE HELP!
  132. Can you link brushes and make it a single brush?
  133. question on behaved
  134. Can anyone help me with the dynamic lights tutorial?
  135. texture help
  136. FrameRates in maps, and fog
  137. How to do this....
  138. How u create Hydroball maps?
  139. .tga editing
  140. Simple question for spawning points
  141. behaved problems
  142. Texture-disapperance on a specific level
  143. If you want a SP map idea...
  144. Max_points_on_winding
  145. Strange effects
  146. Can't find caulk!
  147. targeting an info_player_intermission at anything but an info_notnull
  148. concerning forcefields
  149. How do you make laser doors...
  150. npc spawning questoin.
  151. Sky.Shader
  152. No response from gtk radiant
  153. GtkRadiant WIERDNESSES!
  154. MP:Trigger_push:angle? question
  155. Give kyle the lightsaber
  156. problem...
  157. where can i find a force field texture?
  158. Fog error (HOM)
  159. How do you do warping?
  160. Grating
  161. How do you put textures on both sides of a curve?
  162. target_give
  163. How do you make elevators with switches?
  164. .map file location.........help
  165. Q3map reference page
  166. Quik elevator question!
  167. Scripted voice
  168. Should you apply the Caulktexture in mp levels too?
  169. How much Damage?
  170. How do you make multiple brushes move together?
  171. n00b GTK question...
  172. Shaders
  173. BSP Compilation Problem with Q3MAP2.exe in Windows XP. (Message: Version Incorrect)
  174. GTKRadient Questions Thread
  175. Well... anyone can help me????
  176. Unbelivable
  177. Models for maps?
  178. fxFiles
  179. Q3MAP2 compiling
  180. They Might BE JEdi Map
  181. printing text with scripting
  182. using a wc or hammer editor to make maps
  183. Speeders
  184. Can you get a clear glass for your level?
  185. huge prob with jkradiant
  186. Where To Find Good Map Editor :d
  187. .md3's
  188. dealing with scripting
  189. Checkpoints
  190. Own Model in my Single Player Map
  191. Script question
  192. Script question
  193. Lighting problem
  194. Compile Problem in GTK 1.2.11
  195. I Need Help Yet Agian
  196. Sof2 -> Jkii
  197. FPS help.......please
  198. This really Sucks!
  199. Light Colors
  200. simulating crowds (screenshots)
  201. No system caulk available!
  202. textures
  203. Radiant crashing
  204. GTK Brush Colors
  205. Radiant Field of View
  206. ffa_deathstar's weapon
  207. GtkRadiant 1.2.12
  208. Help A Noob !
  209. need an fxfile
  210. Q: Alpha Channel and Clipping?
  211. How can I make a conveyor belt??
  212. mapping in OS X
  213. Area Portals with doors
  214. Sphere?
  215. Rotating brushes
  216. Help!
  217. setmodelbrush error or something
  218. Connecting 2 levels
  219. compile/bsp problem
  220. Why dark water?
  221. Multiplayer Security Cameras?
  222. Quick question about light
  223. Ah! Repetive JO!
  224. This should not be working!?
  225. no trigger_once?
  226. 3 small issues
  227. light problem
  228. VIS issue with glass
  229. how do u create effects?
  230. train max speed
  231. Which is the best map editor?
  232. Distance Cull default value?
  233. Looking for Skull Model (MD3 File)
  234. I need help with GtkGenSurf!
  235. spawning a teleport
  236. Slime
  237. HELP!!! Mapper's worst nightmare!!!
  238. Single Player carbon Freeze
  239. fog shader code malfunction...
  240. MP= Multiplayer or MultiProblem
  241. I saw the light.......
  242. Light beams
  243. Hmm. Compile troubles.
  244. q3map2 problem
  245. compiling help.
  246. Glass tunnel?
  247. Texturing Problem, please explain
  248. Want help? you can ask me. (also I need help with the Small Bespin Lights)
  249. What viewport config do you use?
  250. Bespin Button Texture Trouble