- "Gimme' some suction here!"
- Hopefully my last thread on behaved
- Music 4 Your Maps
- Video in JK2 maps?
- door help needed
- Target_speaker output question
- I want to make a thing that moves up and down
- Is there a way to make a npc be able to...
- Ahhh! Error on something called trip mines not facing right way or something!
- Ok about the way the elevator moves
- Torches?
- Alpha Shader Fullbright Problem
- Trees and Grass?
- Custom textures for .md3
- Does anyone know how to make a Descending Elevator?
- VERY embarrassing noob question...
- Targas with alpha channel
- area portals in breakable walls
- cutscene "movies"
- Asking For Directions... Sortof...
- turn skin into a model?
- light and sp question
- How to put a text on a shader?
- My custom textures are reversed!
- A long time ago in a galaxy far far away...
- I know I posted this already but...
- Does anyone know any good tutorials for moving people in behaved
- I want a door to only open from one side
- How
- models (md3) show up black
- models (md3) showing up black
- Connecting Brushes...
- need textures!!!!!!!!!!
- just a few dumb questions
- Does anyone know where I can get that cool Mos Eisley Music?
- Clipping vs Texturing / Bot Routes (kinda long, sorry :)
- Do mappers play maps?
- Ambient Lighting.....
- Easy ROQ files for all
- How do you join SP levels together ???
- camera protals?
- Concerning music
- my next SINGLE PLAYER MAP
- Func_rotating
- Bad Textures..bad....
- Spotlight Intensity
- texture problem
- SpacePort MAP!!!!
- Music only plays in single player really fast and not in multiplayer at all!
- Multiplayer Map help
- Cutscene help
- Concerning skys
- Richdiesal A Request
- Portals in Multiplayer
- Simple question
- Uh oh prob with qe3bsp2.
- How to change gravity in MP during play
- puting music on maps?
- MAC OSX Level Editing Tools?!
- Making curves solid (or making it look that way)...
- circled deathstar windows
- Prefab questions
- /ponder...
- I may of found a sky but theres some wierd directions that came with it
- my last and finall post on skys (hopefully)
- advanced door question
- How would I go about making a conveyor belt
- GASP !! Im totally stunned !!!
- Forcefield in MP map
- how do I make a dome?
- Curved doorways/ Arches
- Cutscenes and Trailers(movies)
- Concerning textures
- Texture zipping?
- How do you prioritize your mapping?
- Help!!!!!
- Func_Bob help
- Trouble with grate texture
- Bespin Textures
- How do you make kyle fail missions
- Advanced archway
- Help with map compile error.
- How In The World Do You.......
- FPS help
- god help me
- Help ! Please.
- tricky stuff ??????????????
- Create background music
- Leak stopping
- An extraordinary music question...
- light too bright (screenie included)
- Houston, we have a problem!
- Hmmm...compiling probs...don't understand them...
- compile error!
- JK2Radient...why the hate?
- richdiesal stuff
- Waterbrushes
- GtkRadiant feature "Wish List"
- Skybox light brightness
- GTK Raident into 3ds Max
- Hmm help plz
- hmmmm
- jagged walls
- .pk3 or .bsp file to a .map file
- ffa_deathstar
- func_timer not working like I had hoped...
- Rotate md3:s?
- how to create an island?
- Changing the text crawl....
- concerning movies (NOT cutscenes)
- Multiple stops with Func_plats
- Any really cool smart people out there?
- One flag CTF?
- New SP tutorials
- I'm wondering
- How do you make lights go on and turn off in a few secs?
- How do you make a walk thru wall?
- I got the space if you got the place - Calling all potential JO map reviewers.
- I need something for my forest
- Custom SP Maps
- 2 semi-advanced questions....
- strange
- Glass and Lightning problem
- need help!!
- Share .MAP Files - Learn From Example
- Would you still map on....
- quick question
- a dead body that doesent disappear?
- emplaced guns with onboard trooper how?
- .md3's
- Wall is messed up and I cant figure out what the hell is wrong, PLEASE HELP!
- Can you link brushes and make it a single brush?
- question on behaved
- Can anyone help me with the dynamic lights tutorial?
- texture help
- FrameRates in maps, and fog
- How to do this....
- How u create Hydroball maps?
- .tga editing
- Simple question for spawning points
- behaved problems
- Texture-disapperance on a specific level
- If you want a SP map idea...
- Max_points_on_winding
- Strange effects
- Can't find caulk!
- targeting an info_player_intermission at anything but an info_notnull
- concerning forcefields
- How do you make laser doors...
- npc spawning questoin.
- Sky.Shader
- No response from gtk radiant
- GtkRadiant WIERDNESSES!
- MP:Trigger_push:angle? question
- Give kyle the lightsaber
- problem...
- where can i find a force field texture?
- Fog error (HOM)
- How do you do warping?
- Grating
- How do you put textures on both sides of a curve?
- target_give
- How do you make elevators with switches?
- .map file location.........help
- Q3map reference page
- Quik elevator question!
- Scripted voice
- Should you apply the Caulktexture in mp levels too?
- How much Damage?
- How do you make multiple brushes move together?
- n00b GTK question...
- Shaders
- BSP Compilation Problem with Q3MAP2.exe in Windows XP. (Message: Version Incorrect)
- GTKRadient Questions Thread
- Well... anyone can help me????
- Unbelivable
- Models for maps?
- fxFiles
- Q3MAP2 compiling
- They Might BE JEdi Map
- printing text with scripting
- using a wc or hammer editor to make maps
- Speeders
- Can you get a clear glass for your level?
- huge prob with jkradiant
- Where To Find Good Map Editor :d
- .md3's
- dealing with scripting
- Checkpoints
- Own Model in my Single Player Map
- Script question
- Script question
- Lighting problem
- Compile Problem in GTK 1.2.11
- I Need Help Yet Agian
- Sof2 -> Jkii
- FPS help.......please
- This really Sucks!
- Light Colors
- simulating crowds (screenshots)
- No system caulk available!
- textures
- Radiant crashing
- GTK Brush Colors
- Radiant Field of View
- ffa_deathstar's weapon
- GtkRadiant 1.2.12
- Help A Noob !
- need an fxfile
- Q: Alpha Channel and Clipping?
- How can I make a conveyor belt??
- mapping in OS X
- Area Portals with doors
- Sphere?
- Rotating brushes
- Help!
- setmodelbrush error or something
- Connecting 2 levels
- compile/bsp problem
- Why dark water?
- Multiplayer Security Cameras?
- Quick question about light
- Ah! Repetive JO!
- This should not be working!?
- no trigger_once?
- 3 small issues
- light problem
- VIS issue with glass
- how do u create effects?
- train max speed
- Which is the best map editor?
- Distance Cull default value?
- Looking for Skull Model (MD3 File)
- I need help with GtkGenSurf!
- spawning a teleport
- Slime
- HELP!!! Mapper's worst nightmare!!!
- Single Player carbon Freeze
- fog shader code malfunction...
- MP= Multiplayer or MultiProblem
- I saw the light.......
- Light beams
- Hmm. Compile troubles.
- q3map2 problem
- compiling help.
- Glass tunnel?
- Texturing Problem, please explain
- Want help? you can ask me. (also I need help with the Small Bespin Lights)
- What viewport config do you use?
- Bespin Button Texture Trouble