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  1. Superglued NPCS
  2. quick question
  3. GridArrays Used out of......
  4. couple of questions
  5. func_train noise
  6. Expierienced Mapper Stumped by Newb Prob
  7. Script should work...right?
  8. The lighting dilemma
  9. Audioooo
  10. Spawn points for MP level
  11. Need help on Fog and Distancecull
  12. How can I make round corners?
  13. Dynamic Music ???
  14. shader ed
  15. I don't want to start any trouble.....yet...
  16. Strange, map-killing error
  17. My custom textures???
  18. HELP! Framerate Optimizing issues.
  19. GTKRadient
  20. errors....
  21. a very n00b question.. plz help! forcefields
  22. sky image sizes
  23. wedge2211 COTA?
  24. Blooooooody Lights!
  25. Ahem lean on the wall if your tired... Whoa!!!
  26. Mapping Recommendations
  27. 2 Lil' Questions (:
  28. end of game credits
  29. Falling Damage Stats
  30. Make brush show up as target. Possible?
  31. What method did you use to learn radiant?
  32. cogs and 3dos
  33. Custom Textures
  34. Help!!!!!!! I Can't Survive!!!!!! All That Hard Work!!!!! And I End Up With A Error!!
  35. Func Query
  36. A rising *
  37. Comets
  38. beta testers needed
  39. single patch mesh
  40. Door directions?
  41. Target_speaker + Music Probs!?!
  42. warning: Fogbrush problem
  43. 2 mapping questions
  44. faulty pointfile
  45. Continuing Conversations
  46. couple f shaer questios
  47. some more questions
  48. modeling help
  49. Triggerable Target_Speakers
  50. Hidden Jedi Temple
  51. File Extension types and where to put them.
  52. im new to mapping... an i need help...
  53. Scripts work...almost
  54. map won't load
  55. How do I do Slippery Surfaces?
  56. textures
  57. Is there a map maker other than jk2 radient?
  58. Elevators
  59. just a dumb question!
  60. Mapping help!! Rich!
  61. Circular Hole in a Cylinder ?
  62. Error installing GTKRadiant
  63. Help again!:(
  64. is it possible???
  65. Rotating and Worldspawn question
  66. makeing new spawn points
  67. Is there a .MD3 and FPS Issue?
  68. G_FindConfigstringIndex
  69. Q3Map 2.5.3 - now with JK2 light styles
  70. a sitting npc?
  71. How do you make a fire bigger?
  72. lighting question
  73. Another stupid question no doubt :D
  74. how do i...
  75. problem compileing...
  76. botroutes
  77. door directions
  78. how Do YoU MaKe......
  79. a cutscene question
  80. LandScape
  81. Alright almost got this figured out
  82. Use Button Triggered Teleporters...?
  83. preventing the game from drawing tris behind curves
  84. Jk2Radiant Error, Need Help
  85. How do I make a chair?
  86. gtkradiant problem - lightmap/no lightmap stage?
  87. Light Entities....
  88. Door in curve?
  89. ikernel.exe error in GtkRadiant 1.2.11 setup
  90. Help with a fancy design
  91. textures problem
  92. targetShaderNewName help
  93. stay func_usable, stay... good boy
  94. Making a mirror..?
  95. Target_print question.
  96. Lighting and skies
  97. how the HeCk Do I
  98. level creation
  99. questions and more questions :)
  100. some easy short cut keys?
  101. need some help!!!! please.....
  102. Leaks & Detailed Brushes.
  103. WARNING: exceeded number of styles per face
  104. node without a volume??
  105. A few questions.
  106. Important Question!
  107. Fog and water questions...
  108. func_door touch field
  109. need cutscene help!!!!
  110. Rotating Question
  111. Basic Help
  112. Surfaceparm metalsteps and others
  113. Forcefield error
  114. Comets #2 How do you make them?
  115. I don't want to start any trouble... yet... #2, A few uh, probs.
  116. Compiling Problems...
  117. GTK Radiatn, preferences don't change
  118. Sound problem!
  119. WARNING: Node with unbounded volume. Purge The Evil Brushes! wat the heck?
  120. Tutor a noobie, will ya! (doorz and buttonz)
  121. LAVA and EVELVATORS
  122. many floor elevators
  123. HELP!!! Curves Dissapearing!
  124. JK2Radiant: error during vis process
  125. Multiplayer Map question!!!!!!!! very important!!!!
  126. converting .bsp back to .map
  127. Problems with custom maps and Bots continually jumping.
  128. ???
  129. Black water?
  130. Uknown error :(
  131. Want to know two efx. files!
  132. BSP compile
  133. Can someone make this map for the +POO+ Clan
  134. Steamy sound steam
  135. shader prob - white jaggies on transparent grate
  136. Jagged Shadows
  137. When is it OK to overlap brushes?
  138. Texture prob
  139. What's the biggest part of great mapping?
  140. Gravity Tubes (Kinda)
  141. I Cant Find It!!!
  142. How do you make grates? (The shader)
  143. Modeling Staircases
  144. Is there an FX Viewer?
  145. BEWARE - When Streatching Textures
  146. Func_plat and door question.
  147. I can't get my map to work
  148. Tutorials sites?
  149. Start of a SP game question
  150. elevators... AHHh!!
  151. Texture problem!!
  152. How do you change the direction on which the water fall texture moves?
  153. map editor?
  154. The alpha channel.
  155. okay one Q: i can make a platform thingy but...
  156. music
  157. texture and texture_glow
  158. weird error message when compiling.
  159. Major Errors????
  160. EffectsEd not Working for me... Has anyone got it to work?
  161. csg subtract key
  162. walk through trees.....
  163. How do i correctly apply shaders to circular rooms/walls, etc?
  164. I need your help. (the fate of a large SP level hangs in the balance)
  165. NPC_kyle won't walk
  166. How do I make grass?
  167. disappearing clip brush
  168. Episode 2 arena scene
  169. shader ed problem
  170. Can someone help me out with placing multiplayer models in sp?
  171. Warning:Line 622 is incomplete[01]????
  172. bsp probs
  173. Erg Help with the textures...
  174. The Gravity Thing
  175. fx_runner question!
  176. I have a problem with the lighting...
  177. new error again
  178. Custom textures?
  179. Where is the JKL Importer?
  180. Problems with custom textures
  181. Black Marble floor?
  182. How do i use ambient light?
  183. brush integrity or lack thereof?
  184. SV_SetBrushModel: Null
  185. "structural map detected" error?
  186. Switches Please!
  187. textures/shaders problem
  188. Lava Sound Effect
  189. What's your longest compile time?
  190. RichDeisal tutorial, cant find the site!
  191. func_rotateing
  192. Does it make a difference in performance to make...
  193. MP questions
  194. Complie Error
  195. Rich Diesal Tutorials?/ NPC Waypoint & Point Combat
  196. Rotating and Breakable?
  197. Func_plat...
  198. Holocrons in SP
  199. Easy Question 'bout texture/shader names.
  200. Force feild texture?
  201. different tracks of MUSIC in SP level
  202. Target AutoSave?
  203. Map Building / Experimentation
  204. A weird problem
  205. I think I made my map too big
  206. Hmmm...
  207. New to this forum
  208. jk2 radiant bsp error
  209. I kinda need some more help with new textures
  210. Swirly fog
  211. lighting problem, hopefully easy answere
  212. gtk radiant errors
  213. cant get MP map to load online
  214. Compiling Problesm
  215. Solid Water Problem
  216. Advanced Lighting Question
  217. super long compile time!!
  218. to skin an effect
  219. q3map2 help
  220. Caulk
  221. How to make a Mirror? Corpse of the Month...
  222. Omg! I Hate Jk2radiant
  223. Error! Please help!!!
  224. ok i am havening a BIg problem with my map
  225. Z-fighting question
  226. custom textures/canvas size
  227. Help I lost my GTK NPC list
  228. GTK Radiant Setup...
  229. "Join us..."
  230. Come help Wedge cure a case of eggregious stupidity!
  231. more questions, about GTK, and light
  232. How do I make new textures?
  233. Compiling maps (newbie question)
  234. Richdeisal tutorials?
  235. revolving doors
  236. GLM in MP?
  237. Help With Liquids
  238. escelator...?
  239. i know how to create water and make it work... but there is a problem with it.....
  240. i a new to the fourm
  241. Smoke or Steam effect in Single Player
  242. Shooting Triggers?
  243. skies
  244. best compiling for q3map2 in gtk?
  245. Sound in MP - Workaround Idea...
  246. Need help with caps, please
  247. model and func_plat help
  248. Trigger Push = TOO FAST!!!
  249. One-way areaportal
  250. doors....... area portals....... help