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  1. once agian i need help....
  2. Fog?
  3. prob with lifts
  4. prob with...
  5. Question about Weapons in 2D View
  6. text on screen
  7. switches from jedicouncilgc
  8. lights are still messed up!!!
  9. q3map2 advice needed
  10. Use and control of NPCs in MP
  11. Search Fubared??
  12. music in places
  13. CM_InlineModel: Bad number error?
  14. Bsp
  15. when selecting parts of the brush
  16. test2.prt?
  17. Custom Map produces high ping :?
  18. clip brush
  19. my hypothesis on q3map2 and sof2 compiling
  20. skybox problem
  21. close to rich d.---must a read
  22. copmile problem
  23. JK2 Review, a new map review site open
  24. Gtk Radiant 1.3.7 Release(test)
  25. making flares non-solid
  26. Icarus scripting, using animations
  27. Lighting effects and other stuff
  28. shader editors
  29. new error
  30. no pintfile???????
  31. SP NPC scripting
  32. Pipes?
  33. An Idea For A Map
  34. GTKRadiant!!!!!
  35. Hint Brushes
  36. No prt file. Can't do Vis compilation!
  37. making custom sky shaders...?
  38. SP goodie key door
  39. sv_setbrushmodel:null?
  40. .efx file???
  41. map fps problem
  42. leaf portal error in gtk
  43. Using Sprites..(hanging vines)
  44. GTK problem...
  45. Turning a .jpg or .tga into a shader file...
  46. ‘safe_malloc’ error?
  47. HELP ... compile error and junk text
  48. q3map2 light process optimization
  49. Camera Question
  50. Q about torches/flames..
  51. Help
  52. new tutorial
  53. Help with leaf effect!
  54. one final problem (4 this map)
  55. Detail brushes
  56. models
  57. Gmax grrrr!!!
  58. i have a problem with inserting models
  59. Problem with editor
  60. Gtk radiant + transparent textures
  61. bevels not showing up in map...
  62. triggering text to show up?
  63. Saga - status?
  64. Music Question... (sorry!)
  65. JPEG Error?
  66. Error: Map with no shader. ???
  67. Track camera command
  68. Can you make a wall which you can see through from the inside?
  69. Cinematic Text?
  70. How do i use a custom texture?
  71. Diesel Tutorial?
  72. Doors...
  73. Kyles Lips moving in Cinematic
  74. Whoa whoa whoa... What's going on here?
  75. For those who have played oot
  76. Lighting...
  77. map.pk3
  78. Quake/Radiant texture scale inaccuracies
  79. Stupid Question on bsping.
  80. Some textures dont show! WHY?!?
  81. dumb door question with a target_activate?!?
  82. Scripting riddle
  83. Question on grates...
  84. Help Needed - Lighting and map size with JKRadient
  85. Basic Questions
  86. patches
  87. Picture on the map selection screen
  88. Fogging
  89. Motion Light Tutorial
  90. spawnig through script
  91. Dont know if this is a bit outdated but...
  92. My custom Textures!
  93. Textures
  94. Weird problem, HELP!
  95. targeting 'target_speaker's with 'fx_runners'
  96. forcing first-person perspective
  97. Brush Question
  98. Help with sky
  99. Custom textures, HELP!
  100. Question about items
  101. I've been following Emons....
  102. help with shaders
  103. Custom Texture Help
  104. buttons...
  105. limit to number of func_glass?
  106. Does water conform with "Physics"?
  107. How would I make a torch?
  108. Swicth that opens AND closes doors
  109. Areaportal Question
  110. bad parameter in external weapon data 'firingforce' ??
  111. jetpack+no-clipping
  112. light switch tutorial that doesnt work
  113. Lighting problems! This is annoying!
  114. Needs help
  115. 2 questions: disable slo-mo and take away saber
  116. Which BSP compiling option should I choose for the final level?
  117. Bsp problem
  118. Brush Sizes
  119. Can you turn a caulk into a walkthru wall??
  120. Scripting questoin.
  121. 3-way radial symmetry problems with Radiant
  122. Sound question
  123. beam?
  124. Question
  125. Two questions.
  126. Theres a place near me =]]
  127. Two Q's
  128. Falling Func_Breakable Destroys a 2nd func_breakable
  129. Errors in jk2 radiant compile with q3map2.5.2
  130. "build order"
  131. Pulsating shader
  132. God No!!!!!!!!!!!!!!!!!!!!!!!!!
  133. Alpha shadows arn't casting..
  134. sound problem
  135. a couple of is it possible questions......
  136. Waypoints/Navgoals (Scripting)
  137. geonosis arena?
  138. noise, (easy question)
  139. A Simple Glass Question
  140. Behavior state problem/question
  141. Skybox Detail With Terragen
  142. Genius
  143. Help!!!!!
  144. Skybox Problem
  145. Leaked models
  146. Nar Shaddaa Streets- Original Question
  147. I see the light...and its too bright!
  148. Target_speaker volume 2 low
  149. comiling which dont exist
  150. Pulsating shader {again}
  151. rotating misc_models
  152. Soundset suggestions please
  153. Mappers
  154. What type of saber?
  155. The Duel of the fates ????
  156. HELP ME! How can I make fire in Radiant?
  157. Slime and Grass
  158. questions of a few things to do with a mutiplayer map
  159. Radiant whitout jk2
  160. Stop NPC's from talking - Is there shader to stop sound?
  161. adjusting light within a model
  162. Weird Problem
  163. Model/Skin problems in multiplay
  164. how do i add custom music to my lvl?
  165. Hint brushes (I know, I know...)
  166. I need a bot waypoint tutorial
  167. help! i cant add custom music
  168. Mean ol' Model
  169. who..? what..? Where am I? I lost my teeth..
  170. how do i add models
  171. Exterior?
  172. Glass Dome - How?
  173. MP Entities - please help
  174. New Script
  175. Error - help!
  176. Teleporters - help please
  177. how do i add fire/torches?
  178. prt file....
  179. Assistance needed
  180. Do I have a HOM effect?
  181. death music sp
  182. prt / srf
  183. To all who can't compile and are trying new shaders!
  184. Use of the Area Portal shader to boost framerate
  185. Colors appearing out of place...
  186. What is the best way to make a working lift?
  187. Func_Platfrom Waypoints (Open Doors)?
  188. Jk2radiant, Help
  189. Door Up-time
  190. q3map2_autoclip
  191. Kyle's RED skin
  192. Dynamic Map Generation - Possible?
  193. button triggered by gun shot???
  194. I need to find a certain map maker!
  195. target_print weird error (I mean: really weird)
  196. Shaders not working!!!
  197. Whats going on here?
  198. were do i put this texture?
  199. Help with fx rain
  200. See-Thru wall?
  201. record
  202. so...aggravating!!!
  203. So...Aggravating!!!
  204. import
  205. Hangar Holo Stuff?
  206. Missing texture
  207. Missing texture
  208. Healing?!?
  209. JK2radiant vs GTKradiant...
  210. Custom Music error
  211. pk3n' it
  212. target_counter and angerscript problem
  213. Any one knows a good BehavEd tutorial?
  214. Doors help PLZZ
  215. rain in multi....
  216. detail brush help
  217. Aaaaaaaaaaaaahhhhhhhhhhh!!!!!!!!!!!!!!!
  218. Two Problems
  219. Just thought I'd post some insight: ARGH!
  220. making a elevator with a switch?
  221. When should I make bot routes?
  222. Framerate
  223. how do i make lakes?
  224. Someone Please!!!!!
  225. Coruscant Textures/Shaders
  226. how do i make my map compatible to use g2animent?
  227. how do ya make those gif things like...
  228. Just want some thought....
  229. New textures?
  230. Closetarget won't work
  231. "foggy" problem;)
  232. Detail brushes
  233. Hmmm...
  234. That doesnt look too good....
  235. Water
  236. Advanced Doors: Swinging doors? how?
  237. OMQ what is this
  238. JK2Raditant - Saberless
  239. so, anybody know the maximum "shore height" for players to climb out of water?
  240. gensuf
  241. Stupid Water
  242. liquid peculiarity
  243. Unskinned models and weapons in game???
  244. Trimming? Lining? Whatever?
  245. Map-killing compile error
  246. ...so...stupid...can't..remember
  247. Unfair Death!!!
  248. Help?
  249. Help for that zapping thing you get...
  250. Should the VIS stage really take this long?