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  1. JK2Radiant Help!!
  2. once agian i need help....
  3. Fog?
  4. prob with lifts
  5. prob with...
  6. Question about Weapons in 2D View
  7. text on screen
  8. switches from jedicouncilgc
  9. lights are still messed up!!!
  10. q3map2 advice needed
  11. Use and control of NPCs in MP
  12. Search Fubared??
  13. music in places
  14. CM_InlineModel: Bad number error?
  15. Bsp
  16. when selecting parts of the brush
  17. test2.prt?
  18. Custom Map produces high ping :?
  19. clip brush
  20. my hypothesis on q3map2 and sof2 compiling
  21. skybox problem
  22. close to rich d.---must a read
  23. copmile problem
  24. JK2 Review, a new map review site open
  25. Gtk Radiant 1.3.7 Release(test)
  26. making flares non-solid
  27. Icarus scripting, using animations
  28. Lighting effects and other stuff
  29. shader editors
  30. new error
  31. no pintfile???????
  32. SP NPC scripting
  33. Pipes?
  34. An Idea For A Map
  35. GTKRadiant!!!!!
  36. Hint Brushes
  37. No prt file. Can't do Vis compilation!
  38. making custom sky shaders...?
  39. SP goodie key door
  40. sv_setbrushmodel:null?
  41. .efx file???
  42. map fps problem
  43. leaf portal error in gtk
  44. Using Sprites..(hanging vines)
  45. GTK problem...
  46. Turning a .jpg or .tga into a shader file...
  47. ‘safe_malloc’ error?
  48. HELP ... compile error and junk text
  49. q3map2 light process optimization
  50. Camera Question
  51. Q about torches/flames..
  52. Help
  53. new tutorial
  54. Help with leaf effect!
  55. one final problem (4 this map)
  56. Detail brushes
  57. models
  58. Gmax grrrr!!!
  59. i have a problem with inserting models
  60. Problem with editor
  61. Gtk radiant + transparent textures
  62. bevels not showing up in map...
  63. triggering text to show up?
  64. Saga - status?
  65. Music Question... (sorry!)
  66. JPEG Error?
  67. Error: Map with no shader. ???
  68. Track camera command
  69. Can you make a wall which you can see through from the inside?
  70. Cinematic Text?
  71. How do i use a custom texture?
  72. Diesel Tutorial?
  73. Doors...
  74. Kyles Lips moving in Cinematic
  75. Whoa whoa whoa... What's going on here?
  76. For those who have played oot
  77. Lighting...
  78. map.pk3
  79. Quake/Radiant texture scale inaccuracies
  80. Stupid Question on bsping.
  81. Some textures dont show! WHY?!?
  82. dumb door question with a target_activate?!?
  83. Scripting riddle
  84. Question on grates...
  85. Help Needed - Lighting and map size with JKRadient
  86. Basic Questions
  87. patches
  88. Picture on the map selection screen
  89. Fogging
  90. Motion Light Tutorial
  91. spawnig through script
  92. Dont know if this is a bit outdated but...
  93. My custom Textures!
  94. Textures
  95. Weird problem, HELP!
  96. targeting 'target_speaker's with 'fx_runners'
  97. forcing first-person perspective
  98. Brush Question
  99. Help with sky
  100. Custom textures, HELP!
  101. Question about items
  102. I've been following Emons....
  103. help with shaders
  104. Custom Texture Help
  105. buttons...
  106. limit to number of func_glass?
  107. Does water conform with "Physics"?
  108. How would I make a torch?
  109. Swicth that opens AND closes doors
  110. Areaportal Question
  111. bad parameter in external weapon data 'firingforce' ??
  112. jetpack+no-clipping
  113. light switch tutorial that doesnt work
  114. Lighting problems! This is annoying!
  115. Needs help
  116. 2 questions: disable slo-mo and take away saber
  117. Which BSP compiling option should I choose for the final level?
  118. Bsp problem
  119. Brush Sizes
  120. Can you turn a caulk into a walkthru wall??
  121. Scripting questoin.
  122. 3-way radial symmetry problems with Radiant
  123. Sound question
  124. beam?
  125. Question
  126. Two questions.
  127. Theres a place near me =]]
  128. Two Q's
  129. Falling Func_Breakable Destroys a 2nd func_breakable
  130. Errors in jk2 radiant compile with q3map2.5.2
  131. "build order"
  132. Pulsating shader
  133. God No!!!!!!!!!!!!!!!!!!!!!!!!!
  134. Alpha shadows arn't casting..
  135. sound problem
  136. a couple of is it possible questions......
  137. Waypoints/Navgoals (Scripting)
  138. geonosis arena?
  139. noise, (easy question)
  140. A Simple Glass Question
  141. Behavior state problem/question
  142. Skybox Detail With Terragen
  143. Genius
  144. Help!!!!!
  145. Skybox Problem
  146. Leaked models
  147. Nar Shaddaa Streets- Original Question
  148. I see the light...and its too bright!
  149. Target_speaker volume 2 low
  150. comiling which dont exist
  151. Pulsating shader {again}
  152. rotating misc_models
  153. Soundset suggestions please
  154. Mappers
  155. What type of saber?
  156. The Duel of the fates ????
  157. HELP ME! How can I make fire in Radiant?
  158. Slime and Grass
  159. questions of a few things to do with a mutiplayer map
  160. Radiant whitout jk2
  161. Stop NPC's from talking - Is there shader to stop sound?
  162. adjusting light within a model
  163. Weird Problem
  164. Model/Skin problems in multiplay
  165. how do i add custom music to my lvl?
  166. Hint brushes (I know, I know...)
  167. I need a bot waypoint tutorial
  168. help! i cant add custom music
  169. Mean ol' Model
  170. who..? what..? Where am I? I lost my teeth..
  171. how do i add models
  172. Exterior?
  173. Glass Dome - How?
  174. MP Entities - please help
  175. New Script
  176. Error - help!
  177. Teleporters - help please
  178. how do i add fire/torches?
  179. prt file....
  180. Assistance needed
  181. Do I have a HOM effect?
  182. death music sp
  183. prt / srf
  184. To all who can't compile and are trying new shaders!
  185. Use of the Area Portal shader to boost framerate
  186. Colors appearing out of place...
  187. What is the best way to make a working lift?
  188. Func_Platfrom Waypoints (Open Doors)?
  189. Jk2radiant, Help
  190. Door Up-time
  191. q3map2_autoclip
  192. Kyle's RED skin
  193. Dynamic Map Generation - Possible?
  194. button triggered by gun shot???
  195. I need to find a certain map maker!
  196. target_print weird error (I mean: really weird)
  197. Shaders not working!!!
  198. Whats going on here?
  199. were do i put this texture?
  200. Help with fx rain
  201. See-Thru wall?
  202. record
  203. so...aggravating!!!
  204. So...Aggravating!!!
  205. import
  206. Hangar Holo Stuff?
  207. Missing texture
  208. Missing texture
  209. Healing?!?
  210. JK2radiant vs GTKradiant...
  211. Custom Music error
  212. pk3n' it
  213. target_counter and angerscript problem
  214. Any one knows a good BehavEd tutorial?
  215. Doors help PLZZ
  216. rain in multi....
  217. detail brush help
  218. Aaaaaaaaaaaaahhhhhhhhhhh!!!!!!!!!!!!!!!
  219. Two Problems
  220. Just thought I'd post some insight: ARGH!
  221. making a elevator with a switch?
  222. When should I make bot routes?
  223. Framerate
  224. how do i make lakes?
  225. Someone Please!!!!!
  226. Coruscant Textures/Shaders
  227. how do i make my map compatible to use g2animent?
  228. how do ya make those gif things like...
  229. Just want some thought....
  230. New textures?
  231. Closetarget won't work
  232. "foggy" problem;)
  233. Detail brushes
  234. Hmmm...
  235. That doesnt look too good....
  236. Water
  237. Advanced Doors: Swinging doors? how?
  238. OMQ what is this
  239. JK2Raditant - Saberless
  240. so, anybody know the maximum "shore height" for players to climb out of water?
  241. gensuf
  242. Stupid Water
  243. liquid peculiarity
  244. Unskinned models and weapons in game???
  245. Trimming? Lining? Whatever?
  246. Map-killing compile error
  247. ...so...stupid...can't..remember
  248. Unfair Death!!!
  249. Help?
  250. Help for that zapping thing you get...