- JK2Radiant Help!!
- once agian i need help....
- Fog?
- prob with lifts
- prob with...
- Question about Weapons in 2D View
- text on screen
- switches from jedicouncilgc
- lights are still messed up!!!
- q3map2 advice needed
- Use and control of NPCs in MP
- Search Fubared??
- music in places
- CM_InlineModel: Bad number error?
- Bsp
- when selecting parts of the brush
- test2.prt?
- Custom Map produces high ping :?
- clip brush
- my hypothesis on q3map2 and sof2 compiling
- skybox problem
- close to rich d.---must a read
- copmile problem
- JK2 Review, a new map review site open
- Gtk Radiant 1.3.7 Release(test)
- making flares non-solid
- Icarus scripting, using animations
- Lighting effects and other stuff
- shader editors
- new error
- no pintfile???????
- SP NPC scripting
- Pipes?
- An Idea For A Map
- GTKRadiant!!!!!
- Hint Brushes
- No prt file. Can't do Vis compilation!
- making custom sky shaders...?
- SP goodie key door
- sv_setbrushmodel:null?
- .efx file???
- map fps problem
- leaf portal error in gtk
- Using Sprites..(hanging vines)
- GTK problem...
- Turning a .jpg or .tga into a shader file...
- ‘safe_malloc’ error?
- HELP ... compile error and junk text
- q3map2 light process optimization
- Camera Question
- Q about torches/flames..
- Help
- new tutorial
- Help with leaf effect!
- one final problem (4 this map)
- Detail brushes
- models
- Gmax grrrr!!!
- i have a problem with inserting models
- Problem with editor
- Gtk radiant + transparent textures
- bevels not showing up in map...
- triggering text to show up?
- Saga - status?
- Music Question... (sorry!)
- JPEG Error?
- Error: Map with no shader. ???
- Track camera command
- Can you make a wall which you can see through from the inside?
- Cinematic Text?
- How do i use a custom texture?
- Diesel Tutorial?
- Doors...
- Kyles Lips moving in Cinematic
- Whoa whoa whoa... What's going on here?
- For those who have played oot
- Lighting...
- map.pk3
- Quake/Radiant texture scale inaccuracies
- Stupid Question on bsping.
- Some textures dont show! WHY?!?
- dumb door question with a target_activate?!?
- Scripting riddle
- Question on grates...
- Help Needed - Lighting and map size with JKRadient
- Basic Questions
- patches
- Picture on the map selection screen
- Fogging
- Motion Light Tutorial
- spawnig through script
- Dont know if this is a bit outdated but...
- My custom Textures!
- Textures
- Weird problem, HELP!
- targeting 'target_speaker's with 'fx_runners'
- forcing first-person perspective
- Brush Question
- Help with sky
- Custom textures, HELP!
- Question about items
- I've been following Emons....
- help with shaders
- Custom Texture Help
- buttons...
- limit to number of func_glass?
- Does water conform with "Physics"?
- How would I make a torch?
- Swicth that opens AND closes doors
- Areaportal Question
- bad parameter in external weapon data 'firingforce' ??
- jetpack+no-clipping
- light switch tutorial that doesnt work
- Lighting problems! This is annoying!
- Needs help
- 2 questions: disable slo-mo and take away saber
- Which BSP compiling option should I choose for the final level?
- Bsp problem
- Brush Sizes
- Can you turn a caulk into a walkthru wall??
- Scripting questoin.
- 3-way radial symmetry problems with Radiant
- Sound question
- beam?
- Question
- Two questions.
- Theres a place near me =]]
- Two Q's
- Falling Func_Breakable Destroys a 2nd func_breakable
- Errors in jk2 radiant compile with q3map2.5.2
- "build order"
- Pulsating shader
- God No!!!!!!!!!!!!!!!!!!!!!!!!!
- Alpha shadows arn't casting..
- sound problem
- a couple of is it possible questions......
- Waypoints/Navgoals (Scripting)
- geonosis arena?
- noise, (easy question)
- A Simple Glass Question
- Behavior state problem/question
- Skybox Detail With Terragen
- Genius
- Help!!!!!
- Skybox Problem
- Leaked models
- Nar Shaddaa Streets- Original Question
- I see the light...and its too bright!
- Target_speaker volume 2 low
- comiling which dont exist
- Pulsating shader {again}
- rotating misc_models
- Soundset suggestions please
- Mappers
- What type of saber?
- The Duel of the fates ????
- HELP ME! How can I make fire in Radiant?
- Slime and Grass
- questions of a few things to do with a mutiplayer map
- Radiant whitout jk2
- Stop NPC's from talking - Is there shader to stop sound?
- adjusting light within a model
- Weird Problem
- Model/Skin problems in multiplay
- how do i add custom music to my lvl?
- Hint brushes (I know, I know...)
- I need a bot waypoint tutorial
- help! i cant add custom music
- Mean ol' Model
- who..? what..? Where am I? I lost my teeth..
- how do i add models
- Exterior?
- Glass Dome - How?
- MP Entities - please help
- New Script
- Error - help!
- Teleporters - help please
- how do i add fire/torches?
- prt file....
- Assistance needed
- Do I have a HOM effect?
- death music sp
- prt / srf
- To all who can't compile and are trying new shaders!
- Use of the Area Portal shader to boost framerate
- Colors appearing out of place...
- What is the best way to make a working lift?
- Func_Platfrom Waypoints (Open Doors)?
- Jk2radiant, Help
- Door Up-time
- q3map2_autoclip
- Kyle's RED skin
- Dynamic Map Generation - Possible?
- button triggered by gun shot???
- I need to find a certain map maker!
- target_print weird error (I mean: really weird)
- Shaders not working!!!
- Whats going on here?
- were do i put this texture?
- Help with fx rain
- See-Thru wall?
- record
- so...aggravating!!!
- So...Aggravating!!!
- import
- Hangar Holo Stuff?
- Missing texture
- Missing texture
- Healing?!?
- JK2radiant vs GTKradiant...
- Custom Music error
- pk3n' it
- target_counter and angerscript problem
- Any one knows a good BehavEd tutorial?
- Doors help PLZZ
- rain in multi....
- detail brush help
- Aaaaaaaaaaaaahhhhhhhhhhh!!!!!!!!!!!!!!!
- Two Problems
- Just thought I'd post some insight: ARGH!
- making a elevator with a switch?
- When should I make bot routes?
- Framerate
- how do i make lakes?
- Someone Please!!!!!
- Coruscant Textures/Shaders
- how do i make my map compatible to use g2animent?
- how do ya make those gif things like...
- Just want some thought....
- New textures?
- Closetarget won't work
- "foggy" problem;)
- Detail brushes
- Hmmm...
- That doesnt look too good....
- Water
- Advanced Doors: Swinging doors? how?
- OMQ what is this
- JK2Raditant - Saberless
- so, anybody know the maximum "shore height" for players to climb out of water?
- gensuf
- Stupid Water
- liquid peculiarity
- Unskinned models and weapons in game???
- Trimming? Lining? Whatever?
- Map-killing compile error
- ...so...stupid...can't..remember
- Unfair Death!!!
- Help?
- Help for that zapping thing you get...