View Full Version : JO Mapping
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- Should the VIS stage really take this long?
- Func_train and hurting
- when putting together the map
- What .nav file?
- Important question...
- what is the .bak file?
- elevator help
- Making Your Own Textures
- doors question
- Stretching glass?
- Lights are looking very unnatural..
- question about prefabs
- How did Lucasarts/Raven do this:
- Multiple songs in map???
- New Ladder Idea
- Skyboxes
- Duel/FFA map stuff -- 4 quick questions
- Script
- teleporting
- Stupid Question
- Lighting Problem
- adding texture
- Figuring out ambient lighting color...
- target_speaker
- light colors
- Light Beams ?
- Reflective Glass Gone Psychedelic?!
- Female Voice Actor needed
- Target_counters...
- Gtk Radiant Problem- Selection Bug?
- custom textures work in SP but not MP??
- Func_group gone crazy in GTK
- Compiling Problem
- using doors as triggered spikes in MP?
- misc_g2model problem
- WTF are these lines?
- Help with GTK Radiant...
- I try to run the bsp command and I get this error pop up.....never happened b4....
- maps?
- target_play_music looping?
- Portal surfaces
- Need Editors
- Fx_runner
- Model problem
- The Stupid Water Won't Work!!!!!!!
- not about mapping
- Reload
- Map Compiles..Wheres the BSP?????
- Camera Solution!!! and I need help...
- major trouble
- weapons carry-over
- How do I make vertical structures and walls?
- Q3map2 vs sofmap2
- Fill me in please...
- Does any of these commands work?
- Sound Help Plz Help!!!!!!
- Lady Luck
- New NPC debugging
- Can't find map maps\firstmap.bsp
- Map won't load!
- func_static
- Shader error or something...
- xp pro problem with radiant
- "Optimization" killing me!
- clear solid (brushes/walls/etc)
- How do i increase the draw distance for gtk radiant?
- map version number!
- button, button, who's got the button?
- ANYONE PLZ Got any good Tatooine Textures I really need em!
- Cutscene help!
- problem with env/electricity!
- more cutscene questions
- Mapping Tutorial
- Compile Error
- Models Who Want To Show Some Skin!
- Is The Sky The Limit??
- a few more cutscene questions...
- Another NPC question
- bsp, help!!!!!
- need help with a few things
- BSPs and MAPs
- Water Pipes
- A Radian question
- SET_NAVGOAL and ramps
- Multiplayer levels help
- Scripting questions.
- Yet another NPC question
- Text in cinematics?
- 2 more cutscene questions:
- Reflective surfaces
- Gtk Radiant Question
- SKybox problem
- func_rotating
- is it possible to embed one func_ entity within a different func_ entity?
- It's Time, Once Again For 'Name That... Panel?'
- Shader alpha problem
- substatue.md3 -- wtf?
- Info!
- light selection
- WIP: The Fate of Silas Parran
- mapping
- Sky Box problem
- Mirror Shader?!
- David Copperfield has nuttin on me!
- constnatly kicked out of my level
- n00b question
- putting a .glm model on a func_rotating with model2 key?
- Star Wars text...
- Help Me! My Mapper Isnt Workin!
- Doors opening at same time
- Right Renik... And Then You Woke Up
- func_bobbing
- Cutting patches
- jk2 mapping
- pk3ing problems
- Block lighting?
- Newbie Question: How do i PLAY a map?
- portal_surfaces
- Models
- Roff ?????
- X-wing/tie Fighter
- Can't find BSP?
- ??? to stereo?
- "Every Duel Has Its Own Tune...."
- Prefabs...
- Yay, anothe rproblem.
- Sound
- weird cutscene/entity problem
- Can you do a sky with curascant shader?
- Group??
- Why wont' JO....???
- Horrible compilation times.
- making the camera...
- Sound problem / entity limit
- Trial grounds @ yavin
- How screwed am I?
- Lighting
- Gun Script
- JK2 Radiant ?'s
- FRamerate help!!
- Activating Cheats in console?
- What editor do YOU use?
- map bsp help
- Dynamic light on/off
- Dome Issue
- Beam Shader
- Adding Dark Jedi to SP??
- compiling problems
- Sv_SetBrushModel error need HELP!!!
- How to put model in JK2radiant?
- Waterfall Shader
- skin request
- Fire!
- Error, please help.
- Can you delay a func_train at a path_corner until triggered?
- invisible walls
- JkRadaint... More Doors
- Bot question
- triggers in a script
- Questions about JK2's file system
- mapping
- scripting?
- lighting
- GtkRadiant and q3map2 problems.
- CM:Inline Model: Bad Number - Again
- RichDiesal website
- Elevator with 3 stops?
- Help
- model problem
- Buttons!!!!!!!!!
- booting
- BOT trails
- Smashing Walls?
- "I'm high as a kite, and I just might..."
- "...This time I'm gonna WALK!"
- "Get Down!" (more action) "Get Down Again!"
- special level trigger
- Lava problem I just cant figure out
- Error:Could not find spawn point
- Different music for each room???
- Rich Diesal's Site Down?
- Weird VIS breakage problem!
- Weird vanishing grate problem!
- Smash Machine Thing
- hey
- So you want to make your ship shoot...
- RichD's Tuts
- "triggering" a trigger_hurt?
- Asking THe Hard Questions
- SHADERS for MultiPlayer In map MD3's
- quick questions
- Move and Rotate
- retarded question
- Trap door
- Model Textures
- How to add sound to my door?
- Texture Troubles
- Elevators: Some tough questions
- Transparent brushes?
- Textures, tiling looks....
- Spawn Points & Team Only Items?
- How can i flip a texture?
- How do I make a single-paned glass window?
- Multiple info_player_deathmatch for FFA
- Applying more than one texture to the same brush?
- Help please
- How do i make a domed ceiling?
- Jk2 Radiant, how the heck do I...
- Can someone please explain.. :(
- Techniques to improve framerate
- how do you make it solid!?!?!?
- Elevator doors?
- A way to remove a face from a brush?
- Light Emitting Shaders?
- What's an area portal and how do I use it?
- Help wanted for first ever WIP!
- How big can i make my level?
- elevator question from down under
- adding in game music how?
- I'm using JKIIRadiant and I need some pointers...
- Many q's, two maps
- spawns and pk3's
- ladders...
- Bsp At Radiant
- GTKradiant questions...
- Will this texture fit?
- Advanced Patch techniques
- Could not find <mapname>.prt
- Patch meshes appear as black?
- How can i check if...
- misc_model_breakable
- Help.. compile problem
- Cutscene Help
- What lags more # of brushes or size of brushes?
- A good pack of gray basic textures
- Your going the wrong way!!!
- FX Runners
- Retractable walkways?
- Script help
- A good lighting tutorial?
- tricky questions
- Map Request
- player triggered lighting in MP
- Water problem
- 2 questions: Skyboxes and compiling
- Roff
- Jk3 Mapping
- map idea pls
- JK RADIANT MAD Help!
- Problems with doors
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