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  1. Func_train and hurting
  2. when putting together the map
  3. What .nav file?
  4. Important question...
  5. what is the .bak file?
  6. elevator help
  7. Making Your Own Textures
  8. doors question
  9. Stretching glass?
  10. Lights are looking very unnatural..
  11. question about prefabs
  12. How did Lucasarts/Raven do this:
  13. Multiple songs in map???
  14. New Ladder Idea
  15. Skyboxes
  16. Duel/FFA map stuff -- 4 quick questions
  17. Script
  18. teleporting
  19. Stupid Question
  20. Lighting Problem
  21. adding texture
  22. Figuring out ambient lighting color...
  23. target_speaker
  24. light colors
  25. Light Beams ?
  26. Reflective Glass Gone Psychedelic?!
  27. Female Voice Actor needed
  28. Target_counters...
  29. Gtk Radiant Problem- Selection Bug?
  30. custom textures work in SP but not MP??
  31. Func_group gone crazy in GTK
  32. Compiling Problem
  33. using doors as triggered spikes in MP?
  34. misc_g2model problem
  35. WTF are these lines?
  36. Help with GTK Radiant...
  37. I try to run the bsp command and I get this error pop up.....never happened b4....
  38. maps?
  39. target_play_music looping?
  40. Portal surfaces
  41. Need Editors
  42. Fx_runner
  43. Model problem
  44. The Stupid Water Won't Work!!!!!!!
  45. not about mapping
  46. Reload
  47. Map Compiles..Wheres the BSP?????
  48. Camera Solution!!! and I need help...
  49. major trouble
  50. weapons carry-over
  51. How do I make vertical structures and walls?
  52. Q3map2 vs sofmap2
  53. Fill me in please...
  54. Does any of these commands work?
  55. Sound Help Plz Help!!!!!!
  56. Lady Luck
  57. New NPC debugging
  58. Can't find map maps\firstmap.bsp
  59. Map won't load!
  60. func_static
  61. Shader error or something...
  62. xp pro problem with radiant
  63. "Optimization" killing me!
  64. clear solid (brushes/walls/etc)
  65. How do i increase the draw distance for gtk radiant?
  66. map version number!
  67. button, button, who's got the button?
  68. ANYONE PLZ Got any good Tatooine Textures I really need em!
  69. Cutscene help!
  70. problem with env/electricity!
  71. more cutscene questions
  72. Mapping Tutorial
  73. Compile Error
  74. Models Who Want To Show Some Skin!
  75. Is The Sky The Limit??
  76. a few more cutscene questions...
  77. Another NPC question
  78. bsp, help!!!!!
  79. need help with a few things
  80. BSPs and MAPs
  81. Water Pipes
  82. A Radian question
  83. SET_NAVGOAL and ramps
  84. Multiplayer levels help
  85. Scripting questions.
  86. Yet another NPC question
  87. Text in cinematics?
  88. 2 more cutscene questions:
  89. Reflective surfaces
  90. Gtk Radiant Question
  91. SKybox problem
  92. func_rotating
  93. is it possible to embed one func_ entity within a different func_ entity?
  94. It's Time, Once Again For 'Name That... Panel?'
  95. Shader alpha problem
  96. substatue.md3 -- wtf?
  97. Info!
  98. light selection
  99. WIP: The Fate of Silas Parran
  100. mapping
  101. Sky Box problem
  102. Mirror Shader?!
  103. David Copperfield has nuttin on me!
  104. constnatly kicked out of my level
  105. n00b question
  106. putting a .glm model on a func_rotating with model2 key?
  107. Star Wars text...
  108. Help Me! My Mapper Isnt Workin!
  109. Doors opening at same time
  110. Right Renik... And Then You Woke Up
  111. func_bobbing
  112. Cutting patches
  113. jk2 mapping
  114. pk3ing problems
  115. Block lighting?
  116. Newbie Question: How do i PLAY a map?
  117. portal_surfaces
  118. Models
  119. Roff ?????
  120. X-wing/tie Fighter
  121. Can't find BSP?
  122. ??? to stereo?
  123. "Every Duel Has Its Own Tune...."
  124. Prefabs...
  125. Yay, anothe rproblem.
  126. Sound
  127. weird cutscene/entity problem
  128. Can you do a sky with curascant shader?
  129. Group??
  130. Why wont' JO....???
  131. Horrible compilation times.
  132. making the camera...
  133. Sound problem / entity limit
  134. Trial grounds @ yavin
  135. How screwed am I?
  136. Lighting
  137. Gun Script
  138. JK2 Radiant ?'s
  139. FRamerate help!!
  140. Activating Cheats in console?
  141. What editor do YOU use?
  142. map bsp help
  143. Dynamic light on/off
  144. Dome Issue
  145. Beam Shader
  146. Adding Dark Jedi to SP??
  147. compiling problems
  148. Sv_SetBrushModel error need HELP!!!
  149. How to put model in JK2radiant?
  150. Waterfall Shader
  151. skin request
  152. Fire!
  153. Error, please help.
  154. Can you delay a func_train at a path_corner until triggered?
  155. invisible walls
  156. JkRadaint... More Doors
  157. Bot question
  158. triggers in a script
  159. Questions about JK2's file system
  160. mapping
  161. scripting?
  162. lighting
  163. GtkRadiant and q3map2 problems.
  164. CM:Inline Model: Bad Number - Again
  165. RichDiesal website
  166. Elevator with 3 stops?
  167. Help
  168. model problem
  169. Buttons!!!!!!!!!
  170. booting
  171. BOT trails
  172. Smashing Walls?
  173. "I'm high as a kite, and I just might..."
  174. "...This time I'm gonna WALK!"
  175. "Get Down!" (more action) "Get Down Again!"
  176. special level trigger
  177. Lava problem I just cant figure out
  178. Error:Could not find spawn point
  179. Different music for each room???
  180. Rich Diesal's Site Down?
  181. Weird VIS breakage problem!
  182. Weird vanishing grate problem!
  183. Smash Machine Thing
  184. hey
  185. So you want to make your ship shoot...
  186. RichD's Tuts
  187. "triggering" a trigger_hurt?
  188. Asking THe Hard Questions
  189. SHADERS for MultiPlayer In map MD3's
  190. quick questions
  191. Move and Rotate
  192. retarded question
  193. Trap door
  194. Model Textures
  195. How to add sound to my door?
  196. Texture Troubles
  197. Elevators: Some tough questions
  198. Transparent brushes?
  199. Textures, tiling looks....
  200. Spawn Points & Team Only Items?
  201. How can i flip a texture?
  202. How do I make a single-paned glass window?
  203. Multiple info_player_deathmatch for FFA
  204. Applying more than one texture to the same brush?
  205. Help please
  206. How do i make a domed ceiling?
  207. Jk2 Radiant, how the heck do I...
  208. Can someone please explain.. :(
  209. Techniques to improve framerate
  210. how do you make it solid!?!?!?
  211. Elevator doors?
  212. A way to remove a face from a brush?
  213. Light Emitting Shaders?
  214. What's an area portal and how do I use it?
  215. Help wanted for first ever WIP!
  216. How big can i make my level?
  217. elevator question from down under
  218. adding in game music how?
  219. I'm using JKIIRadiant and I need some pointers...
  220. Many q's, two maps
  221. spawns and pk3's
  222. ladders...
  223. Bsp At Radiant
  224. GTKradiant questions...
  225. Will this texture fit?
  226. Advanced Patch techniques
  227. Could not find <mapname>.prt
  228. Patch meshes appear as black?
  229. How can i check if...
  230. misc_model_breakable
  231. Help.. compile problem
  232. Cutscene Help
  233. What lags more # of brushes or size of brushes?
  234. A good pack of gray basic textures
  235. Your going the wrong way!!!
  236. FX Runners
  237. Retractable walkways?
  238. Script help
  239. A good lighting tutorial?
  240. tricky questions
  241. Map Request
  242. player triggered lighting in MP
  243. Water problem
  244. 2 questions: Skyboxes and compiling
  245. Roff
  246. Jk3 Mapping
  247. map idea pls
  248. JK RADIANT MAD Help!
  249. Problems with doors
  250. voices