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  1. Map Ideas - what I LOVE in a duel map
  2. A quick stupid question....screenshots??
  3. my MP maps only work on SP, for some reason
  4. shader question?
  5. do waypoints work in 3 dimensions?
  6. Team player starts arent working right..plz help
  7. weird water sound
  8. Cameras
  9. Testing map, frame rates killing slower...
  10. my MP maps only work on SP, for some reason, still
  11. patch mesh??
  12. fx_runner
  13. Help with Shader
  14. water giving off wierd effects....
  15. can you make a walkthrough wall in jk2?
  16. Umm can you make Traps?
  17. Can anyone point me in the direction of a converting sp level to mp levels tutorial?
  18. Loading Entities, problem!
  19. func_train problem
  20. Area Portals
  21. Ambient lightning possible?
  22. Level objectives...
  23. sfx/portal_sfx texture
  24. 3questions...
  25. flying? is it possible?
  26. func_breakable
  27. Buttons & Doors...
  28. func_trasin problem
  29. "Grouped" info player start ???
  30. Suspending Entities
  31. What is the best map maker for sp games?
  32. Making a bridge
  33. Shader wont show up!
  34. a solution...
  35. low gravity sections
  36. Darth Vader Vs Luke Skywalker
  37. compile prob in GTK
  38. Entities
  39. Quick question
  40. brush sparckles a shiny spots
  41. good LAVA shader
  42. Trap Help!!
  43. large doors with no buffers?
  44. Shaders As Lights & Beams: The Solution!
  45. little thing those shows you a brushes dimensions
  46. force activated buttons
  47. Duel Map - Phobia - Released.
  48. A few noob questions......
  49. how does fx rain work?
  50. Features i cant use,
  51. consistency check
  52. Stupid question really....
  53. question about func_timer
  54. a really easy question....help!
  55. Gmax Support?
  56. Some music for a map
  57. GtkBuild help
  58. Once again, a Stupid Newbie Question - Lights and Sabers
  59. Alternate compile programs
  60. Help! I need somebody. Help! Not just anybody. HEEEEEEEEEEELP :)
  61. Singleplayer?
  62. Chikktu
  63. error for sp map
  64. Too big...........12.4 megs
  65. Texture from jedi knight (mats)
  66. Single v. multi prefs
  67. how do you make a moving model?
  68. Lightmaps exceed map memory
  69. a couple of questions, please reply!
  70. GTKRadiant misbehaving
  71. One way doors?
  72. Compiles taking too long! HELP!
  73. Problems with BSP build in Win 2000
  74. Patch Mesh and Capping
  75. Remote trainning
  76. Level shots...
  77. Stupid shadows...
  78. sarlacc pit level?
  79. objectives
  80. Episode 2 maps.
  81. Fog? - Just won't work
  82. WARNING: node without a volume
  83. Quake 3 Technical guide
  84. compiling problem =[[[[[[[[[[[
  85. L2.0's first map. [tga_nagahall]
  86. Malastare Spaceport SP Level
  87. leak detecting in GTK
  88. Editing effects
  89. force fields not what you think
  90. Any ideas, the moving button trick
  91. Vertical rotation on md3?
  92. spawning w/o a lightsaber
  93. petrol tubes - where are they
  94. Increasing/decreasing map size..
  95. What about new Levels based on the movies???
  96. Training?
  97. Brushes-Structural vs Detailed
  98. Final questions, map almost done
  99. Help : Duel map : Spawn spots
  100. model not showing up...why?
  101. Custom Saber Tutorial?
  102. Textures help
  103. In game Mapping commands.
  104. arch onesided
  105. FPS - How do i know?
  106. Light emitting textures
  107. Three questions....
  108. shader question
  109. Adding nice lights to the map
  110. funny
  111. textures
  112. Ahhh, I think I'll stick to making duel maps lol
  113. Sound error
  114. ok...
  115. Nar Shaddar Communtiy care service !!?
  116. Terrains...arggh!!!!
  117. bsp files?!
  118. Omg! Nintendo Maps!
  119. Getting rid of a triangle- HELP!!!
  120. Help with mapping
  121. WIP Rave House Beta Shots
  122. Degobah-My next venture in mapping
  123. Wip????
  124. Strange happenings...
  125. breakable workable R2D2....
  126. exceeded MAX_POINTS_ON_WINDING
  127. Darth Maul Attacks
  128. How big is one pixel in jk2 radiant?
  129. ftp site hosting...tis affect mapping please respond
  130. 45 Cylinder!
  131. Ideas
  132. There are lights shining through the corners!
  133. MOD Team
  134. Bending a pipe
  135. textures don't show up in game!?
  136. Help!! qeradiant installation error
  137. The Stormtrooper Saga Mod
  138. preview shots of my A-Wing prefab
  139. GTKRadiant / JKII Radiant?
  140. first try with radiant
  141. New Textures
  142. Jedi Trail Map
  143. one sided glass
  144. Jedi Council Duel
  145. Elevator
  146. funny question
  147. BehavEd Tuts?
  148. trouble with the raidient
  149. Im having a problem with trigger_hurt!
  150. My current project (CTF/Jedi Master)
  151. woo egyptian map for Jk2!
  152. JkII\GtkRadient Crashes on Model Load
  153. Somebody help me with elevators PLEASE!!!
  154. making stuff not solid
  155. AAARRRRRR it's just so damn hard
  156. how to find out what textures emit light and which dont
  157. Emperor's Throne Room Reference Request
  158. Single Player missions
  159. Still Problems with BSP in Win 2000,fixing the qe4 files?
  160. Caulk??
  161. Making Pushable/Pullable Crates etc...
  162. Removing/Changing Default Weapons
  163. BETA Coruscant_Platform
  164. Trees and Water
  165. The Blue Barrier Beams
  166. .BAK Problem!!! Need Help
  167. distancecull feature ???
  168. Doors - Speed
  169. Smoke!
  170. Bunker ZERO map released!
  171. Um..Models are making me mad...
  172. How do you find a texture?
  173. Quest for an fxFile
  174. A Player's Plea to Map Makers: No Music, No Hidden Files
  175. No origin brush! Please Help!
  176. help with a script
  177. killing friendlies
  178. Interesting GTK compile problem
  179. mision objective
  180. ending an sp level
  181. Long time no see
  182. Clonewar mod...
  183. need people to test my sp mission
  184. Quake3 Radiant tutorials?
  185. Compiling problem question
  186. The New Sith Lord Mod
  187. single player project (2 pics inside)
  188. Duel_Sandcrawler is finished!
  189. Question about brushes in radiant
  190. Here's how to add an inverted cylinder (tunnel).
  191. platform question....need help.
  192. mirrors!
  193. Fast Mapping Questions
  194. Unspecified error - please contact John or Rick
  195. fao: Pseudopath
  196. Patchy textures and Shiney textures
  197. Trouble with "The Cairn - Reactor" level. Where do I go?
  198. Ending a level by killing someone
  199. elevator won't start. HELP!!!
  200. tffa and objectives
  201. Pre-pk3 questions
  202. GTK v. Radient
  203. Hi!
  204. Wheres The Fire!
  205. my first outcast level (its single player)
  206. optimizing framerate
  207. My Map is Ready for Release!!!
  208. Throne Room - WIP
  209. SP maps (not just MP in SP)
  210. Compile problems, yet again
  211. how to download a map ???????
  212. misc breakable stuff
  213. INSTRUCTIONS: Creating A Working Two-Way Elevator
  214. Need Help with Bot Waypoints
  215. Lightmap fcked up
  216. EasyGen Terrain and JK2 MP?
  217. Shader question
  218. What programs do you use to map?
  219. Would you like to see this Sith Temple made?!
  220. !!HELP!! why arent my imperials walking
  221. manual or auto caulk
  222. making reflective stuff
  223. camera woes..
  224. black skys and weird light
  225. framerates HELP
  226. Great Skies! I need help!
  227. misc_model rotate troubles
  228. >:AGSP:< Mimban Temple
  229. Rotation Help
  230. Go on, Help a newbie!
  231. Multiplayer?
  232. How on this great planet do i create maps?
  233. EP2, the final saber fight scene.
  234. fxTarget
  235. error compiling in radiant
  236. lighting with sky texture / shader.. need help
  237. death models for misc breakables
  238. Can't get textures to preview
  239. fx runners
  240. A few random JKRadiant Questions
  241. Few questions
  242. Is mapping for JK2 anything like mapping for CS
  243. Clones Idea/Thought
  244. Making items not appear in CTF...
  245. Terrain question
  246. GET new GDK Update (NOW)
  247. WIP - Jedi Order Temple
  248. I hope Single Player Levels will start booming now...
  249. radient question
  250. New mapping tutorial site