PDA

View Full Version : JO Mapping


Pages : 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 19 20 21

  1. Textures!!
  2. How do I add screenshots?
  3. Where is my texture window?
  4. Ko'Or and the Duality Sith Temple
  5. help, need to know
  6. OK some more help with Radiant
  7. DarthMaul Doublesaber......
  8. Loading a Prefab????
  9. Sparklies... the bane of my map
  10. any mappers interested in a project?
  11. Scripted Sequences in JK II
  12. Hoth-like help
  13. Mapping Soft Ware
  14. Coruscant screenshots
  15. Rain/Snow Question
  16. Problems on my map that I don't know how to fix
  17. Map to Bsp ????
  18. Need some help with editor ;)
  19. Radiant Probs
  20. WIP: Un named Hydro ball map
  21. Question about playing music in level plz help
  22. jEDI sTARFIGHTER
  23. Imperial Brewery Help!!
  24. A cool concept for a Single Player/FFA/Duel map.
  25. How hard is it to make a map??
  26. Where to get the tools?
  27. um, a lightning question
  28. r_speeds
  29. Funky Texture
  30. Where are all the levels?
  31. Level Ideas for you intrepid designers.
  32. Tools download.
  33. endor online
  34. advanced lighting
  35. saber throw func_glass, breakable
  36. POLL:Which floor next?
  37. Bak to bsp
  38. Bespin Platforms out
  39. Starting Scripts
  40. [Request] In-Game Cinematics(Cutscene) Tutorial
  41. Sky boxes
  42. making glowing shaders
  43. FX_Runners
  44. Question?
  45. Scripting Prolems
  46. compiling time, standalone map, different games
  47. Radient Problem
  48. JK2radient or GTKradient
  49. Making movable lava in JK2Radiant?
  50. 3 quick GTK MP questions(I hope): Glass, caulk, light shaders, and sparklies(xcom?)
  51. does any one know what level of light i should use in this level
  52. system specs
  53. Flicker Redraw and choppiness In JK2radient
  54. Swinging doors?
  55. Spawn Points in JK2 Radient
  56. just made a door!
  57. Problem: Right Click but no entities.
  58. Request for Tutorials
  59. R2-D2 GLM Help-SP
  60. Func Trains w/ Prefabs = How?
  61. A Good Idea For A Total Conversion!
  62. BSP cannot be found What the??? help
  63. Stormtrooper Saga Update
  64. Gravity Vectors?
  65. Where can I get a good tutorials on how to use Radiant with JO?
  66. fire shader?
  67. wut is HOM?
  68. Jedi Fortress NEEDS YOU!
  69. Help adding weather into a map.
  70. Elevators
  71. Questions: And Ideas
  72. entities not listed
  73. JK2radient Brush inspector
  74. Whatever you do don't read this thread!
  75. Scale ?
  76. For God Sakes Man!
  77. Can I get a favor?
  78. Naboo Reactor?
  79. Yet 2 more JK2radient questions
  80. Big Thanks to RichDiesal!
  81. How do i make this?
  82. Any hopes for ydnar's q3map2 jko compatibility?
  83. Light grid mismatch? what is wrong, help plz
  84. New Map!!
  85. Mapping.
  86. Romanesque Arches
  87. Force Field
  88. Luke's Landspeeder
  89. Need Scripting Tutorial ASAP
  90. Ewok Forest Idea?
  91. Hydroball map pack???
  92. I'm getting annoyed....
  93. r_speeds
  94. Wip: Imperial HQ
  95. Screenshots of my JO SP project
  96. Curve Problems in JK2Radient.
  97. Hard Edged Spotlights and Daylight?
  98. FPS Indications ?
  99. Fps
  100. Radient Missing features? What I miss from "Moray"
  101. How do you put...
  102. Textures
  103. Is there a door tutorial?
  104. telefragged "sfx/beam" shader
  105. Close Down Pit Of Carkoon Thread!
  106. plea to Uber mappers, find out wat this means..
  107. Needed Stair Prefab
  108. why wont jk2radiant make a bsp?? *n00b question*
  109. Changing Team games to use default models
  110. Compile Problem please help
  111. Max viewable distance in jk2radiant?
  112. little help on background.
  113. How do i make half circles...
  114. spotlights not working
  115. Light emitting shaders.
  116. Selecting Faces
  117. Problem in GTK
  118. Radient. Slicing a cone or Cylinder?
  119. RPG Maps?
  120. I just don’t know what happened, he seemed so nice at first…what happened...
  121. How the heck can I clip a bevel ?
  122. sounds like running in water
  123. Free web page? Anyone know one?
  124. Anyone here how have a movie they wanna make into a map
  125. make fog more thicker
  126. info_null
  127. Will someone tell me how to...
  128. would anyone know how to...
  129. my other compile problem
  130. breakable light problem
  131. Custom sky, how does it appear correctly in the game?
  132. Problem with holes.
  133. Water problems
  134. A couple quick Uber-nOOb questions
  135. How fat is kyle ? Ans what about blaster reflection ?
  136. WIP - Mace Windu SP Level
  137. Couple Arch Questions
  138. Shader question
  139. Textures
  140. A map idea
  141. round shaped lift
  142. Hydroball team choice triggers
  143. I want my Sarlacc!
  144. Script help
  145. Roff
  146. WIP>>> Duel_Maze!!! CTF or Duel?
  147. Emplaced_gun?
  148. What makes a great MP map?
  149. Name Change?
  150. breakable door
  151. Mappers needed for The Hunted and The Sith War
  152. WIP - Lukes landspeeder
  153. Shader Question
  154. Make a model emit light?
  155. invicible brushes and a red line??
  156. Problem getting custom sky to work (and a picture)
  157. Mapping forum irc channel?
  158. Radient: How to find Clip brushes
  159. Map idea
  160. Help with glass
  161. Duel_bay, walkway shader
  162. my map crashes my computer.well adding bots do.
  163. The Golden Age MP|TC - still looking for mappers...
  164. Ambient Light?
  165. Trigger_Push/Target_Push HELP
  166. FX scaling?
  167. How can I spawn the player with all force powers enabled?
  168. How can I make a breakable force sensitive?
  169. Objectives on the datapad?
  170. Mirrors
  171. Security Keys ? (RE: func_usable)
  172. How Do You Make your Doors Work?
  173. Map request: Dagobah
  174. Model on a func_train and force pullable?
  175. anyone good enuff to show me some .maps
  176. textures appearing ridiculously small
  177. Hydroball-Maps
  178. Making Sky Shaders
  179. Cone textures
  180. breakable collumn
  181. Help on Railings of Stairs
  182. Imperial Brewery Shutdown
  183. Skin in game
  184. more noob questions
  185. .map to .bsp
  186. Tuts on scripts needed
  187. how do u add a fire effect?
  188. Well Darkball was a bust
  189. any texture that looks like granite
  190. can i make
  191. Arena map like in Episode II?
  192. Please Help With Slow Down Problems In The New Map I Am Creating
  193. Mainframe 2.0 is released
  194. trigger_multiple
  195. NPC ranges?
  196. atack of the clones TC needs some staff
  197. Diffuse light beams
  198. Map Request - Episode II final duel
  199. Which texture is the shiny floor?
  200. Transparent lattice
  201. Help with homemade textures showing up in-game
  202. WIP: Geonosis Droid Factory
  203. Can i have more than 1 "simple patch mesh" in a level?
  204. Alpha shadows
  205. Request: Jedi Starfighter Prefab
  206. func_train and triggers
  207. I wanna help
  208. Change Force-Status for SP-Maps
  209. Water effects
  210. Ending a level
  211. Can't move in map
  212. Kung Fu TC needs some staff
  213. winner-rx I have sent you a pm
  214. How do I make a Hydroball map?
  215. Trigger Texture
  216. Bookmark brush ?
  217. BSP Problem
  218. Fastvis (NoLight) Compiling Error
  219. skies of gloopy darkness
  220. Shield Converter Error
  221. default spawning
  222. Any trees?
  223. WIP: The Sewers of Bespin (SP Level)
  224. Font for Star Wars Title?
  225. Worldspawn problems with GTK
  226. Want to add bot support to my map.
  227. Adding Custom Textures Need Help
  228. Need Help with fx_runner
  229. MP bots in custom levels
  230. Download new map : The Emperor's Villa (SP) by Zeus
  231. Nar Shaddaa single player level
  232. This is NOT a request ...
  233. Making Swinging doors
  234. Is it possible to group brushes together?
  235. Monitoring FPS
  236. <A single screenshot....>
  237. My New Level....
  238. i need the model of valley
  239. is gravity or density in water changable
  240. GtkRadiant problems!!
  241. What happened to Jedioutcastmaps.com???
  242. How do I Do some In Game Testing after makeing JKIIRadient map
  243. How do I use Music from my CD's and play them in my map?
  244. Attention Winner_Rex's beta testers...
  245. Texture Problems again..
  246. Stormtrooper Saga Update
  247. 3DSM MAP exporter?
  248. How do I Do some In Game Testing after makeing JKIIRadient map 2
  249. NPCs on Platform
  250. Ctrl N key help