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  1. assert
  2. Cgame - Game - Bg
  3. help getting started!!
  4. sv_maxclients not reporting correctly
  5. Help Please... First time doing any type of mod
  6. Question About Replacing Vehicles in SP
  7. Problem with Debugging
  8. Your Ghoul2 Instance has no model!
  9. Editing q_shared.h
  10. Dismemberment Without Death?
  11. collaberation proposal
  12. Force Seeing Radius
  13. func_climb
  14. K.O. Instead of Death
  15. Sabers
  16. Parameters of UIScript
  17. q_shared.h
  18. JA buffer overflow exploit
  19. Having Problems with NPC with sabers
  20. Is this possible?
  21. Help with jetpack
  22. .NPC file limit
  23. falling damage
  24. Stealth Bomber
  25. emotes
  26. Automatic dll Downloads
  27. Medium Stance in Animation.cfg
  28. Vehicle dissapearing before they explode
  29. How to get sabers to work in MP... ?
  30. server-side bg_pmove.c cvars...
  31. Unlagged
  32. exec in Scripts?
  33. my spawnlocations bug fixed.
  34. Compiler optimization
  35. I'm force pulling too many items/weapons
  36. Nodrop...
  37. How do you make the saber do damage
  38. "ignoring" friendly fire in single player
  39. oversided server commands...
  40. question about .net conventions
  41. Quake 3 Multimod
  42. Multiple SP Character Selection Menus
  43. Dealing with MAX_CVARS Errors
  44. JKA - Galaxies ( ingame menus )
  45. New weird crash...
  46. hi slider
  47. npc's to use alt_fire??
  48. Facing ?
  49. What might have been
  50. The "Random" Saber Color
  51. icc
  52. Hello ,there just a question
  53. debugs
  54. Confused ?
  55. Vanishing Text (Menus)
  56. From Jet To Flight
  57. Changing stuff your player starts out with?
  58. Player Selection
  59. Direction issues ( Shooting thru walls )
  60. jesus
  61. A question
  62. Saber blocking
  63. Question about Weapon Modding
  64. Compiling Tool
  65. Tutorials
  66. Help Noob plz (cmd)
  67. Better va()...
  68. Player Speed
  69. Level points
  70. Menu
  71. Looking for Server Query Info
  72. 1st person view problem in weapon making
  73. bounce/debounce
  74. Running C++ Code in the .dlls
  75. Model scaling
  76. String Help.
  77. couple problem0s
  78. razorace
  79. Too many info changes
  80. JA Modding - Getting started
  81. Bugs?
  82. howtos?
  83. Real model string?
  84. Simple Chat tokens?
  85. quake 3 source
  86. Kick-reasons
  87. totally new @coding ^^
  88. next.think pr0oblem
  89. Attaching models to players
  90. Changing a weapons acc
  91. cg_draw error
  92. New Class System?
  93. siegefile parsing
  94. KillTracke (no, just how they work)
  95. ->PS ? , how to add 1 bit values?
  96. creating Jedi Academy weapons/characters/etc
  97. File loading.
  98. Spraypaint
  99. command
  100. Some really strange bugs im experiencing...
  101. button pushes register multiple times - preventable?
  102. How can an anim set with PM_SetAnim produce a sabertrail?
  103. Can I get Tchouky's model scaling code all set for JA?
  104. Siege Changes
  105. jumping when in the air
  106. [RoAR] clan mod
  107. is it possible to make 2 sabers "stick"?
  108. /register
  109. Making player IP accessable from "game"
  110. Why can't I add a new variable to forcedata_t?
  111. Compiling the JA:MP SDK
  112. How do I make level.time accessible from bg_sabers.c?
  113. Friendly Saber on NPCs
  114. Error 192 (ouch, my head)
  115. Question
  116. ensi
  117. Please help me parse an external file.
  118. Spawning npc with a screen like the force powers
  119. CG Question - Player Angle?
  120. "coding" question
  121. Infinite timer
  122. client to entity
  123. Just a heads up on HTTP/FTP file downloading
  124. Why BOTH_STAND1 ???
  125. Help me plz!!!
  126. help with /say buffer overflow
  127. Q3 Engine GPL?
  128. Interference duels
  129. recent attacks on ja+ servers
  130. is this normal?
  131. urgent problem
  132. ScoreBoard Problem
  133. Writing stats
  134. Having a field light in JA
  135. Too many char's?
  136. client cvar
  137. Dynamic boltage
  138. Vehicle optimization
  139. Regarding exploits to snaps and rate...
  140. A noob question:how do I make certain attacks stronger
  141. umm Making pieces move rt left and skip over other pieces
  142. NPC behavior
  143. Linux server problem
  144. JKA "Universal" Source Code + server buffer overflow bug
  145. source code, SDK for 1.0????
  146. Mac Builds
  147. Strange Error
  148. Two questions!
  149. Microsoft Visual C++ (TheLastHope code snippets) problem
  150. Some strange crashes
  151. Persistant
  152. Grapple Hook
  153. How can I make BUTTON_ATTACK as if pressed in cgame?
  154. Cvar madness
  155. Question regarding GUI syntax
  156. how 2 do???
  157. setting new bolt indexes
  158. Maxed Out ServerInfo
  159. jka sdk compiler????
  160. transparent duels?
  161. /pause - Any Idea?
  162. New key combination/window mode switch
  163. Why can't bone angles be adjusted by value of variables??
  164. Question about chatcolors :|
  165. Battlefront 2 Style Map Loading Screen
  166. Reading files
  167. messagemodes
  168. godly suggestion
  169. Receiving the value of a cvar from a client
  170. how to create a new language
  171. Need help with HUD
  172. Zero Gravity
  173. Sound config question.
  174. using an open engine?
  175. Weapon @ Spawn
  176. Compiling JKA SDK
  177. Modifying MP...
  178. G_Alloc()
  179. How2compile
  180. Custom Mod Crashes Everytime
  181. Making a Mod
  182. Uimenu Character menu mod
  183. need some help
  184. How to add new skills/forcepowers?
  185. Getting client info on CG
  186. Heal effect, Not compiling.
  187. ^8 & ^9
  188. 1970 called
  189. Corrupt stack
  190. code/scripting question
  191. Another code question
  192. New saber forms, LS_ animations
  193. Real noob question about weapons
  194. Effects
  195. doubt
  196. Collision Checks
  197. Simple Problem.
  198. cam mod
  199. JA Exploit/Bug (Danger Class) - Linux Compilation
  200. Voice Chat Menu
  201. entityState change - client specific
  202. XBOX Code Removal?
  203. Lua
  204. Compiling cgame gives weird camera angles
  205. Creating a Box from Debug Lines Knowing Origin, Mins, and Maxs
  206. Session Data in Siege?
  207. Crash a server using /say ?
  208. Blank names glitch.
  209. Editing Gametypes
  210. Few questions
  211. Coding related to vehicles
  212. Some questions
  213. Can someone make me a script, that uses the left hand only:
  214. SC's misc questions thread xD
  215. Server able to change client cvars?
  216. physics
  217. Compiling/Running using Linux?
  218. Changing Alternate Att. for lightsaber to block
  219. bg_pmove.c trouble
  220. +button12 causing strange problems
  221. Q3Fill Crash on Siege Round End
  222. Lua Scripting For The Client Side
  223. 'windows.h': No such file or directory
  224. More Weapons in JA
  225. Bot support for custom skins?
  226. What can be wrong
  227. EFX question
  228. weapon pop up
  229. Analog Thumbstick Control for PC Academy
  230. custom cvar not recognized
  231. function error when compiling
  232. couple questions
  233. more questions lol
  234. cvar need restart
  235. *sigh* error :(
  236. targetShaderName and targetShaderNewName
  237. Omni-bot
  238. using cvars in bg_weapons.c?
  239. Changing default nickname
  240. More body parts than head, torso and lower?
  241. automating pk3 creation
  242. Linux/Mac Compiling
  243. can visual studio2005 (c++) complied jka-universalSource ?
  244. Declaring server-side client commands for auto-completion
  245. new mod sdk i am making available to developers
  246. sv_maxclient
  247. OJPBasic Src Code questions
  248. Sounds
  249. Bot issue
  250. Customizing User Interface Tutorial