View Full Version : JA Mapping
- JK Racing
- a few problems.
- Adding turbolaser in a map
- Portal Problems
- GTKRadiant Texture Problem
- how are mirrors made?
- JA SP mapping problems
- n00b Radiant question
- Medieval map's lighting problems
- Recoving my map....
- Breath and Dust FX
- Textures and switch
- Siege Messages
- minor questions...
- ladders in JA
- BSP Monitoring problem
- scripting
- Vertex....
- Brush that causes instant death...
- Map Leaked?? what?
- Can't find the prt file...
- Anyone have a game map listing (in order of level, not alphabetically)
- Non of my shaders work...
- All of my textures white....
- Who turned out the lights!!!
- Map Woes!
- Sun?????
- How do I add text in the load of the map..
- How do my set the direction of the light
- making brushes transparent and passable
- Team FFA spawn points?
- annoying leak
- how do you add a vehicle to a map....?
- Shader Info
- triggering lights
- Basic question but....
- Scoring point when things are destroyed
- Fairly easy question... I hope
- Rotation
- Range of sound...
- Teleportation Problem
- Terrain-Textures-Question
- Stupid Turrets
- Repawning Ships and Swoops?
- Area Portals
- Intricate design.. But how do you...
- Flares
- Day to night?
- Max_map_visibility
- Vehicle extentions (*.veh) too long ?????
- Ladders?
- GTK Radiant tutorial?
- IMPROTANT! For all making new maps!
- textures not working for some reason?
- Total Jedi War - TFFA Project.. Help!
- Torchs/flames
- water...
- Autopilot Engaged, WAIT DONT FLY AWAY STOP!
- light effect question
- shader file not found linkage problem
- hand operated double gun turrents! asap help PLEASE!
- snow
- Compile issues...
- Levelshots doesn't work...
- GTK Radiant (Easy Question)
- Shiny Surfaces
- Adding npcs and other things (lokkin 4 help)
- few model questions, plz help
- Help ERROR FOG
- siege=good
- Total Jedi War - TAKING BETA TESTERS
- Need help fast
- MAX_MAP_Planes?
- A different kind of vehcle Q
- Spawning NPC's with a trigger multiple
- Water with waves?
- NPCs in Duel maps
- WARNING: Hit per-surface style limit (4)
- Is it possible...
- NPC Respawning?
- man do I need help!
- Music in Maps?
- Jedi Dome - new map - need opinions!
- Q3 Arena shaders: Work in JA?
- vehicles-the ever so popular topic
- Quick question on lighting...
- Making worldspawn..
- For all to abide by who map
- Sound won't play, and an error
- Bottomless pits in JA
- how do i make a reflective hangar floor?
- Major Problem
- My 1st Lucasforum thread! Who is the best natural terrain maker?
- REALISTIC textures- where?
- is there a reason why -vis takes forever
- env/flame_jet
- o.0 This is odd...
- New to Radiant, Question~
- bots...
- Trigger Quandry
- Reworking Outast SP for JA *progress*
- pk3 problems
- Stupid Shader Code
- Entity leaked?
- Galaxies anything Tatooine screenshots wanted
- WorldSpawn Hel
- New Radiant 1.4 is available
- Make misc_models move?
- Regenerating Func_breakables?
- Vehicle questions
- SkyBox
- SkyBox
- brush question plz help
- SkyBox
- help with elevator ... im getting shfted.... lol
- Switching Playermodels
- The mapping newbie strikes back!
- Blocking NPC's
- misc model
- Hill question
- Ibsp?
- Water?!
- Taking screenshots for maps
- taun tauns
- Bogus?
- Editing existing maps
- Easygen problem
- func_breakable prob
- Please help,,,probblem with shader image missing
- Is it possible to...
- Elevator only goes 1 way...
- Textures!!!
- For those who have played TotalJediWar....
- Vehicle Spawn Script....
- I cant think of anything to catch your attention...
- Lights
- what token?
- Map Borrowing or Stealing?
- Sprites
- Textures... Gone?
- Copyright?
- ninja_tex.shader
- Surface Inspector
- cutscenes
- Fog rendering problem
- Turning off distance fade
- debugging question
- Placed X-wing model
- BSP help
- please help
- problems...
- Texturing patch meshes
- my map wont bsp right!!
- The new version of bespin map/Night Bespin 2310ad
- compiling
- textures, shaders, and skybox problem
- Many spawnscripts?
- Q3map2 Ja Support
- Some scripting questions...
- world-craft & such
- Compiling Problem
- Auto-Caulking
- Anybody wanna help out with some map textures?
- Sky light
- error?
- KFS- *.veh extension error.
- curved rivers
- new custom CTF map
- Bobbing Brushes
- lava?
- force push buttons
- Sunlight problems...
- Model help
- light value
- Death Star Trench Run Siege
- Sounds?
- Sounds?
- Range to target_speaker?
- scripting questions
- Seige Map Tutorials
- stupid respawning...
- Botrouting help
- anakin pod race
- Model maker/texture maker needed
- Nar Shaddaa has gone the way of .. uh.. other lost files.
- How big can the maps be?
- NPC problem
- Texture tutorial?????
- Custom Textures not showing up in my map
- Ok I'm having this problem with water . . .
- Lava Question
- Mapping: Help W/ Lighting
- How did raven make that really nice terrain
- HELP W/ LIGHTING 2 questions
- levelsource forums sponsoring JA duel mapping contest
- Difficulties with models
- botfiles
- Ambient light problem
- Models
- Clean Shaders
- Detail brushes
- table
- Trees
- misc_portal_surface and _camera
- teleport?spawning with a button?
- light flares
- Effect Question
- q3map2 crashes in BSP phase
- Brush Limit?
- Help W/ Spot Lights
- humpy the walking stormtrooper
- textures
- What do you do first when you map?
- Total Jedi War 2.... Need Help !
- Func_Group
- Ja Editing Query
- pictures
- trans?
- skyboxes
- hoth2.weather ???
- terrain question
- nonsolid walls
- Skyboxes?
- MAX_MAP_VISIBILITY exceeded
- compile errors
- Music and levelshot and lights.
- my console says...
- Getting Started...Really
- SP maps?
- Easy Gen, errors
- Endor map Help
- Light question
- Spawnscripts
- sigh, this is really agrivating
- Texture question(Please help!)
- EASY GEN question
- Starships in a map?
- korb sky texture
- Cut Scenes in MP
- Where can I download easygen
- .:Model:.
- Sounds?
- Compileing error
- Max_map_brushes
- Gtk Radiant Warning
- Music/Sound playing
- creating new textures
- HELP!!! "No worldspawn in map"
- Custom Textures
- How to get Prefabs?
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