PDA

View Full Version : JA Mapping


Pages : 1 2 3 [4] 5 6

  1. Help Me!!!!!!!
  2. Auto Clipping
  3. Tractor Beam Effect
  4. Lavafall
  5. Lava (yes, I searched)
  6. How Do You raise fps
  7. Making Vehicle Respawn
  8. .efx file for force boon help.....please
  9. Creating some waving water where you can actually swim... impossible?
  10. Detail/Structural/Hint/FPS/R_showtris/r_speed etc...........
  11. saber_droid in mp
  12. textures n effects
  13. Skies
  14. Fog
  15. Spawning an ally
  16. Padawan Models
  17. Textures
  18. Spotlights (that actually look like spotlights)
  19. holes in brushes (can i make them?)
  20. PK3's & Shaders
  21. Compiler problem
  22. Weapons Error/Problem
  23. Different music in different parts of a map
  24. Custom Compile?
  25. Vertical door goes ^ NOT >
  26. WARNING: Node With Unbounded Volume
  27. Rich Deasils Map is gone!!!!!!!!!!!!!!!!!!!!!
  28. Yavin "embedded" light
  29. Door Subtract for Cylinders
  30. Sand Rock Blend
  31. Forcing func_plat to return
  32. macs
  33. 6000 seconds to compile???
  34. My own texture wont work in real game...
  35. Custom Skyboxes.
  36. *****error***** Max_edge_lines
  37. Opening Existing Maps
  38. Large Outdoor Map Questions
  39. Problem with custom textures
  40. WARNING: Hit per-surface style limit
  41. Cylinder trouble.
  42. water that pushes you
  43. Chose a 0 valued axis - without patches
  44. No Worldspawn in map
  45. WARNING:Texture has lightmap but no lightmap stage!
  46. Loading Single player maps with npcs
  47. 2 questions (healing and suicide)
  48. Spawning.
  49. QE Radiant for a newbie (version 1.3.12)
  50. Error: Max_original_edges
  51. Candles
  52. newb question
  53. Fog question #5,436,823
  54. Could a relatively low fps be hardware?
  55. brush or patch-mesh?
  56. the special texture thingy...
  57. custom textures problem?
  58. Texture problems.
  59. Spawning
  60. Cheat Trigger
  61. See if anybody can figure out this one
  62. Models
  63. I NEED MORE HELP!! Doors, Moving Plats, and Vehicle Spawn
  64. Cutscene Question
  65. Sorry About this -Newbie needing help!
  66. One Script and one Vis
  67. Icarus Scripts...
  68. My own Music wont work in real game...
  69. Animated Models.
  70. *** ERROR *** Line 15984 is incomplete
  71. Help neeeded with vehicles!!!!!!
  72. help with vis
  73. New KOTOR game being made, need a mapping team
  74. My map is doing autolighting, when i do the Normal lighting BSP compile!
  75. Error: Can't compile map
  76. GTK Radiant HELP- Noob
  77. lighting up a cityscape
  78. New map idea
  79. Is there a way to use Star Trek Elite Force Texts in My JKA map
  80. Desperately seeking shader help
  81. Light Leaks Through Doors & Vertical Areaportals
  82. Need help with GTKRadiant
  83. Real Doors
  84. How do I get song one to play then song 2 and have song 2 repeat?
  85. Radient nOOb ?
  86. Video as a wall?
  87. tutorials for noobs
  88. dead npc's
  89. plz help ive got more questions
  90. Func_breakable NULL model?
  91. Urgent: Need objects to move and turn.
  92. lighting question
  93. Entities all gone?
  94. Agree
  95. trouble finding scripting tuts about making NPC walk and stuff
  96. Link for new GtkRadiant
  97. Sounds don't work.
  98. Cliff...
  99. nodraw texture missing
  100. Thx
  101. Question
  102. Keys and Values
  103. 3 Couestion
  104. ugly lights
  105. Having problem with custom modelimporting to rad
  106. I cant figure out how to get icarus!
  107. Rollercoaster
  108. Noobish question
  109. Question #2 ;)
  110. Decompliling
  111. :)
  112. wall that npcs cant pass but player can?
  113. electric effects? how do i make them?
  114. okay im making a huge map, is it too big?
  115. Doors
  116. jetpack? in MP?
  117. Next question hehe:)
  118. Yavin Water
  119. one way wall
  120. sound_sets on a func_static
  121. Textures
  122. Sky from Halo?
  123. The Downside of Yavin Sky!
  124. Hmm
  125. Spotlight
  126. Looking for tutorial on making an SP ladder
  127. objectives.sp
  128. SP character select screen.
  129. Combining maps
  130. Scripting Tutorial
  131. ghost models
  132. JKA Bespin Maybe?
  133. Brush Help I am a noob to mapping
  134. Trying Not to be Discouraged...
  135. Free Rotation !
  136. Traffic?
  137. Convert sp maps from JO to JA
  138. ja skeleton fitting
  139. FPS
  140. Does do vis right
  141. Door Sounds
  142. Can See other rooms through Skyboxes
  143. Big room
  144. spawn npc every X seconds?
  145. Shaders
  146. EFX files
  147. Please teach me to make maps (basics) or give me a website where to learn
  148. Door
  149. Arcade Cabinet model
  150. Easygen
  151. A few problems
  152. Lighting
  153. _remap key
  154. sky lag
  155. stupid error...
  156. Npc_droid_remote,,,not workin
  157. Func_train for MD3's
  158. What's the best way to create sand dunes?
  159. Getting models into stuff
  160. Selecting large areas
  161. Distortion problem
  162. making bots fight?
  163. Plasma walls
  164. Reflective flooring
  165. crusher thing...
  166. What happened to gamedata mods with JA???
  167. Question about cylinders
  168. Special Spotlights Help me
  169. Radiant Prob
  170. Elevators Again
  171. Map idea
  172. Cath skylight?
  173. Fallin shader
  174. Flying vehicles
  175. "fog"
  176. /Kill
  177. Terrain
  178. Moving Brush
  179. Atat
  180. fx file
  181. My Entire Map File Loads Texts But the Map is Gone
  182. button >> vehicle
  183. NPC using cannon
  184. mountains
  185. Clipping a Cylinder?
  186. Lots of SP mapping questions
  187. G_AddSpawnVarToken: Max Spawn Vars?
  188. More questions...oy
  189. More questions...oy
  190. Another Question
  191. Respawning Vehicles in Siege Maps
  192. Peanut Butter!
  193. Bump Mapping
  194. target_give works in MP maps?
  195. Shaders for Idiots
  196. Compile questions...
  197. ShaderED2
  198. GtkRadiant on Mac
  199. Mission briefing screen (go away)
  200. Selecting the whole map.
  201. Door switches
  202. EasyGen
  203. My Original Idea!!
  204. Video Tuts
  205. NPCs
  206. I'm doing a CoOp gametype for OJP and I could use some help.
  207. Changing Block Size?
  208. Spawning Jadun in sp
  209. noob question
  210. Respawning NPC's
  211. Grass and Shaders
  212. NPC_player not in gtk radiant
  213. Trouble with waterfall
  214. BehavEd
  215. Creating bumpy landscapes, or 'noise'
  216. Model Scaling causes Transperant effect
  217. Music problems...
  218. Text crawl problem
  219. Blaster's Maps
  220. npc strange behavior
  221. Revenge of the sound problems
  222. using two funcs at the same time
  223. need help on my 'Spin Cycle' map
  224. lighting
  225. Sound
  226. not actually mapping..
  227. A corridor lol
  228. can't find a brush
  229. curving pipes
  230. Dynamic Music
  231. Some scripting stuff
  232. Thanks to all who helped...
  233. Im baaaaack..
  234. Making terrain with EasyGen
  235. yes Im having bunches of problems
  236. Rich Diesel URL
  237. force breakable walls
  238. Guns appear by a switch, only spawning once..
  239. Let Me Introduce Myself (Get me Started)
  240. Mapper for seige map needed!!!!!!!!!!!
  241. An alternative to Radiant?
  242. Max_map_brushes (32768)
  243. botroutes
  244. How do i install q3map2.5.14
  245. NPC Enemy Targets
  246. Help with switches and doors
  247. Bartenders, Waitors, and Mayhem
  248. Map for DL
  249. Help me please
  250. fx stuff