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  1. OK So we've established that you can map in jkIII but . . .
  2. JO SP maps in JA
  3. Creatures in MP
  4. DOTF Map For Jedi Academy
  5. Npc File
  6. help with lava.
  7. How to compile?
  8. Setting up GTK for JA.
  9. Radiant Problem
  10. hmmmmm funky error
  11. trigger_hyperspace
  12. Use/Force Powers to Trigger Doors etc. in MP- JK3
  13. Please help, possible bug!
  14. Error, possible bug.
  15. A groovy NPC problem
  16. Model problem
  17. Respawning Vehicles
  18. Skybox problem
  19. SP MAPS/missions?
  20. Can someone help me out - botroute problem !
  21. help with non solid brushes
  22. r_showtris command
  23. Need Help - Can't align textures on patches...
  24. Trouble fooling GTKRadiant.
  25. Non_Solid, Water, Fog
  26. Credits For Kotor Flightschool
  27. yet another question...
  28. A offer to all mod/level makers....
  29. For you who can't find any shaders for your maps, like Skyboxes, Lava, and such....
  30. need help with music
  31. Leaf with too many portals (MAX_PORTALS_ON_LEAF = 128)
  32. Bot support for a FFA MP map
  33. Where can i get the JA map editor?
  34. Stupid Gtk thing.
  35. FPS in the toilet... and all I got is a BOX!
  36. GTK radiant 1.3.12 JA test pack RC2
  37. Anybody else have this problem??
  38. Map Editor
  39. Mapping Tools
  40. light Junior vs Light Entite
  41. Curved walls - help please? :-)
  42. Yavin trees
  43. Head Smashed in Bot Jump
  44. GTKRadiant 1.3.13 final build
  45. Mouse Problem with new GTK Radiant?
  46. A little help with switchable stuff?
  47. Radiant won't open "g/XMakeCurrent" error
  48. Mapping Tutorial?
  49. surface inspector problem
  50. map leaked and compling
  51. Maybe question for Wedge-Multiplayer elevator problem
  52. Runnning SIEGE on 1 Computer!
  53. weather files
  54. the differences
  55. ARIOCHE terrain system
  56. some questions...(Noob to radient, hopefully wise questions)
  57. Will there be a JK3 radiant?
  58. Mapping Error with the new radiant
  59. Sun
  60. GtkRadiant 1.3.12 & Jedi Academy - BUGS please list and fixes
  61. Rail Entities
  62. 'Kill Bill' Jedi Academy mod.
  63. skyportal trick?
  64. Official or not?
  65. Shaders
  66. Elevators
  67. making a shader
  68. New map in production!
  69. GTK error...
  70. Loading a SP Mod in JA from menu...
  71. The JKA elevators and Bot Routing
  72. anyone with GTK Problems
  73. converting jk2 radiant to JA
  74. New web site!
  75. New SP Map by Zeus - Zeus Academy Ladder
  76. "elevator in the floor"
  77. How do I get teleporters to work in maps?
  78. Sky Problems
  79. A Standard Vehicle Pack for JKA?
  80. Siege Mapping
  81. func_door as elevator how
  82. map_objects
  83. Help needed with map utility.
  84. Easy Gen in JA?
  85. New Mapper here, also a movie maker.
  86. shader problems
  87. Spawning Static NPCs(allies)
  88. Re_loadworldmap....
  89. 3 questions
  90. Adding Sounds to Cutscenes?
  91. Clipper Tool Woes
  92. Lighning Effects
  93. Anyway to combine caps and patches into a brush?
  94. How to Compile a map?
  95. Some 'Bohemian Rhapsody' perhaps?
  96. Very confused noob
  97. Error Woes
  98. Possible n00b question
  99. Help me
  100. Clear Textures?
  101. How to add Background music?
  102. MAX_TW_VERTS (12) exceeded
  103. Problem with func_group
  104. Jedi Council map?
  105. FYI *How to Re-Spawn Vehicles*
  106. Viewing Distance in MP
  107. Func_group deselect
  108. i need tutorial (JA Mapping)
  109. Applaud Raven!
  110. Respawning and NPC in MP.
  111. New CTF map pics
  112. Seige Questions
  113. Entety window wisdom
  114. non-solid to solid?
  115. Using ships without cheats?
  116. Door sounds
  117. Making a bar...
  118. radiant lighting
  119. mp skies
  120. Need cutscene help
  121. Making a JA level..
  122. CSG merge??
  123. anyone know how to put the cloaking device in?
  124. question
  125. Skiffs in FFA without mod or cheats?
  126. Func_train question...
  127. Skies
  128. Shader for viewable, non solid object...
  129. NPC problems and sound
  130. Dynamic Glow Shaders?
  131. hyperspace ?
  132. light array mismatch
  133. Windows and Doors
  134. jk2 port
  135. Help! Sky and Backgrounds become blurry and bleed when map is loaded...
  136. Need Help With FPS
  137. Creating Stairs?
  138. Questions and comments on NPCs in MP
  139. HUGE MP Maps!!!
  140. how does teleport work?
  141. GtkRadiant Help :(
  142. making objects visable only at close distance
  143. Flares ?
  144. glXMakeCurrent failed An unrecoverable error has occured.
  145. Enabling saber selection in custom JA SP map
  146. missing sounds
  147. I need the aid of a texture artist or two..
  148. An NPC Question
  149. GTKradiant 1.3.12 compile problem. Anyone seen this?
  150. error
  151. Any NPC in JA?
  152. Making the Star Wars books come alive (very sweet)
  153. Using a small skybox but building behind get transparent
  154. Playing Maps without the map command
  155. shader alteration
  156. Help with Team FFA
  157. Hay!
  158. Free Rotation in GTK Radiant
  159. questions, questions!
  160. port a jo mp map, like the bespin dude
  161. Vehicle spawning problems (surprise, surprise)
  162. Lava..
  163. Need help with the water brushes
  164. adding the tusken rifle
  165. Texture Adjustment
  166. Which Info Player Duel?
  167. screen hosting
  168. Upcoming siege map
  169. Two Questions
  170. A good siege mapping tutorial?
  171. filling large spaces
  172. Prefabs and Tutorials
  173. Stupid music troubles
  174. mapping
  175. big volumes = bad?
  176. Some questions
  177. Max_map_nodes
  178. not compiling.. help me fix this please!
  179. flags in ctf
  180. small vertex error
  181. compile errors....
  182. Force Pushable/Pullable Objects
  183. JO->JA Conversions
  184. New Version?
  185. Rather basic LE shaders
  186. Invincible walls
  187. Model Scaling in GTK Radiant
  188. func_rotate?
  189. Sky Question
  190. Botrouting - Red Lines?
  191. Bot Routing Tutorials
  192. patch lighting with fog
  193. Quick Question
  194. Max_surface_verts
  195. Light emitting shader?
  196. Q3map 2.5.10_win32........
  197. Moving brush by switch?
  198. adding bodies
  199. adding bodies
  200. Making a NEW NPC
  201. JKA SP map :"Raxus Prime" cutscene trouble.
  202. JA MD3/ASE File List
  203. Func_static
  204. A very basic question...
  205. textures
  206. target_print
  207. Walkthrough Shaders
  208. Don't you love the smell of musty fog in the morning?
  209. tutorials and prefab problem
  210. Which BSP to use....
  211. Please help meeeee!
  212. Making a brush force seeing sensitive?
  213. breakable brushes
  214. New version of Q3map2 is out
  215. Unanswered questions...
  216. looking for a shader.
  217. How do I make a stormtrooper NPC friendly?
  218. sun entity
  219. A map idea that everyone might like
  220. A good models page?
  221. help me please !!!!!!
  222. can you covert hal-life maps to jk2
  223. Reasonable FPS?
  224. Need To find a Shader Tutorial.
  225. compile aint working...help!
  226. New Seige maps?
  227. uh sample maps...
  228. Beta Test Darkforces Sp Level
  229. Texturung Ends of Bevels
  230. Need a precise elevator tutorial
  231. Mirror floor and Caulk(ing?) question ;)
  232. What's the deal w/ water?
  233. door that rotates open.
  234. Func_train question
  235. Effects questions
  236. Could Somebody Explain to me how fire works.............
  237. Need for an specific prefab
  238. Making Trees
  239. Vehicle pool slots?
  240. Evil Hoth texture -needs help-
  241. noooby question...
  242. Tell the difference between detail and structural brushes
  243. debug message, phantom brushes, doors
  244. Teleporting ships in flight
  245. Need for a scripting tutorial
  246. Hyperspace Hype - Good!
  247. Srf?
  248. kung fu?
  249. JK2 Maps
  250. Lights, camera, action! Lighting issues.