View Full Version : JA Mapping
- OK So we've established that you can map in jkIII but . . .
- JO SP maps in JA
- Creatures in MP
- DOTF Map For Jedi Academy
- Npc File
- help with lava.
- How to compile?
- Setting up GTK for JA.
- Radiant Problem
- hmmmmm funky error
- trigger_hyperspace
- Use/Force Powers to Trigger Doors etc. in MP- JK3
- Please help, possible bug!
- Error, possible bug.
- A groovy NPC problem
- Model problem
- Respawning Vehicles
- Skybox problem
- SP MAPS/missions?
- Can someone help me out - botroute problem !
- help with non solid brushes
- r_showtris command
- Need Help - Can't align textures on patches...
- Trouble fooling GTKRadiant.
- Non_Solid, Water, Fog
- Credits For Kotor Flightschool
- yet another question...
- A offer to all mod/level makers....
- For you who can't find any shaders for your maps, like Skyboxes, Lava, and such....
- need help with music
- Leaf with too many portals (MAX_PORTALS_ON_LEAF = 128)
- Bot support for a FFA MP map
- Where can i get the JA map editor?
- Stupid Gtk thing.
- FPS in the toilet... and all I got is a BOX!
- GTK radiant 1.3.12 JA test pack RC2
- Anybody else have this problem??
- Map Editor
- Mapping Tools
- light Junior vs Light Entite
- Curved walls - help please? :-)
- Yavin trees
- Head Smashed in Bot Jump
- GTKRadiant 1.3.13 final build
- Mouse Problem with new GTK Radiant?
- A little help with switchable stuff?
- Radiant won't open "g/XMakeCurrent" error
- Mapping Tutorial?
- surface inspector problem
- map leaked and compling
- Maybe question for Wedge-Multiplayer elevator problem
- Runnning SIEGE on 1 Computer!
- weather files
- the differences
- ARIOCHE terrain system
- some questions...(Noob to radient, hopefully wise questions)
- Will there be a JK3 radiant?
- Mapping Error with the new radiant
- Sun
- GtkRadiant 1.3.12 & Jedi Academy - BUGS please list and fixes
- Rail Entities
- 'Kill Bill' Jedi Academy mod.
- skyportal trick?
- Official or not?
- Shaders
- Elevators
- making a shader
- New map in production!
- GTK error...
- Loading a SP Mod in JA from menu...
- The JKA elevators and Bot Routing
- anyone with GTK Problems
- converting jk2 radiant to JA
- New web site!
- New SP Map by Zeus - Zeus Academy Ladder
- "elevator in the floor"
- How do I get teleporters to work in maps?
- Sky Problems
- A Standard Vehicle Pack for JKA?
- Siege Mapping
- func_door as elevator how
- map_objects
- Help needed with map utility.
- Easy Gen in JA?
- New Mapper here, also a movie maker.
- shader problems
- Spawning Static NPCs(allies)
- Re_loadworldmap....
- 3 questions
- Adding Sounds to Cutscenes?
- Clipper Tool Woes
- Lighning Effects
- Anyway to combine caps and patches into a brush?
- How to Compile a map?
- Some 'Bohemian Rhapsody' perhaps?
- Very confused noob
- Error Woes
- Possible n00b question
- Help me
- Clear Textures?
- How to add Background music?
- MAX_TW_VERTS (12) exceeded
- Problem with func_group
- Jedi Council map?
- FYI *How to Re-Spawn Vehicles*
- Viewing Distance in MP
- Func_group deselect
- i need tutorial (JA Mapping)
- Applaud Raven!
- Respawning and NPC in MP.
- New CTF map pics
- Seige Questions
- Entety window wisdom
- non-solid to solid?
- Using ships without cheats?
- Door sounds
- Making a bar...
- radiant lighting
- mp skies
- Need cutscene help
- Making a JA level..
- CSG merge??
- anyone know how to put the cloaking device in?
- question
- Skiffs in FFA without mod or cheats?
- Func_train question...
- Skies
- Shader for viewable, non solid object...
- NPC problems and sound
- Dynamic Glow Shaders?
- hyperspace ?
- light array mismatch
- Windows and Doors
- jk2 port
- Help! Sky and Backgrounds become blurry and bleed when map is loaded...
- Need Help With FPS
- Creating Stairs?
- Questions and comments on NPCs in MP
- HUGE MP Maps!!!
- how does teleport work?
- GtkRadiant Help :(
- making objects visable only at close distance
- Flares ?
- glXMakeCurrent failed An unrecoverable error has occured.
- Enabling saber selection in custom JA SP map
- missing sounds
- I need the aid of a texture artist or two..
- An NPC Question
- GTKradiant 1.3.12 compile problem. Anyone seen this?
- error
- Any NPC in JA?
- Making the Star Wars books come alive (very sweet)
- Using a small skybox but building behind get transparent
- Playing Maps without the map command
- shader alteration
- Help with Team FFA
- Hay!
- Free Rotation in GTK Radiant
- questions, questions!
- port a jo mp map, like the bespin dude
- Vehicle spawning problems (surprise, surprise)
- Lava..
- Need help with the water brushes
- adding the tusken rifle
- Texture Adjustment
- Which Info Player Duel?
- screen hosting
- Upcoming siege map
- Two Questions
- A good siege mapping tutorial?
- filling large spaces
- Prefabs and Tutorials
- Stupid music troubles
- mapping
- big volumes = bad?
- Some questions
- Max_map_nodes
- not compiling.. help me fix this please!
- flags in ctf
- small vertex error
- compile errors....
- Force Pushable/Pullable Objects
- JO->JA Conversions
- New Version?
- Rather basic LE shaders
- Invincible walls
- Model Scaling in GTK Radiant
- func_rotate?
- Sky Question
- Botrouting - Red Lines?
- Bot Routing Tutorials
- patch lighting with fog
- Quick Question
- Max_surface_verts
- Light emitting shader?
- Q3map 2.5.10_win32........
- Moving brush by switch?
- adding bodies
- adding bodies
- Making a NEW NPC
- JKA SP map :"Raxus Prime" cutscene trouble.
- JA MD3/ASE File List
- Func_static
- A very basic question...
- textures
- target_print
- Walkthrough Shaders
- Don't you love the smell of musty fog in the morning?
- tutorials and prefab problem
- Which BSP to use....
- Please help meeeee!
- Making a brush force seeing sensitive?
- breakable brushes
- New version of Q3map2 is out
- Unanswered questions...
- looking for a shader.
- How do I make a stormtrooper NPC friendly?
- sun entity
- A map idea that everyone might like
- A good models page?
- help me please !!!!!!
- can you covert hal-life maps to jk2
- Reasonable FPS?
- Need To find a Shader Tutorial.
- compile aint working...help!
- New Seige maps?
- uh sample maps...
- Beta Test Darkforces Sp Level
- Texturung Ends of Bevels
- Need a precise elevator tutorial
- Mirror floor and Caulk(ing?) question ;)
- What's the deal w/ water?
- door that rotates open.
- Func_train question
- Effects questions
- Could Somebody Explain to me how fire works.............
- Need for an specific prefab
- Making Trees
- Vehicle pool slots?
- Evil Hoth texture -needs help-
- noooby question...
- Tell the difference between detail and structural brushes
- debug message, phantom brushes, doors
- Teleporting ships in flight
- Need for a scripting tutorial
- Hyperspace Hype - Good!
- Srf?
- kung fu?
- JK2 Maps
- Lights, camera, action! Lighting issues.
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