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  1. What's in a Name?
  2. Welcome to Empire At War
  3. Forum guidelines
  4. early game info
  5. Empire At War - LFN Website launch
  6. Who's excited for this game?
  7. 3-D Space Battles!!! yes!!
  8. Feel The Force....
  9. Wishlist
  10. Not traditional...Preview #2
  11. Units
  12. Multiplayer - confirmed
  13. What If?... Preview #3
  14. Jedi: What role will they play if any!!
  15. Scans!
  16. Types of Government
  17. Unlimited troops Yes/No
  18. Why in the heck are they using the Galactic Civil War?
  19. 16 Screenshots!
  20. Customization and Modding
  21. hey DMUK/open beta?
  22. Proper shield generators, yay!
  23. Official announcement expected
  24. Gamespot preview
  25. It's Official!
  26. Empire At War.net launching this Sunday
  27. Clan section
  28. Clan hang-out launched
  29. Empire At War website launched
  30. Why this game is going to suck
  31. Lucasarts are watching.....
  32. Ideas
  33. The feel of the game...
  34. My Concept Ideas - Structures
  35. Why this game is NOT going to suck
  36. Scenario: SENATE! ;)
  37. What EU units (or units from other sw games) would be cool in this?
  38. About galacticbattles.com
  39. What do you think the system requirements will be?
  40. 5 NEW Space Screenshots
  41. there doin exactly what i said after rebellion came out....
  42. A reminder
  43. The TIE Crawler
  44. IGN.com Preview
  45. Preview URLS
  46. Gamespy preview
  47. An XBOX release
  48. Do you really think Empire at War will be released this year?
  49. EAW system requirements
  50. DeathStar?
  51. What I Want In EaW
  52. Landing craft
  53. Empireatwar.net mentioned on Petroglyphs website
  54. Victory Star Destroyer - should it be re-designed?
  55. A lot new screenshots! Take them while they're hot!
  56. Group bonuses?
  57. Super Star Destroyer?
  58. Wanna build the Deathstar? Whats your views?
  59. Clone Wars era artillery for empire?
  60. Cool idea
  61. EaW - Preliminary Scan (SWR Comparation)
  62. Capital Ship Combat
  63. Friendly Fire
  64. Warheads
  65. Anyone planning to make a mod for EaW?
  66. Petroglyph, something you should add
  67. Half-game or full game?
  68. Possible Release Date?
  69. Hero Ships?
  70. Deep space?
  71. Star Destroyers, shield generators, and so fourth
  72. Planets and Random Map Generators?
  73. Resource Collecting in E@W!?!!
  74. Poll - March 05
  75. What ship is that?
  76. Empire at War Craft Index
  77. Planet management
  78. Petroglyph - Q&A
  79. Space and ground battles will rock!
  80. Possible Expansion Pack
  81. Custom Generals
  82. Republic And Confederacy Added To Empire At War - Lucasarts
  83. New civ announced: "Freelance faction"
  84. What base management maybe looks like
  85. E3 - First real look at EaW
  86. We demand additional updates
  87. Ask and you shall receive
  88. Gamespot preview!!
  89. NEW Screenshots
  90. Gameplay movies
  91. I need more men!
  92. Good Atmosphere
  93. Rebels vs Imperials
  94. Unit Massing
  95. IGN preview with 5 screenshots
  96. Fighting more than one planet at a time
  97. Australian PC GAME'S ADDICT PREVIEW of EaW
  98. What do you want on the galactic map?
  99. Will there be more melee fighters. (spoilers)
  100. To what extent can we "customize" ships?
  101. Should there be native units?
  102. Who else feels that lucasarts are already planing a prequal?
  103. Empire At War - E3 coverage
  104. Empire At War Slips!
  105. E3 Update:That's No Moon! - Death Star revealed
  106. Nebulae?
  107. Two videos on IGN.Com (spoilers)!
  108. E3 GameSpot Live Stage Demo
  109. Open-ended gameplay for Republic? (Big Ep3 Spoilers)
  110. Empire At War.net to move forward
  111. Lucasarts update EaW site
  112. Gametrailers Exclusive Video!
  113. Space Battles.
  114. EaW wins Best Strategy game @ E3
  115. Lost posts
  116. What sets this game apart from other RTS?
  117. Release Date + Trailer
  118. Special actions and the user's interface
  119. What excites you most about EaW?
  120. Coruscant Screenshot
  121. Thoughts about the new trailer?
  122. An idea...
  123. Death Star Trench runs in game?
  124. How will you receive mission details
  125. Hyperspace routes - good or bad idea?
  126. 2006 an even bigger year for the RTS
  127. Announcement: Official EaW Q&A with Lucasarts
  128. Super Star Destroyer
  129. Designer Diaries
  130. EXCLUSIVE SCREENSHOTS
  131. Heroes in ships
  132. Website update
  133. Empire At War. net - relaunch today
  134. Empire At War.net goes LIVE
  135. The Broadside.
  136. Will you be able to ban cd key's???
  137. Official Trailer - impressed?
  138. Wish list
  139. Multiplayer colours. A bit too much?
  140. Hoth Video
  141. Liepzig video goes up!
  142. What is wrong with Petrogylph's Ship designers?
  143. Do you think they'll release a demo?
  144. The big RTS battle? Who will last the distance?
  145. Will the Galaxy map be turn based or real time?
  146. The Death Star
  147. The Galactic Map
  148. Modding forum up
  149. Multiplayer in EaW
  150. Multiplayer: What would you like to see?
  151. Death star limit
  152. Units and time period
  153. Questions on the scale (answered)
  154. Heroes and abilities
  155. Pc Requirements
  156. Worlds and races
  157. New Video - EaW
  158. Modding?
  159. Announcement: EaW.net to hold Live Chat
  160. Confirmed: Death Star CAN destroy Capitol Ships
  161. Ship explosions?
  162. Handful of new screenshots
  163. Is EaW the new "SW: Rebellion"?
  164. History Option
  165. Beta Test?
  166. Release date/ Demo watch
  167. Possible expansions or sequals?
  168. Congrats to Jan
  169. FAQ for EaW answered ENJOY!
  170. Euro Release
  171. Its good to know...
  172. what happens between battles?
  173. Announcement: LIVE Chat date and time
  174. Interview with David Silverstein
  175. ----
  176. If you could take the best bits of any RTS...
  177. EaW Mousepad
  178. EaW.net are recruiting.
  179. Venator class Stardestroyer?
  180. Simultaneous Battling
  181. Playing online. How should it be managed?
  182. Amazon.com Release Date - Intereasting...
  183. capital ships
  184. Obi-Wan Kenobi
  185. Going around the planet?
  186. Be first to ask your question!
  187. Size of battles
  188. who are the heros
  189. landing parties
  190. Demo
  191. Darth Sidious
  192. What are you looking forward too most?
  193. Resource Management in EaW
  194. Rebel or Empire?
  195. AA turrets
  196. Multiplayer Via Lan
  197. LIVE Chat: Forum questions
  198. 80 Star Systems? (Quote from pcgameworld.com)
  199. Where was the chat?
  200. The galaxy
  201. required systems??
  202. Empire At War trailer on Star Wars DVD
  203. Link from GameSpy has a differnet release date...
  204. Strike Cruisers in?
  205. $
  206. Broadside
  207. few questions...
  208. Boarding ships?
  209. New Empire at War Trailer!
  210. The elements
  211. Lucasarts/Petroglyph Q&A
  212. List of abbrivations...
  213. Game Controls
  214. I am loving Lucasarts approach with this game....
  215. Opinions On Naval Combat
  216. EST time for dev chat?
  217. I don't know if anyone has noticed.....
  218. The immortality of heroes??
  219. is every space battle gonna be near a planet?
  220. lasers
  221. Welcome to our new Mods and reporters
  222. LIVE CHAT TODAY
  223. Chat transcript
  224. game modes
  225. Chat Transcript - 11/11/05
  226. Chat lobby to remain open
  227. EaW.net to launch brand new full site
  228. General FAQ coming soon
  229. No B-Wing fighter
  230. Corsucant and planets
  231. Some Questions I have
  232. Multiplayer
  233. Single player vs skirmish player
  234. Units
  235. Does the timeline go far enough?
  236. Empire At War Strategy Guide
  237. Announcement: General FAQ posted
  238. EAW?
  239. Happy thanks giving to everyone
  240. Official EAW Site Updates! (discuss here)
  241. PC Gamer (UK) EaW preview
  242. EaW release day. what will you do?
  243. Lucasarts new eaw site
  244. How long will You wait before you play Online.
  245. NO YODA????!!!!!
  246. 36 rockets to take out an AT-ST???
  247. Difficulty and A.I levels
  248. *Infiltrating Petro's top-secret files*
  249. Whats in the demo/What should be in the demo
  250. Gameplay VS Realism factor