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  1. Mods?
  2. Starship Troopers: The First Interstellar War
  3. Star Wars vs. Star Trek: THE MOD!
  4. Modding Software?
  5. New Mod - Star Wars: Legacy of War Announced
  6. Mod-Starship Troopers: The First Interstellar War
  7. New Mod-First Offensive: After Reach
  8. Welcome to the EaW.net Mod reporters
  9. Forum Guidelines
  10. MOD: 13th Crusade
  11. Mod - Only War 2
  12. Star Wars: Nexus
  13. Legacy of War Recruiting: Skinners!!!
  14. Modding the game?
  15. Modding Requests
  16. How many of you are going 2 mod EAW when you get it ???
  17. End Of FOAR
  18. Babylon 5
  19. Starcraft Mod...
  20. Links
  21. Anyone interested in a Dune TC?
  22. Moddb Awards
  23. Star Wars: Imperial Assault 2
  24. ANNOUNCEMENT: 1st PETROGLYPH-EAWNEXUS Q&A
  25. New mod news section
  26. Legacy of War SSD Update
  27. New Mod - Star Wars: Fleet Command for EaW
  28. The Sith War Arises!
  29. To the Modders: EAWEd?
  30. Massive Legacy of War Update
  31. EAW Gundam Mod
  32. Clone Wars?
  33. A very noob question
  34. Modding FAQ : How is this game being modded?
  35. ?? Question About EAW and Modding Expectations ???
  36. Twilight Imperium (Gauging interest... WARNING: extensive background information)
  37. How hard would it be (dreadnaught)
  38. Anyone like Battletech?
  39. replacing one model with another
  40. Empire At War Realism mod
  41. Mod Idea: Feel free to use it!
  42. Empire at War XML and lua wiki
  43. Demo Mod forum opened
  44. Your Fleet Awaits, Commander
  45. How to mod
  46. Metroid Wars Mod-only idea- modders please come
  47. Mod - Imperial Assault 2: Rise of the Empire (Clone Wars)
  48. Starcraft TC for EAW?
  49. Tactical Interface
  50. A Question FOR ALL MODDERS
  51. Skinned SSD
  52. Verions of mods?
  53. Warhammer 40000 TC: Interest Check
  54. Internet Modding Question
  55. Original Trilogy Mod
  56. SW: Empire at War Mod Manager
  57. Thrawn Campaigns Mod?
  58. Question
  59. Starship Troopers 1ISW Recruiting
  60. Starship Troopers: The First Interstellar War Kicking it Up a Notch
  61. Maps
  62. HalfLife 2 mod...
  63. Announcement: Soundtrack editor mod tool in develpment.
  64. Space only mod
  65. about editing the game...
  66. XML
  67. .meg extractor for Full version?
  68. Modding question
  69. Firefly mod?
  70. Mod Idea
  71. Full expanded XML ready to go!
  72. new mod that does some helpful things
  73. Ultimate EAW Mod Alpha. [Full Version]
  74. Demo or full version
  75. Mod idea
  76. Legacy of War?
  77. Super Star Destroyer
  78. Maintenance values in factions.xml
  79. Possible to have more than 1 hero with editing?
  80. Disable Intro Movies MOD for full EAW
  81. Indigenous Population Alignment
  82. Increasing the space battle cap?
  83. Activating Venator
  84. Skirmish Mod
  85. how do you...
  86. Balance MOD
  87. Cheat Files
  88. PLEASE can someone make MP Campaign with no pirates
  89. [GC]Start with only one planet
  90. How to submit a Mod, map for Lucasfiles
  91. Virago and Moldy Crow?
  92. Managed to remove pirates in Multiplayer
  93. Which .xml is the main campaign?
  94. Remove Pirates Mod?
  95. Star wars -->Halo
  96. Single Player Campaign question
  97. Invulnerbale Units (Space & Ground)
  98. Kyle Katarn in Galactic Conquest, what am i missing
  99. Turning off Fog of War
  100. Decreasing Accuracy of tartan&CCorvette
  101. Getting started with modding EAW
  102. Empire At War - Realism
  103. No Pirates Mod Beta now available
  104. Can we slow down ship movement on galactic map?
  105. Persistant damage?
  106. Hosting Mods Here
  107. null
  108. Figuring out Damage in the XML
  109. Super Planetary Shield
  110. Dreadnaught MOD
  111. Hero Spawn
  112. work in progress Realism/Balance Mod
  113. AI questions
  114. Rebel spies?
  115. Pirate Mod
  116. I need a little help with modding if you may...
  117. Venator fully enabled for download here.
  118. EAW: Warlord - 6.9.1 - Gold Fix
  119. How do I mod?
  120. increasing the land cap
  121. A mod and the regular game?
  122. anyone is working on this?
  123. Changing Death Star
  124. Cheat mods - Domination mods for empire and Rebel for 1.02
  125. Cheat mods for version 1.02 - *Simple* money/buildTime/population cheats ONLY
  126. What file controls the overall population...
  127. EAW: Star Wars Realism v1.0 (Space Combat)
  128. Adding Indigenous or Pirate Units....
  129. The xml folder
  130. Legacy of War Update - 7 Days away
  131. Problems activating Katarn via tech level
  132. ***UNOFFICIAL patch 1.3 soon to come...***
  133. Starfighter mod 1.1
  134. german version into english
  135. Can Multiple Mods be Used at Once?
  136. Battle of Nar Shadda and other smuggler battles
  137. Repulsor tank ATST ?
  138. ENHANCNMENT MOD
  139. Campaigns & Planets
  140. New Planets
  141. ZorroMod: Epic Star Wars Realism
  142. Is it possible to add a third race?
  143. How do I raise the pop cap and get rid of the fog of war?
  144. EAW: Star Wars Realism v3.0 (Space Combat)
  145. Adding the Venator Help
  146. Modding Problem pls help
  147. Hero Creation?
  148. Meg files instead of XML
  149. adding pirates?
  150. Mods not working....
  151. Help with changing Hero respawn
  152. Way to increase re-inforcements?
  153. Mini-Tutorial: Installing and Creating XML based mods
  154. Question
  155. Expand camera view on galactic map
  156. Bothan Infiltrator
  157. Victory Conditions & Damage
  158. Pirates building stuff
  159. Transformers Mod
  160. Editing AI Difficulty
  161. Death Star Attack: Taking out ships with it
  162. Help with modding models
  163. Land Camera Unlock Free Mod
  164. Tried to enhance the shot graphics...
  165. Rebellion Ships - Launching fighters?
  166. Modding Hero Spawn time = BAD!!!
  167. Fighter XML File
  168. Adding a 3rd faction, possibly even making the online campaigns more than 2 players?
  169. Mod question....
  170. naming ships?
  171. Mod Request
  172. Choosing your starting units.
  173. Models & Textures
  174. Info For Uploaders
  175. [UTILLITY]Star Wars: Empire At War Mod Manager
  176. AT-AT enhancements...
  177. Space mod
  178. help with ground battle pseudo-realism mod.
  179. Venator Question
  180. Adding mining facilities to space
  181. Map Editing/ Resizing
  182. Galactic View editing?
  183. Concise Ship Name List
  184. Adding New Heros?
  185. Troop Transports: Anyone tried to make one yet?
  186. EAWKey - Tool to assign Pause function to a key
  187. Maintenance?
  188. Editing how rebels advance tech
  189. EAW: Knifedge
  190. Engine particles, or what ever they are.
  191. Activiate AT-PT & Swamp Speeder
  192. Missing Something?
  193. Mod requests
  194. Moldy Crow
  195. Extracting Planets.XML How to?
  196. XML Files
  197. Battlefleet Gothic / WH40K Mod
  198. Creating new effects
  199. 2 quick questions
  200. Mod Ideas About Ground ASSualt
  201. The Console
  202. Editing Research Facility
  203. Difficulty adjustments
  204. Tactical Weapons
  205. Steiners Advanced Units Mod
  206. Space Mines questions
  207. Ship Descriptions
  208. Space Battle Mod Version 1.0
  209. Rebellion: Ships Wanted
  210. SSD blue print inside and moe
  211. Building Ships during battles in campaign/galactic conquest
  212. [GC/Campaign]Epic War Mod 0.11
  213. Artillery Nerf Mod and small bug fix for AT-AA
  214. Ability Icons
  215. Infantry Names/Adding Existing Heroes to Campaign?
  216. How to display 2 bytes language?
  217. So, anyone figured out how to turn off Fog of War yet?
  218. New Mod Announced!
  219. Changing space and Land Battle Pop caps.
  220. The Console Control
  221. Idea about new models
  222. [MOD] EAW: Open Conflict
  223. Mod List
  224. Surface bombardment
  225. Space Battle (NO LAND BATTLES) mod
  226. Changing files of sfxs....
  227. A question to the Developers.
  228. IMP starfighter mod rant!
  229. Sensors and sight ranges
  230. Massive Legacy of War Update - Final Day
  231. A Question for Modders...
  232. Change Unit Size
  233. Where are those portraits?
  234. AI...hmmm
  235. Engine glow
  236. Just Another Space Mod 1.5
  237. Imperial Army Trooper
  238. Any Mods For EAW please read...
  239. Help editing XML's, what do some lines mean?
  240. doing somthing wrong?
  241. xml assistance please
  242. Hangers on Rebellion ships
  243. Modders: Be Feature of the month...
  244. How to- EAW
  245. Mara Jade in Z95
  246. Missing Link (NOT AN ANIMAL!)
  247. hey guys i want to say a few things
  248. Request for a mod.
  249. Need GFX Artist & More
  250. How to add Katarn and Jade to a Campaign