PDA

View Full Version : .MAP Compiling ************ERROR************


Rebel Guard
06-10-2003, 04:17 PM
When I compile My .MAP file is says:
************ERROR************
AllocWinding failed: MAX_POINTS_ON_WINDING exceeded

I have no clue what that means so please HELP!?!?!?!?!?!?!?!?!?

Bell
06-10-2003, 07:36 PM
hiya,
a common error, first; bookmark the following links

http://quake3.qeradiant.com/errors.shtml

http://www.qeradiant.com/wikifaq/

they will help with common q3 engine/editor errors.

you have a brush with more than 64 vertices in your map; or you have more than 64 vertices on one plane. For example I got this error once when building a rock wall. There were so many rock brushes intersecting the wall behind it that more than 64 vertexes ended up on the face of that wall - the same plane.

When the plane of a brush intersects another the compiler creates a vertex there.