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View Full Version : Corrupted Paths (SP)


JDKnite188
06-10-2003, 09:32 PM
More updates from my JO SP level Corrupted Paths. Thanks to Emon and Omicron88 for help on some issues. All screenshots so far can be seen here: http://imagebase.freewebspace.com/photo.html

Hallway below the conveyor.
http://www2.freepichosting.com/Images/24474/15.jpg

Generator, Control Screen (I made the texture), and Elevator
http://www2.freepichosting.com/Images/24474/16.jpg

A large door and something that you don't usually see in JO. A WORKING LADDER!
http://www2.freepichosting.com/Images/24474/17.jpg

Conveyor Control Panel (I made the texture) and a heater
http://www2.freepichosting.com/Images/24474/18.jpg

More Electronic Workstations
http://www2.freepichosting.com/Images/24474/19.jpg

Cylindric Containers and a small ventilation shaft (I destroyed the grates that were there)
http://www2.freepichosting.com/Images/24474/20.jpg

Comments, Suggestions? Updating soon.

Kengo
06-10-2003, 09:55 PM
To me this project has a real Half Life feel to it, which is frankly great - a really realistic look to everything. A working ladder is extremely impressive I must say! :)

JDKnite188
06-11-2003, 10:54 AM
A screenshot that pulls my newest additions to my map together.
http://www2.freepichosting.com/Images/24474/21.jpg

I know that as usual the maximum number of posts I will receive in this thread is going to be a little more than 10 in either here or Massassi. Massassi is leading against Lucasforums at 2 to 1!

lassev
06-11-2003, 01:01 PM
Very interesting and fine looking architecture.

Neř
06-14-2003, 07:22 AM
That does have a bit of a Half-Life feel, and it looks quite good, though I'd like to see a couple of curves here and there to spice things up.