View Full Version : Link Update

06-14-2003, 03:26 PM
Okay this is an update of the Link model made by me.
Antizac will do a real update with a Master Sword.
Tell me what you think. I dont have any pictures on the Master Sword though :o
Only changes is the eyes and make him look more like Link.

Hellfire Jedi
06-14-2003, 03:59 PM
That model isn't yours, you didn't make it.

06-14-2003, 04:28 PM
Yeah I know it isn't mine, but he will release this Skin soon as an update. The update will contain a Master Sword too. I will only get credit in the ReadMe that's all. :rolleyes:

Hellfire Jedi
06-14-2003, 04:52 PM
On to the crit! :p
The face is a little too light.

06-14-2003, 04:54 PM
No it's nothing special, I took a pic on him in a light area, that's all. He isn't that light in game, he look like the original model then.

06-14-2003, 05:02 PM
Oh I forgot, I use very bright settings so thats why he is bright in the face.:p

06-15-2003, 04:30 AM
Well, I originally, wasn't going to do an update on the model, but after being blown away, by the change Killer_2000 made, I just had to.

Who would have thought that such a small change could make such a difference? (well, certainly not me.)

By the way, here's a couple screenshots of the Master Sword, I made (along with the shield), which I finally got working. http://www.geocities.com/psychodelic_dak/Pictures/link_ss_showcase1.txt

So, that'll be released soon. (most likely, seperate from the model)

Once again, thanks Killer_2000, for fixing the eyes - awesome job.

06-15-2003, 07:10 AM
Okay I got a new picture on the face, this time with correct lightning.

In fact the jpg file looks kinda strange but it looks good in game.:)

06-15-2003, 10:27 AM
Hmmm... make the hair more solid and not so...pasta like. LOL:D

Other than that, glad to see it ingame:cool:

Dante Alastor
06-15-2003, 02:19 PM
Yay! The eyes are fixed! Very nice work guys. I really like the master sword:D

SSJ2 Vegetto
06-15-2003, 03:01 PM
Very nice work dude I like the new eyes. That Master Sword rocks its incedible detail on it you knowso nice job.

06-16-2003, 11:36 AM
Master sword looks great..as with link..keep up the great work.
id never be able to do sumtin like that lol...but hey..i prefer my rfpg skills

06-16-2003, 05:32 PM
Like I said awhile back ago, do these things to make it even better:

Make the hair more solid looking. Meaning, instead of alot of mini hair parts, makes it a solid sorta looked that is like, like a clump of hair sorta. Also, fix the eyes a little more. Make the UV Map have more of a texture to it (the boots are ok though). Make the Master Sword have more polys so you can get it looking like the N64 version. Ditch the triangle parts on the shield and just make it part of the skin (don't forget to do a 3d effect on it though). Add a shader to the blade of the Master Sword AND the Hyrulen Shield. Make the hat a little more longer. Make Links legs more built. BUT DON'T MAKE THEM BUILT BUILT! No huge legs and muscles. Another little cool thing to do is make a grappling code and make the weapon that shoots the line the Grapple Hook from TLoZ. Just some suggestions. Glad to see it's finally ingame. Also, you should maybe release that map that your showcases the model with, just for fun.

06-16-2003, 07:03 PM
Hum well i am not a Fan but this idea for the sword and the "bouclier" is good!:eek:

06-18-2003, 07:59 AM
Link Update 1, released!!!

Get it here (http://www.jk2files.com/file.info?ID=15260).

This one was submitted before Antizac was going to make an update, got good ratings :D 10/10:rolleyes:. This does not cancel the "Real Update" with a better Master Sword.

06-19-2003, 04:58 AM
I'm gonna wait until July 4th (when I finally get some free time) and I'll do a couple modelling tweaks, along with the skin which will make it a version 1.5 or 2.0.

Then, maybe sometime later, I'll make a Young Link...

...If I feel like it.;)

06-19-2003, 11:38 AM
Hmmmm....the eyes do look better yes, BUT! (there's always a but) His face still isn't quite right. Take a look at his cheeks and cheekbones. The second, better lit, picture shows him having some pudgey cheeks, like a squirel hiding nuts...ok, maybe not that bad, but definately not link. Take in that face fat a little bit and then push out some high cheekbones. One final tweak that could really set it in its place would be to do a Michael Jackson on the nose; hack it off and start over. The nose he currently has is too human. It actually has more of an anime curve from in between the eyes to the tip.

*no offense to Antizac for he was aiming at a unique style. But if everyone is that interested in making him look more accurate, then it should be done correctly*

If anyone needs, I can dig up some good pics of him from Soul Calibur 2 for reference.

06-20-2003, 02:19 AM
I'm not screwing with the face anymore, it took me forever to get the face bones looking nice. If I re-did the face, I would either have to take weeks re-animating it, or I would just make it one solid mesh with the head (And I hate doing that - I think it's cheap.).

The face is fine the way it is.

But, I can adjust the nose a bit.

06-21-2003, 06:14 AM
Nice work on the Link model. I have a question, what map is link standing in in the full body screenshot a little ways up

The Cheat
06-21-2003, 11:29 AM
sweet skin, the new version has a much better looking face, you are some very talented people

06-25-2003, 09:34 AM
Okay here is the latest version, (with a change only I can see;) ).
This is supposed to be released soon.

06-26-2003, 04:19 AM
Looks good...hey Killer...check your PM's...:D

06-26-2003, 05:23 AM
hehe wuzzup! ObiWan didnt know u also hang around here.
cya {DX}Cloud*JK*

06-26-2003, 03:26 PM
Okay here is the definite version of the eyefix. Mention that a ugly black spot has been removed from the eye.

This is the last version I am going to release, and has the best eyes, so I hope it is this one that is going to be used in Antizac's update.

06-27-2003, 04:31 AM
I don't know why I didn't notice it before...

Link, (from OoT) has a shorter, slightly turned-up nose. I knew there was a bigger problem than the eyes, but I was just too lazy to figure it out before.
I'll have that fixed in the next release along with the strap and a few other things...

06-28-2003, 04:38 AM

Ok, I fixed the nose - now he doesn't look like Jughead.

06-28-2003, 02:36 PM
Wow, it looks.... Awesome, Nice Work.

What eyes from which version do you use?

06-28-2003, 05:03 PM
Good job guys. But I think I should tell you that when I opend the updated release of Link, I notice that the polycout was in the 5k range. Now being a pro at this (:D ) when I was doing Snake (not the "other" Snake model but you know, my Snake) I had my poly count high (it was also in the 5k range) because of the hair. I finnally made it at 3473 Poly's after I found out how to make the hair not indivigial but in either a sorta buch using one sphere, or a shader. I used the sphere though, but I suggest you guy's use a shader for the hair. Or make the hair more in a clump. EG; http://www.massassi.net/ec/images/11659.jpg

Also reduce the ear rings poly count. It was pretty high if I remember correctly. Good luck! Oh and Killer, check your Private Messages :)

06-28-2003, 05:22 PM
Oh and yes, I know I edited the photo. I wasn't done with the face so I did a quick touch up :D

06-29-2003, 05:30 AM
Well, here's what it'll look like when it's released:


Not much done to it, just fixed the face a bit, modelled the belt buckles, and added a few other things.
Either way it's better than the first release.

06-29-2003, 08:36 AM
*Hugs Antizac* I Love You! :D Just make the hands skin tone match the face. And can you import models in JKII fast?

Also, since I am bored and am VERY tied and starting to lose my mind from the lack of sleep.........................................can I beta test your model? I know this is lame but I have alway's loved lINK...NOT TH E Kid version but the Adult version. Just don't pull a Wind Waker at the last second k? :P

06-29-2003, 03:15 PM
Better eyes, fixed belt, added that "Sword carrier" (dont know the English word for it:rolleyes: ). Its just perfect :D

06-30-2003, 04:54 AM
In game screenshots:

http://www.geocities.com/psychodelic_dak/link2_ss1.txt http://www.geocities.com/psychodelic_dak/link2_ss2.txt

I just submitted it to JK2Files.com (http://www.jk2files.com) and Massassi.net (http://www.massassi.net)

So, it should be ready for download in a day or two...

The team skins are included, as well as the "nohat" and "noshield" versions. I even updated the icons.

Things were getting a little out of hand with the last release - so in this version, I'm gonna have to require that people contact me for permission if they want to do reskins and stuff. It's just simpler that way. I'll most likely say, yes anyway.

06-30-2003, 09:51 AM
Cant wait to download it :D
Oh and Kitty, I haven't got any PM's at all.

06-30-2003, 02:45 PM
wow thats come along quite well. Very awesome!

07-03-2003, 10:41 AM
Are it going to be released soon? I just would like to see it because I am going on vacation to Greece next Sunday.

07-04-2003, 05:10 AM
Well, it should be up soon - but if if isn't, in a couple days, I'll just post a temporary link here.