View Full Version : Model problem
06-22-2003, 03:19 PM
I've create my own model.If I want to export it to a .glm there is an error:Only md3 models with 1 frame can be exported as Ghoul2,this model has 30 frames!How can I fix this problem?
06-22-2003, 06:02 PM
What kind of model? a player model? a weapon???...
Maybe try setting your number of frames to 1?
07-02-2003, 07:50 AM
If u r using milkshape for making ur model, after u generate a quake control file, use notepad/wordpad to change
$frames 1 30
// frame 1-1
$frames 1 1
(in the quake control file/.qc)
then use md3view and export as .glm
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