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Livingdeadjedi
06-25-2003, 01:40 PM
What is the Maximum Viewing area in a map ?????

i get the error MAX MAP VISIBILITY EXCEEDED

i have the old area portal in there and hint brushes

and because the area outside is farely large ive added a distancecull and fogging to the worldspawn but still get the error...


Ive seen maps in EF2 since i got it that are far larger outside

Its ever since Q3map2.5 came out

if it was anyone else id put it down to bad level design ...but this is me :rolleyes: LOL

Mercenary
06-25-2003, 11:46 PM
The error doesn't have anything to do with the viewing area, it has to do with the VIS process. There's just too much that is structural. Make as many brushes detail as possible and check for leaks.

Emon
06-27-2003, 12:25 PM
Only make small details inside a room detail brushes. Like chairs, desks, tables, etc. Structural brushes should be the walls of your room. Making everything but what touches the void detail is the dumbest thing ever, don't do that.

Livingdeadjedi
06-27-2003, 02:40 PM
yeah i know when i first started mapping for Elite force i used to make all things inside rooms detail until i learnt better......

oh and leaks Erm me getting leaks is a big nono :D

Mercenary
06-28-2003, 01:08 AM
I think the guy knows what can be made detail and what cannot. He's far from being a noob.

Livingdeadjedi
06-28-2003, 11:26 AM
the problem really only lies with the first level....as the start area is one vast city scape...

if i could get someone to make me a DECENT skybox for Cloud City with the actual buildings to, like in that old Jedi Knight level or was it mysteries of the sith ? LOL

then i could make the start area vastly smaller..which i may do anyway as i think i overdid it for a game as underpowered as JO


Anyone who can make good skyboxes not just skies with copied and pasted builings on ..please email me =]

good chance your map will be submitted on a coverdisk of a magazine as every other bespin level ive made has been :D