View Full Version : Gun showing up in wrong places for SP converted battle droid model

07-11-2003, 03:46 AM
Ok I'm trying to make a new NPC for the ep.1 battle droid for SP and everything works out fine except.........the gun shows up in its mechanical private parts. :o

Now I am almost sure it has something to do with the way I named it in the npcs.cfg or something but bleh here's what I put in the npcs.cfg file:

playerModel droidtrooper
health 30
headPitchRangeDown 30
reactions 3
aim 1
move 3
aggression 3
evasion 1
intelligence 5
rank crewman
playerTeam enemy
enemyTeam player
// race klingon
class stormtrooper
height 64
crouchheight 48
walkSpeed 51
runSpeed 200
snd Battle_Droid
sndcombat Battle_Droid
sndextra Battle_Droid
yawspeed 70
walkSpeed 55
runSpeed 200
dismemberProbHead 0
dismemberProbArms 10
dismemberProbLegs 0
dismemberProbHands 20
dismemberProbWaist 0

I wish I had a site that I could host some screenies with to show what it looked like lol :p

07-11-2003, 01:06 PM
Name it StormTrooperDroid instead. Make sure you rename the folder the model is in and modify the .skin file so that everything in it points to the correct path.

Then, when you get it working, e-mail me at javaguy@sammckee.com because I've been trying for weeks to make that model into an NPC!

I've fixed the gun-in-wrong-place problem for numerous NPCs, but when I try to make an NPC out of the battle droid the game actually crashes. I don't mean the NPC doesn't spawn or that the model doesn' t look right; I mean it actually crashes the program.

What version of battle droid are you using? Can you post a download URL to it?

07-11-2003, 08:07 PM
Thanks it works now :).

I used this model http://www.jk2files.com/file.info?ID=4652.