PDA

View Full Version : Console camera angles


Matt-Liell
07-21-2003, 08:21 PM
What is the command you type in the console to rotate the camera by degrees, I wanted to get a better screenshot of my model but its been awhile and I've forgotten the command.

razorace
07-23-2003, 06:20 PM
1) Turn on cheats.
2) type in cg_thirdperson to see all the availible command varibles.

|GG|Carl
07-30-2003, 07:15 PM
I saw your legolas model today! cool one!

the only commands you really need is:

cg_thirdPersonAngle(insert a number between 1 and 359)
cg_thirdPersonRange(insert a number between 1 and 100)

Dark Reaper
07-30-2003, 11:08 PM
hmm I think there also is a cameraorbit code.. like CG_cameraorbit makes you rotate around the player

boinga1
07-30-2003, 11:24 PM
I would also recommend cg_thirdpersonvertoffset (default 16)- it moves the camera up and down relative to the player, allowing you to zoom in on the face, or...other things. And I believe you can use negative numbers.

|GG|Carl
07-31-2003, 02:01 PM
Originally posted by Dark Reaper
hmm I think there also is a cameraorbit code.. like CG_cameraorbit makes you rotate around the player
That's the "cg_thirdPersonAngle" code.

Dark Reaper
08-02-2003, 01:47 PM
I'm pretty sure that there is a CG_cameraorbit, cg_thirdpersonangle only shows a certain angle of the player but cameraorbit actually rotates around him

if you enter \cg_cameraorbit 10 then the camera will rotate around the player with speed 10 hereby creating something like "thereisnospoon" in sp

|GG|Carl
08-02-2003, 06:49 PM
Ok... maybe you're right... but if it's moving, it's not very good for taking screenshots, right?

Dark Reaper
08-03-2003, 02:48 PM
hmm.... grrrr :mad: ok YOU win :p