View Full Version : modeling trouble

07-30-2003, 12:32 AM

I have edited a .glm player model in MilkSHape 3D 1.6.6a but i dont got a .glm exporter. I have no idea where to get on or if therew even is one. I read a tourtaol and they said to export it as a Quake III (.md3) and open it in MD3View from the Raven tools pack then to export it in there but when i do it says something about a .glm can only have one frame and mine has 30 and it wont let me do it.

What do i have to do? ia hve tried lots and now i am clueless. Someone plz someone help me.

07-30-2003, 01:04 AM
If you are talking about a player model, you cannot re-export it back to JK2 without 3D max 4.x+, period.

P.S.: This kind of question usually belongs in the general editing forum.