PDA

View Full Version : Deciding on doing a Mod


EdwardL
08-13-2003, 04:09 PM
Hi!
New here...
I'd like to do a MOD. How should I do so?
I want to add sounds to the Ugnaut Model in JO.
:yelhelp:

/Edward
:yodaball:

Prime
08-13-2003, 04:31 PM
Originally posted by EdwardL
Hi!
New here...
I'd like to do a MOD. How should I do so?
I want to add sounds to the Ugnaut Model in JO.
:yelhelp:

/Edward
:yodaball: Hi EdwardL :)

This kind of question should go in the "General Editing" forum. You will probably get more help there. Good luck with your mod! :)

Mex
08-13-2003, 04:49 PM
Originally posted by EdwardL
Hi!
New here...
I'd like to do a MOD. How should I do so?
I want to add sounds to the Ugnaut Model in JO.
:yelhelp:

/Edward
:yodaball:

Open up the .pk3 file with winzip and if you look around you'll find some mp3 files, those are the ugnaught sounds. Just replace them with any sounds you like and start up the game and test them!

EdwardL
08-14-2003, 09:01 AM
Open up the .pk3 file with winzip and if you look around you'll find some mp3 files, those are the ugnaught sounds. Just replace them with any sounds you like and start up the game and test them!

One problem with that is, there is no folder for the Ugnaut sounds... The Ugnaut reads sounds from a folder called generic_mp_male. How do I do so that the Ugnaut reads sounds from a folder called ugnaught, or something like it?

Oh, and I've made a replicate of my first post here: http://www.lucasforums.com/showthread.php?threadid=108651