PDA

View Full Version : The Future of MotF


razorace
09-06-2003, 10:56 AM
Well, JKA is just around the corner and it's probably time to start talking the possibility of doing a "port" or redo of MotF in JKA.

I'm up for it. But that's assuming that the promised engine fixes have in fact been fixed.

However, I think the mod needs a new name. Too many people found MotF to be too confusing.

In addition, I'd like MotF to be a derivative of OJP (http://www.lucasforums.com/showthread.php?s=&threadid=104564). That way I can add critical game functions to OJP and then use them in MotF.

Thoughts? Comments?

Emon
09-28-2003, 05:59 PM
What are the fundamentals of MotF? I only played it a little. If my idea for a mod is at all similar to yours, it would be nice to combine them.

razorace
09-28-2003, 07:53 PM
It's a bit complicated. Try looking around in this forum and see what you find.

lightofdarkness
10-08-2003, 08:19 PM
I'd like to see the mod continued, definitely. The new saber system was incredible, finally long-lasting saber battles! I have ideas as to a new saber combat stytem too, should it need be heard. Basically involves Offensive and Defensive styles, with mouse 1 for fast strikes and mouse 2 for strong ones. Strong style would be changed animation wise, (you're not exactly swinging a claymore) and the possible inclusion of a defense meter.:D

FireFly_87
10-12-2003, 03:17 PM
i think that you should do it similar to RenegadeOfPhunks modification - Movie Battles. In that mod - there is Manual blocking..But the problem is that the mod is a FFA or TFFA mod, and for Saber fantatics, its maybe not the best mod. I hope u'll makeit guys :D

Fire

razorace
10-12-2003, 05:44 PM
Well, our system is much more complicated than the Movies Battle system. It was a simple clicking affair. Ours involves a more active defensive role by actively controlly which defense moves you take.

I'd like to see the mod continued, definitely. The new saber system was incredible, finally long-lasting saber battles! I have ideas as to a new saber combat stytem too, should it need be heard. Basically involves Offensive and Defensive styles, with mouse 1 for fast strikes and mouse 2 for strong ones. Strong style would be changed animation wise, (you're not exactly swinging a claymore) and the possible inclusion of a defense meter.

We already have a different system planned. sorry.

CortoCG
10-12-2003, 06:16 PM
Cool stuff I read here. I would like to know soem more of that in the future Ace, perhaps we could speak about it on IRC.

razorace
10-12-2003, 06:47 PM
Feel free to just ask here. Then I don't have to type stuff 50 zillion times to answer the "Well, what are the plans for MotF?" question. :)

Actually, I'll create a new thread for this.

Here! (http://www.lucasforums.com/showthread.php?s=&threadid=114813)