Darth Vader III
09-19-2003, 02:49 PM
1. One must have a program to be able to modify the assets*.pk3 Pkspace or Winzip
and much of free diskspace (about 1GB)
2.With winzip rename the assets*.pk3 -s from both of the games to assets*.zip -s
3. Find your map (for example ffa_deathstar.bsp)
4. Extract it.
5. Put it into assets1.zip of JA where other .bsp files are
6.Copy folders shaders; textures; ext_data (if you want rebornfencers etc.) ; music; sounds to assets0.zip of JA
7. Rename to *.pk3 -s (don't delete the files you copied yet, in case something went wrong)
8. Try it out. Start JA and bring down the console (shift and ~) type in devmap ffa_deathstar.
9. Enjoy...
and much of free diskspace (about 1GB)
2.With winzip rename the assets*.pk3 -s from both of the games to assets*.zip -s
3. Find your map (for example ffa_deathstar.bsp)
4. Extract it.
5. Put it into assets1.zip of JA where other .bsp files are
6.Copy folders shaders; textures; ext_data (if you want rebornfencers etc.) ; music; sounds to assets0.zip of JA
7. Rename to *.pk3 -s (don't delete the files you copied yet, in case something went wrong)
8. Try it out. Start JA and bring down the console (shift and ~) type in devmap ffa_deathstar.
9. Enjoy...