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View Full Version : Proof that dismemberment WORKS!


Rassick
09-19-2003, 11:12 PM
Hey,

I've figured out the non-BS way to get dismemberment working. :) You start out by adding these lines to the jaconfig.cfg file as stated by Anarkey in the first post in this thread. http://www.lucasforums.com/showthread.php?s=&threadid=111753

You then load up the game, type "devmap" and then whatever level you want....

Then type in the console: "/hash g_saberrealisticcombat 15" (without the quotes) .... the first couple of enemies will die in one piece, but after you kill five or so enemies, they start to fly apart like leaves! :D

Just look at this shot I took!

http://www.sirstevesguide.com/forums/attachment.php?attachmentid=6687

Tsunami231
09-19-2003, 11:57 PM
yea i just tried that soon as you start the game JAsp.cfg just get overrides the changes you make

JarJarBinks
09-20-2003, 12:02 AM
Tsu, try adding the commands into the jaconfig then save it and make the jaconfig a read only, see if that works...

Prime
09-20-2003, 12:09 AM
In JO you could put those sorts of things in an autoexec.cfg file. I assume the same should work with JA. Has anyone tried that?

Tsunami231
09-20-2003, 12:13 AM
i shall try that it might work but then it might not

Tsunami231
09-20-2003, 12:21 AM
nope that did not work it just said could not write JAspConfig when the level load and it still reverted back to 0 for g_sabermorerealistic :(