View Full Version : Is there a saberdamagescale for sp?
10-04-2003, 10:59 AM
I know you can change the saberdamage in Mp but can you do it for Sp? I don' think the same code works for Sp.
10-04-2003, 11:48 AM
If only there was. *sigh* I'm pretty sure there isn't. :(
10-04-2003, 09:14 PM
g_sabermorerealistic increases saber damage. Use value 2 or 3.
Also if you use g_dismemberprobabilities 100 you'll do very fatal-looking cuts, though I don't know if that increases damage or just guarantees a lopped off appendage on every deathstroke.
Using those two codes I beat the Darkside final boss in 3 seconds using dual sabers. He charged me, I strafed left and sent two sabers into his neck. Instant kill. That enough saber damage for you?
10-05-2003, 08:15 AM
Using the method described in the "Not Enough Customization.." thread sticky, g_sabermorerealistic 2 is (I think) higher saber damage, plus full possible dismemberment for every kill.
3 is more like "saberrealisticcombat" was in JK2, meaning an idle saber kills enemies and causes them to fall to pieces.
10-05-2003, 06:57 PM
I tried typing g_saber and then using tab to cycle through different commands. I think there was one including something about damage, but I didn't try it.
vBulletin®, Copyright ©2000-2015, Jelsoft Enterprises Ltd.