View Full Version : Secrets - why should I care?

10-06-2003, 04:08 PM
I'd like to hear your thoughts about secrets in JA: is anyone out there really trying to find them? I mean, why should I bother? It's not like you get a reward for it like you used to in JK 1.
Whenever I find a secret it's nothing but a few health packs or shield boosters. And most of the time they are just useless because there's a recharging-station right next to them.
So what did Raven think when they put them in? If it was not for the sound and the note I wouldn't even notice I found a secret area.

Personally I would prefere it a lot if secret areas would add to force powers (not permanently of course, maybe for like 3 minutes) but only be reachable by the practice of good acrobatics.
Give wall grabs, wall runs, force jump some purpose and put secrets in that require the skill of a jedi to find.

10-06-2003, 04:58 PM
As someone detailing secrets (see the walkthrough thread) I completely agree that they are useless.

But they are there. They represent unexplored area. I want to see it all, to find it all ... so I do.

Too bad - yet another missed opportunity, in my opinion. Don't give us much for finding them - but give us SOMETHING ...


10-06-2003, 09:41 PM
The only benefit to finding secrets is personal satisfaction and whatever power-ups or items you find in them, nothing more.

Unfortunately... but I remember a lot of people complained that gaining force stars for finding all the secrets in JK/MotS was "unrealistic" so maybe that had something to do with it...

10-06-2003, 10:25 PM
To me, the 'Best Secret-Finding Reward Idea (TM)' Award for 2003 goes to Elite Force II, for allowing you to collect 'points' (starships) towards unlocking secret levels.

I understand - and share to a point - the criticism of the JK system. I liked the Deus Ex system best - very RPG-ish, you just get experience points towards skill upgrades. Heck, I'd have been happy with anything ...