View Full Version : Respawning Vehicles

10-06-2003, 09:40 PM
Ok people, i'm just wondering, i already know how to spawn vehicles in multiplayer because of MChrono's tutorial, but i wanted to know how to get the vehicles to respawn (he says he know how but he dosnt have an updated tutorial)

:confused: Just wondering thnx:confused:

:fett2: +:saberr: =:lsduel:

Lil Killa
10-06-2003, 11:25 PM
check out the files in his new pk3 one of them is for the entity and it has a line of text about spawning.

10-06-2003, 11:39 PM
ya i'm looking in both pk3's and i dont know wich file to look in (sry not that advanced in coding) so it would help if u could at least tell me what file its in:confused:

Lil Killa
10-07-2003, 08:25 PM
Originally posted by WadeV1589
Make an entity such as an info_player_start, press N
select the "classname" key and change the value from info_player_start to NPC_Vehicle, then add all the following schtuff
"delay" "1"
"angle" "360"
"npc_type" "swoop_mp2"
"showhealth" "1"
"count" "-1"
"dmg" "25000"
"speed" "512"
You can change things such as its speed, hit points (dmg), if players can see how damaged it is and the angle it spawns facing in. Setting a delay determines how long into the game that vehicle spawns.

10-07-2003, 09:51 PM
THANK YOU!!!!!!!!!!!!!!!!!, thank u alot for this, this is exactly what i needed, THANK YOU!!!!!

:fett: Thats perty much it

Lil Killa
10-07-2003, 09:55 PM
lol your welcome

You culd have found this yourself if u would have looked at the earlier threads:D Glad I could help.

10-29-2003, 07:21 PM
FYI theres a detailed tutorial on how to respawn vehilces and all the vehicle names in the thread called *FYI* Respawning Vehicles

Heres a link

The Thread (http://lucasforums.com/showthread.php?s=&threadid=115771)