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View Full Version : Non_Solid, Water, Fog


AHiryu
10-08-2003, 05:42 AM
Even after reading the posts of previous members, I cannot figure this out.

When I would make JO maps, making water was simple. You go into system, make a non-solid caulk, and then apply texture maps to it.

Making water in JA seems a lot more difficult. I am using Radiant to make maps. I have set the project settings so that it will recognize textures in the JK3 folder. When I load it up and load the "system" texture maps, i dont see the caulk options at all. I've tried manually typing in the locations of the caulks using surface inspector, but it still cannot find them. Whats the trick here? Where exactly is caulk non-solid and fog and all that?

wedge2211
10-08-2003, 01:14 PM
Maybe they changed this from JO to JA...try looking under the "common" texture set instead.

GothiX
10-08-2003, 03:08 PM
It's still system, but you have to get the updated shaderlist.txt.

Wa'es
10-08-2003, 07:33 PM
It's still system, but you have to get the updated shaderlist.txt.

A beta version of which is available at the link below as pointed out in another thread (http://www.lucasforums.com/showthread.php?s=&threadid=114192) on a similar topic.

https://zerowing.idsoftware.com:666/radiant/JAPack/trunk/base/shaders/