View Full Version : Colored lights throwing light across the map

10-09-2003, 12:44 PM
I know this question has come up before, but i couldnt seem to find the thread. I have several colored lights in my map. for instance, one room has blueish tones and one has red orange lights. the rooms are a good 2000 units away from each other, connected by a hallway, but on some brushes i get small orange light spots in the blue room. it's happening all over the map in about 5-6 places. here is a screenshot to better explain:

Click (http://home.mchsi.com/~brannon12/vent.jpg)

on top of that, in this example the affected brush is facing the opposite direction of the room with the orange light.

10-14-2003, 11:10 PM
Try using -nocollapse in the -light phase.

Also, you might want to get the latest version, available here: http://shaderlab.com/q3map2/2.5/q3map_2.5.10-test-1.zip