View Full Version : Everything You Wanted to Know about MotF but Razor Ace was too Lazy to Write Down.
10-12-2003, 06:40 PM
I'm starting this thread to have the MotF crew answer direct questions from the public.
Please try to keep your questions as specific as possible.
In addition, please read the whole freakin' thread before asking a question.
10-19-2003, 04:02 AM
wow was just surfing the web and find my favorite jk mod making a come back ^^ after watching so many mods die this is wonderfull news!
Anyhow since you wanted this to be the Q & A forurm I was wondering what new plans for better more meaningfull saber combat you had in mind (that is if mouse sabering isnt being used), and also what types of things in JKA you are looking for that will determine if you continue work on Motf/new name you come up with.
10-19-2003, 11:19 PM
Same plans. Mouse Sabering is still in them.
Engine limitations are the primary consideration. The previous ones that I encountered have been solved as far as I can tell.
Right now I'm just waiting on the SDK to be released.
10-20-2003, 09:48 PM
sounds great, so if im reading ya right your saying you have a green light for the mod to continue :D
I was reading though as much of the longgggggggg OJP fourm as i could and it sounded like a good idea, but im sure fans of this mod would want to know how exactly that project will effect this one. Will there be less time spend on Motf? etc etc
10-20-2003, 11:02 PM
That's a good question. The short answer is no. The long answer is that while the OJP project will take a little of my time as a OJP moderator, it shouldn't effect the amount of time I spend working on MotF.
Most of the MotF code will be included in OJP so I kind of consider them the "same" project. :)
vBulletin®, Copyright ©2000-2015, Jelsoft Enterprises Ltd.