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View Full Version : G_SaberPickuppabledroppedsaber 1?


Scoundrel
10-12-2003, 07:10 PM
For god sake, could someone finally say how to get it working in full version? I know you can.

I have tried:

g_saberpickuppabledroppedsabers 1

g_saberpickupabledroppedsabers 1

g_saberpickupUpabledroppedsabers 1

How to? I would really like to know. I have asked this many times.

Emon
10-12-2003, 07:19 PM
The demo has some bug fixes and new features that the retail does not (time constraints with LEC I believe), James Monroe informed me that all their fixes from the demo will make it into the first patch.

Scoundrel
10-12-2003, 07:21 PM
Thanks man, I preciate this. Patch? I didnt know that there is one coming:) Cool.

Emon
10-12-2003, 07:25 PM
Yeah, there are supposed to be some major issues fixed. I have no idea when, though. :(

razorace
10-12-2003, 08:01 PM
Any info on what sort of things are they are working on?

Emon
10-12-2003, 08:04 PM
Graphical bugs (like fixing dynamic glow speed), vehicle control, some other behind the scenes stuff (level loading thing for SP mappers), etc.

razorace
10-12-2003, 08:14 PM
Any say on if they are going to fix the bot waypoints on the maps?

Or the way that the bots suicide a lot when they jump/fall towards you while trying to jump/fall towards a waypoint?

Or issues with the elevators (the way that the elevators automatically go up when they are touched in the down position makes it very tricky for bots to use)?

Emon
10-12-2003, 08:35 PM
Since those are map fixes, probably not.

razorace
10-13-2003, 02:31 AM
Well, the bot suicide falls/jumps is a code issue, not a map issue.

JA_General
10-13-2003, 05:38 AM
I know take the console ( Shift + ~ )
Then type ( G_ ) then use the button( Tab ) it will say words like
G_saberrealisticcombat 1 . then press (Tab) again untill you found

G_ pickupable sabers <--- Wrong Word )

Amidala from Chop Shop
10-13-2003, 06:00 AM
Originally posted by razorace
Any say on if they are going to fix the bot waypoints on the maps?

Or the way that the bots suicide a lot when they jump/fall towards you while trying to jump/fall towards a waypoint?

Or issues with the elevators (the way that the elevators automatically go up when they are touched in the down position makes it very tricky for bots to use)?

People are hard at work on this problem. Read more here:
http://www.lucasforums.com/showthread.php?s=&threadid=114190&perpage=40&pagenumber=1

They have graciously agreed to share their work.

JediLurker
10-13-2003, 06:14 AM
Originally posted by JA_General
I know take the console ( Shift + ~ )
Then type ( G_ ) then use the button( Tab ) it will say words like
G_saberrealisticcombat 1 . then press (Tab) again untill you found

G_ pickupable sabers <--- Wrong Word )

It's not in the command list in the full version, so that won't work.

razorace
10-13-2003, 06:24 AM
People are hard at work on this problem. Read more here:
http://www.lucasforums.com/showthre...40&pagenumber=1

They have graciously agreed to share their work.

That will fix the bot path problems but it doesn't address the other two problems. One requires code changing and the other requires map modifications.