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View Full Version : Classic JK/MotS weapons!


Kurgan
10-17-2003, 11:58 AM
Man I'd love to see somebody code & model in re-creations of the Rail Detonator (with seeking rail ammo option), Carbonite Gun and Sequencer charges.

The BlasTech DL-44 is about perfect, but changing the sounds, changing the bolts to a red color, and speeding up the rate of fire (and taking away the infinite ammo deal) would make it more like MotS.

The other weapons might not be as cool: Flash Bombs (since Force Blinding isn't in the game and Force Seeing works differently), the ElectroScope attachment for the ST Rifle (since we have the disruptor already), the old Repeater (although that could be cool too), etc.

Quigon007
10-18-2003, 11:39 AM
We are re-creating all those weapons for the Jedi Knight: Dark Forces II total conversion mod.

Tesla
10-18-2003, 10:46 PM
No, i want that Grenade Launcher thingy, oh what was it called...erm...crap i've forgotten, but you know what it is. ;)

wedge2211
10-20-2003, 12:19 PM
The Dark Forces mortar?