peloquin
10-24-2003, 02:40 AM
Started playing around with SP missions from Outcast puting them into Academy and they seem to work just fine. There's a bit of work involved to get them just right. You have to add textures, prefabs, models with their npc files, sounds including cut sceen dialog and a few other bits and pieces you work out while playing the level. I've played through the first 4 missions of outcast so far using the academy engine. So for everyone that wanted to use a saber staff in outcast, it's possible :)
I don't know if I'll go through and add the whole outcast sp missions cause there is a bit of work to do and in the end all you're really getting is the ability to use saber staff, dual and the vehicles. Maybe if I can work out how to add them to the mission selection screens so instead of 8 missions for each tier you'd have 16 or so...that might be cool. Anyone have any idea how we could do that? Alter the missions menu, add a string file?
I don't know if I'll go through and add the whole outcast sp missions cause there is a bit of work to do and in the end all you're really getting is the ability to use saber staff, dual and the vehicles. Maybe if I can work out how to add them to the mission selection screens so instead of 8 missions for each tier you'd have 16 or so...that might be cool. Anyone have any idea how we could do that? Alter the missions menu, add a string file?