Marker0077
11-03-2003, 07:36 PM
Due to the transparent background, the HUD numbers are very difficult to read at times, especially the health numbers.
I think the code should be changed so that the HUD numbers can have an outline of a different color around it to make it easier to read. This should be OPTIONAL ONLY. A simple CVar should suffice but do not make it so that people can not go back to the original way - that type of thing tends to piss off some people.
I am also working on my own .pk3 for Cool mods as far as this goes, however, I am not sure how it is going to end up. The actual .TGA files are white & there are no shaders for this, so it is either scripted or hard coded (which is why I brought up the CVar in the first place).
I'll keep you guys posted on how the .pk3 turns out.
I think the code should be changed so that the HUD numbers can have an outline of a different color around it to make it easier to read. This should be OPTIONAL ONLY. A simple CVar should suffice but do not make it so that people can not go back to the original way - that type of thing tends to piss off some people.
I am also working on my own .pk3 for Cool mods as far as this goes, however, I am not sure how it is going to end up. The actual .TGA files are white & there are no shaders for this, so it is either scripted or hard coded (which is why I brought up the CVar in the first place).
I'll keep you guys posted on how the .pk3 turns out.