View Full Version : In walker class vehicles

12-31-2003, 01:22 PM
How do I make the bone that looks up and down?

12-31-2003, 04:15 PM
the bone you want to follow the crosshair, just name it >thoracic<. this works only in walker class vehicles and only for vertical movement. you can set up the max angle for looking up/down through the >lookPitch< parameter in the veh file.

i hope we can mod the vehicle class that other or more bones can follow the vertical and horizontal. that would make cool vehicles possible :)

12-31-2003, 05:53 PM
Thanks Duncan! I'm making LightNinja's great AT-PT

01-02-2004, 09:39 PM
Lol thx tfighter =p, if anybody want to make the skin just say it here (http://www.lucasforums.com/showthread.php?s=&threadid=120668)