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View Full Version : back to modding sorta...brain farted


override367
01-22-2004, 10:07 AM
I forgot how to create an npc and add them to a party, i threw the following into the k_act_carthadd.ncs to try to add a party member prematurely and it didn't work, all I got was Carth...

now I did this before but I can't remember what I did wrong

anyway.... this is what I got for my script, I don't even remember if k_act_carth is what I used before
-------------------------------------------

//:: k_act_carthadd
/*
adds carth to the party
*/
//:: Created By: Jason Booth
//:: Copyright (c) 2002 Bioware Corp.

#include "k_inc_debug"

void main()

{
object oPC = GetFirstPC();

AddAvailableNPCByObject(NPC_CARTH,GetObjectByTag("carth"));
AddPartyMember(NPC_CARTH,GetObjectByTag("carth"));
CreateObject(OBJECT_TYPE_CREATURE,"bastila",GetLocation(oPC));

AddAvailableNPCByObject(NPC_BASTILA,GetObjectByTag ("bastila"));
AddPartyMember(NPC_BASTILA,GetObjectByTag("bastila"));

}


In the future i should archive my scripts... helped with NWN...ugh *hits head*