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LightNinja
02-07-2004, 07:17 PM
Well, i've downloaded psykos altered JO->JA skeleton and i did the same steps of jk2 tutorials; but, i link everything and when i have to link stupidtriangle_off i dont find mesh_root, theres also a model_root; do i have to link the stupiftriangle directly to the model_root?? :confused:

ondrahosek
02-07-2004, 07:26 PM
It seems that is the sanest choice. A mesh is just another name for a model, just that model is more known and might have a wider meaning.

Could you give me a link to psyko's skeleton?

LightNinja
02-07-2004, 07:28 PM
Sure
Psykos 3D Page (http://www3.sympatico.ca/psykopat/)

LightNinja
02-07-2004, 07:39 PM
ok, i found mesh_root lol, it was hide

ondrahosek
02-10-2004, 05:52 AM
Thanks for the link.

I think the model_root and mesh_root are in the same place, frankly.

keshire
02-10-2004, 06:35 AM
Thats because its the way xsi heirarchies it all.

The whole thing (ie model_root)
_Mesh_root
___all the character mesh
_Skeleton
___All the bones

so all they are are heirarchy nulls. They serve no real purpose in Max.

LightNinja
02-12-2004, 06:33 PM
Ok, one more think. I'd be pleased to know why the hell i CHANGE the settings to US and assimilate says that the xsi has Cubic scale keys (AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA HHHHHHH) ?:evanpiel:

tFighterPilot
02-12-2004, 07:32 PM
Did you check your email?

LightNinja
02-12-2004, 07:42 PM
Wow, nice, but i want to know how to make it myslef =p, ill send you 2 more for jk2 soon..

LightNinja
02-12-2004, 07:44 PM
i also cant open it with modview, ill see it ingame directly lol
plz anybody answer my question

tFighterPilot
02-12-2004, 07:51 PM
weird, I had no problem seeing it in modview...

Are you sure that this file is inside models\players\something and that _humanoid.gla is inside models\players\_humanoid ?

tFighterPilot
02-12-2004, 07:55 PM
edit: nevermind

LightNinja
02-13-2004, 01:14 PM
i can now tfighter, the upper legs dont move lol, ill weight them again;
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Originally posted by LightNinja
Ok, one more think. I'd be pleased to know why the hell i CHANGE the settings to US and assimilate says that the xsi has Cubic scale keys (AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA HHHHHHH) ?:evanpiel:

tFighterPilot
02-13-2004, 03:16 PM
Yeah, that's kinda what I said in the email I sent you...

tFighterPilot
02-13-2004, 03:50 PM
Did you send me the same version? I didn't notice anything changed. You can see the problem clearly in this screenshot

http://www.angelfire.com/droid/tfighterpilot/problem.JPG

LightNinja
02-13-2004, 10:18 PM
mmh, maybe the JO to JA skeleton of psyko is wrong..mmhmhh

tFighterPilot
02-13-2004, 11:17 PM
The new model you sent me had to many faces and the hirachy was wrong.

LightNinja
02-14-2004, 12:56 PM
Originally posted by tFighterPilot
Did you send me the same version? I didn't notice anything changed. You can see the problem clearly in this screenshot

http://www.angelfire.com/droid/tfighterpilot/problem.JPG

Well, i think that the femur bones of the skelleton are wrong cuz they dont move.

LightNinja
02-14-2004, 03:33 PM
Edit, bones were right