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VSYoda1
02-21-2004, 01:04 PM
Does anyone know how to set up JA SDK so that you can edit it in DevC++? :)

Wudan
02-23-2004, 01:51 PM
You make a DevC++ project, add all the source, and edit it - I haven't been able to actually compile the SDK from DevC++, but that doesn't mean it's not possible.

VSYoda1
02-23-2004, 08:28 PM
So you can't figure out how to compile the SDK from DevC++?

Does anyone know how?

razorace
02-24-2004, 01:07 AM
Doesn't TCK use DevC++? Try asking him.

Wudan
02-25-2004, 01:50 PM
No, TCK uses MSVC or whatever the latest incarnation is called. I use DevC++ for my Dragon project, but I was using MSVC 6 for my mod.

I spent a day or two just getting the SDK to compile on MingW, only to have it not work when loaded by JA.

BlÁb
08-06-2006, 11:04 AM
Sorry for reviving this topic but i made a Dev-C++ project some time ago and remembered ppl asking for that here too
http://bwap.pipobona.com/files/
JA-SDK-DevCpp

snippet
08-06-2006, 03:38 PM
this is great man :) but it only compiles the game... can it compile the cgame and ui aswell???

dumbledore
08-10-2006, 01:36 PM
i posted the required .dev files / code patches for dev-cpp for the entire universal source long ago, but here's the patched universal source with dev-cpp files again:
http://files.filefront.com/jka_mp_sdk_universal_devcppzi/;5381175;;/fileinfo.html

BlÁb
08-10-2006, 02:10 PM
great now i don' needa explain how to make the cgame and ui stuff
:)
(and i don't needa boot into windows ^^)