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02173
02-27-2004, 02:33 PM
Somehow it seems to me that MI2 is one of the best monkey Islands in the series. What is your opinion on MI2? :cool:

LeChucks Pizza
02-27-2004, 02:57 PM
Definitly i do like all the monkey island games but mi2 was definitly my fave. memorable characters, excellent locations and plot line. it was darker but that worked really well with it and im really intrested in all the theories behind the second one. mi2 one of my fave games if not the best!:p

Madam_A
03-02-2004, 11:39 AM
Have to say, They were all amazing in there own way But for me, i think i have to agree with you and say m2 really was the best!

M1 had it all really but M2 gave you all the in jokes as well as a great game, M3 was a little anti climactic and M4 was good but gybrush never should be 3-D!

soon2bUSSailor
04-12-2004, 07:24 PM
I agree. Monkey Island 2 (and The Secret of Monkey Island) are my fav(s). I like the background art expecially. Its darker then the newer ones. I didn't like the cartoony look in MI3 and MI4. To me...I didn't really count MI3 and MI4 as part of the series. Yeah, they were funny, and good, but they just didn't satisfy me for more monkeying around. There were things about it that wern't as good as the first too.
For me, Monkey Island 2, is the last of the series right now. I leave the story of there...

Isak
04-13-2004, 12:28 PM
I like Monkey Island 2 best in the series because of the Humor and the freedom to choose wich island to go to and so on...
And I think the screenplay/script is one of the best I've ever seen in a game!

Krazy
04-15-2004, 09:27 AM
I think MI2 is the second best MI game MI3 is the best please don't kill me.

threepwood3
04-16-2004, 12:41 AM
I personally think that MI 1, 2 and 3 are equally good. But mi 4 sucked monkey wangs

toenail1
04-17-2004, 11:48 PM
there all magnifico, but MI2 is the best :)

$crooge
04-18-2004, 08:00 PM
It's surely the best MI game ever. The story is long, dark and fascinating, the graphic style is great and let me tell that, BEARDED GUYBRUSH RULES!

Raffaello
04-18-2004, 08:04 PM
According to me is the best chapter of the saga.

Sym33uk
04-25-2004, 12:17 AM
I agree with what has been said. For me, it also had the best humor in the series. From just simple things like the library (ah... the library :) ) to the skeleton song on the big tree

SkullHWô
04-25-2004, 05:13 PM
Mi2's my favorite cause the score and graphics are pretty. Ending ruined most of it though :rolleyes:

Bushmeister
05-15-2004, 02:11 PM
MI2 is my favourite by far, nice script, some dark humour and an ending which I in no way know a lot about. Makes you think.

smokes o' pot
05-18-2004, 04:41 AM
by far the funniest and best written.shame about the ending.didnt give the boys writing the 3rd game much of a chance plotwise

toenail1
05-21-2004, 09:02 PM
i remember i ebat it right before people came over to my house for a LAN party


i was just liek... whoah you guys... wanna see the ending to MI2?



FRICKIN AMAZING!!!

JawaJoey
05-28-2004, 12:21 AM
What do I think of MI2? Meh.

It was good. They were all good, but I just didn't liek it as much. My ranking, from favorite to least, is Secret, then Escape, then CMI and MI2 are tied for third. But they are all way ahead of most games I've ever played. Definetly the top of my adventure games list.

Sparsebeard
05-28-2004, 08:17 AM
IMO MI2 was really great, and It's amazing what they could do with that old vga graphics, but from a design standpoint I must say MI3.. actually I haven't played it that much, but I've seen a lot of the layouts and think they've really captured the atmos that I was looking for in a game like MI.

Largo LaGrande
06-05-2004, 11:34 AM
Out of all of the Monkeys island games LeChuck is the best evil Character although after Monkeys Island 2 he has become less frightening and less detailed as we made the change to 3D.

I think Largo LaGrande is the 2 best evil Character in Monkeys Island. I believe that in Monkeys Island 5 Lucasarts should take the game back to its most successful format and most enjoyable era in full 2D.

They should bring back Largo LaGrande in the next Monkeys Island game because he is pure evil; just like all dwarfs are bad tempered they always think your making fun of them, and are very insulting.

They should return him to Scabb Island so he can stroll back to Woodtick to his famous theme tune to stay at The Swamp Rot Inn again as well as wreaking havoc banning all pirates from leaving the island and charging a toll for crossing the bridge. Do you think this will happen i hope it will.

Skinkie
06-05-2004, 11:52 PM
I hope it doen't happen exactly like that, I'd prefer them to come up with new original concepts instead of just making MI2 again.

Largo LaGrande
06-06-2004, 02:12 PM
In my Opinion if Lucasarts decided to go back to 2D for Monkeys Island 5 that would be classed as original now a days because 2D is rarely used. Just look at Viewtifull Joe its won awards for being the most original game and it was one of last year's best sellers its very popular.

Fact Monkeys island 1 and 2 are the most successful games in the series and have won many awards, and they managed to stay in the top 10 of the PC and Amiga 600 charts from when they were first released back in 1990 and 1991 for over 7 years from that date now thatís successful, and no game has managed that before.

Monkeys Island 3, and 4 introduced 3D to the series and ever since in my opinion no other Monkeys Island game has ever come close to being as good as Monkeys Island 1, 2 or as massively successful.

I wish that Lucasarts return to 2D for Monkeys Island 5.

JawaJoey
06-06-2004, 05:53 PM
I wish that Lucasarts return to 2D for Monkeys Island 5.

I think that lucasarts may consider themselves at the point of no return. They've gone past scumm and gone into full 3D, so they might think that thay can't digress on the graphical scale. But I certainly would not be dissapointed to see a 2D, point and click MI5. I won't be sad if they don't, but I hope they know that it certainly wouldn't hurt my feelings.

Largo LaGrande
06-07-2004, 12:57 PM
Thats Exactly what i think too,

Lucasarts have these offical Luasarts forums so they can see the views of fans of Monkeys Isalnd. I have no dout in my mind that they read them to gather information of what we would like Monkeys Island 5 to be like.

Heres what i would like to say to any Lucasarts staff who read this whilst scanning these forums for views of the hardcore Monkey Island fans.

I have looked at many various Monkeys Island fansites like the Scumm Bar this forum and many others aswell and the 2 things i continue to see is. Fans like myself talking of how good Monkeys Island 1, 2 were compared to Monkeys Island 3, 4 and how much they would like to see Monkeys Island 5 retun to full 2D.

The reason we continue to play Monkeys Island 1, 2 is because they are a whole lot better than the 3, 4. We feel a sense of nostalgia when playing them we must return to the glory years of what Monkeys Island 1,2 achived.

Lucasarts return Monkeys Island to 2D again it would be honouring the fans wishes becasue thats the way Monkeys Island should be.

Skinkie
06-07-2004, 03:59 PM
Originally posted by Largo LaGrande

Point 1: In my Opinion if Lucasarts decided to go back to 2D for Monkeys Island 5 that would be classed as original now a days because 2D is rarely used. Just look at Viewtifull Joe its won awards for being the most original game and it was one of last year's best sellers its very popular.

Point 2: Fact Monkeys island 1 and 2 are the most successful games in the series and have won many awards, and they managed to stay in the top 10 of the PC and Amiga 600 charts from when they were first released back in 1990 and 1991 for over 7 years from that date now thatís successful, and no game has managed that before.

Point 3: Monkeys Island 3, and 4 introduced 3D to the series and ever since in my opinion no other Monkeys Island game has ever come close to being as good as Monkeys Island 1, 2 or as massively successful.

Ok, I numbered your thought so I can have my say easier.
1. My point meant that I wanted a new and exciting story, the one you described in your previous post was a remake of MI2, I meant that they shouldn't just rehash old success.

2.They may have been that popular, but it was like 7 years ago, alot changes in the gaming market in that amount of time.

3. I don't know where you played Monkey island 3, but the one I played was in absolutely beautiful 2D (http://scummbar.com/games/index.php?game=3&sub=media&todo=2). Painted by the marvelous Bill Tiller. Also, even though some fans say that 3 is not as good as 1 and 2, you will find that a good majority of them love it just as much if not more. MI4 is the only one where you will have difficulty finding many people who liked it. And these people are hardcore fans who have been playing the seriers since the begining so they see the plotholes. The casual gamers who picked up MI4 as their first game in the series often really enjoy it.

Largo LaGrande
06-08-2004, 09:31 AM
In my previous post what I said wasnít asking for a remake of MI2.

I said that for Monkeys Island 5 Lucasarts should take the game back to its most successful format and most enjoyable era in full 2D. They should bring back Largo LaGrande in the next Monkeys Island game.

The following was a suggestion as well as having LeChuck because, Largo making a return to Woodtick I donít think would be a bad Idea and I would like to see it happen. It doesnít mean the Monkeys Island 5 would be a remake of monkeys Island 2 just because Largos in it.

Monkeys Island 3 was in 2D Painted by Bill Tiller.

If you have played Monkeys Island 3 you will realise there were 3D elements in it. I said that Monkeys Island 3, and 4 introduced elements of 3D. MI4 full 3D and MI3 for 1 example at the very begging your on a Pirate ship with Wally and pirates are coming across the water when you use the cannon to shoot the pirates out of the water its in 3D 3 dimensional.

Personally I think MI3 was the demise of the series. What should of been a sequel to the amazing MI2 and had the perfect platform on which to continue the legacy to further sucess. Turned out to be nothing more than Guybrush changing from Pirate to Pansy with Dragons Lair graphics.

You are obviously one of the casual gamers you talk about who picked up MI4 as their first game in the series and really enjoy it.

Because you said this

They you were referring to MI1, MI2 may have been that popular, but it was like 7 years ago, a lot changes in the gaming market in that amount of time.

If you were a hardcore Monkeys Island fan like myself who was around when they were first released on the Amiga 500, 600 you would also realise Monkeys Island 1 and 2 are a lot older than 7 years.

If you read correctly what I actually said is Monkeys Island 1 and 2 are the most successful games in the series and have won many awards, and they managed to stay in the top 10 of the PC and Amiga 600 charts from when they were first released back in 1990 and 1991 for over 7 years from that date now thatís successful, and no game has managed that before.

MI1 is 14 years old and MI2 is 13 years old.

Next question Yes Monkeys Island 3 and 4 where very good but In comparison what did Monkeys Island 3 and 4 achieve.

Did they stay in the charts for over 7 years from release and did they pick up loads of awards. Why does MI1 and MI2 still sell more copys than MI3 and MI4. Why do we still talk about MI1, MI2 more than MI3, MI4, and why do we keep playing MI1, MI2 more.

Strasse
06-08-2004, 05:38 PM
New to this forum, but I'll add my two cents having played the first two monkey islands ages ago when they first came out.

A lot of people's fondness of Mi2 comes from the same source as mine, that is the wonderful, fond memories of playing the game many years ago. Those precious moments playing it are still unbeatable for me. It was a game that was utterly beautiful to look at, (a real step up from Mi2 in my mind), that had such a beautiful storyline. Matter of fact, over a decade since I played the first two, I'm looking to buy them again so I can enjoy once more the games that to me really defined what a good game should be.

More often than not sequels disappoint me, but I thought monkey island 2 was better in ever respect to monkey island 1 It surprised me immensely! It felt more piratey, more warm, and engrossing than any other game I've played to since (Including the last two installments of the MI series)

The ending was the cherry on the cake, an unconventional funny twist that was more memorable and witty than any "and they lived happily ever after"

Monkey Island 2 was the first and only gave I've ever actually had a dream about lol. (it was about the sawing the peg leg puzzle that had me stuck for like 2 weeks!). For me, Lucasarts could put voice overs and fresh 2d graphics on Mi2, stamp Mi5 on the cover, and I'd be camping outside the video game store to buy it at opening time. But some of the appeal was the rustic nature of the old graphics, and the pleasure of reading the text yourself. I just want more of what Mi2 was.

Skinkie
06-09-2004, 01:40 AM
Monkeys Island 3 was in 2D Painted by Bill Tiller.
If you have played Monkeys Island 3 you will realise there were 3D elements in it. I said that Monkeys Island 3, and 4 introduced elements of 3D. MI4 full 3D and MI3 for 1 example at the very begging your on a Pirate ship with Wally and pirates are coming across the water when you use the cannon to shoot the pirates out of the water its in 3D 3 dimensional.

The canon scene was done by layering 2D cells over each other. No 3D there. They did experiment with it slightly for the ship to ship combat part, but not even to the extent that a 3D card was required.


You are obviously one of the casual gamers you talk about who picked up MI4 as their first game in the series and really enjoy it.
Because you said this
They you were referring to MI1, MI2 may have been that popular, but it was like 7 years ago, a lot changes in the gaming market in that amount of time.
If you were a hardcore Monkeys Island fan like myself who was around when they were first released on the Amiga 500, 600 you would also realise Monkeys Island 1 and 2 are a lot older than 7 years.


You said that they were in the charts for 7 years. I did the math and that left 7 years after they left. Those were thus the years that I was refering to in the market change. By the way, I played MI 1 when it came out, and have stuck with the series ever since.


Next question Yes Monkeys Island 3 and 4 where very good but In comparison what did Monkeys Island 3 and 4 achieve.

Hmmm, both were critically acclaimed and won quite a few awards. Not to mention CMI was awesome.


Did they stay in the charts for over 7 years from release and did they pick up loads of awards. Why does MI1 and MI2 still sell more copys than MI3 and MI4. Why do we still talk about MI1, MI2 more than MI3, MI4, and why do we keep playing MI1, MI2 more.

I'd like to see some solid evidence that 1 & 2 are currently selling more than 3 & 4 as I find that very hard to believe. Also how do you know which ones people play more? I know that i personally play CMI way more often than any of the otehr games.

Strasse
06-09-2004, 08:00 AM
Since that's a direction Lucasarts is so big on these days, they should Make Mi5 as an MMORPG, and scrap the adventure game title.

Imagine that, massively multiplayer community online, you pick your own pirate profession, which starting isle, have loogie contests, insult battles, solve ultimate puzzles, have ship blockades, and roleplay your pirate with hundreds of others.

It's a sure fire winner!

Strasse
06-09-2004, 08:05 AM
Let me add:

There is a 90% chance at least that the first Monkey Island game you play ends up being your favourite of the series. Nostalgia has a lot to do with that.

Largo LaGrande
06-09-2004, 08:41 AM
Skinkie
The canon scene was done by layering 2D cells over each other. No 3D there. They did experiment with it slightly for the ship to ship combat part, but not even to the extent that a 3D card was required.

Largo
Correct tech info but you could have just said the word 3 dimensional its a lot shorter. Games donít necessarily need to use a 3D graphics cards just because they have a little bit of basic old school 3D graphics. Like In MI3, for the ship-to-ship combat part a basic computer will run MI3 just fine. A 3D graphics card just specialises in 3D graphics just like the Geforce FX has a talent for Special FX. If itís a game like MI4 in full 3D then obviously thatís what you need.

Skinkie
You said that they were in the charts for 7 years. I did the math and that left 7 years after they left. Those were thus the years that I was referring to in the market change. By the way, I played MI 1 when it came out, and have stuck with the series ever since.

Largo
I am not sure exactly what you are trying to say but

Fact Monkeys Island 1 and 2 are the most successful games in the series and have won many awards, and they managed to stay in the top 10 of the PC and Amiga 600 charts from when they were first released back in 1990 and 1991 for over 7 years from that date now thatís successful, and no game has managed that before.

Skinkie
Hmmm, both were critically acclaimed and won quite a few awards. Not to mention CMI was awesome.

Largo
Exactly Monkeys Island 3 and 4 achieved nothing In comparison to MI1 and MI2.

Skinkie you asked me 2 questions hereís the answers
I'd like to see some solid evidence that 1 & 2 are currently selling more than 3 & 4 as I find that very hard to believe.

Largo
ELSPA Chats are the Official top 10 and below charts for computer and video games all formats all genres. It is judged by which game has sold the most copies world wide on a week ending basis.

MI1, MI2 do and have sold more copies than MI3, MI4 it will be hard to find the Top 10 ELSPA charts for Amiga 500, 600 and Pc dating back from 1990 the release of MI1 and 1991 the release of MI2 for the 7 and more years on that MI1, MI2 were continually in the charts. In the years MI1, MI2 were in the charts, they were there for managing to keep on selling the required number of copies of MI1, MI2 and they continued to for over 7 years they reined.

That takes a lot of doing to stay in the sales charts for that long you have to sell a lot of games to maintain it. MI3, MI4 didnít stay in the Top ten ELSPA charts for that long they were in the charts for a couple of months. Which means MI1, MI2 have sold more copies than MI3, MI4.

I still have every Amiga, Sega, Nintendo, 3DO and CVG magazine there every was from Issue 1 to finish. Thatís the entire history of video games from the past. I could quote pages, articles over and over again for proof but itís easier for you to ask the rest of the knowledgeable Monkeys Island fans if they were around back then they will tell you it happened. Better still You yourself as a true Hardcore Fan of Monkeys Island should know if you were around back then.

Skinkie
Also how do you know which ones people play more? I know that I personally play CMI way more often than any of the other games.

Largo
If you compare which games have sold more and had the most success you can measure which game is the most popular in which that means MI1, MI2 win.

If that doesnít convince you read the majority of this forum or my mate Strasse above they all talk about how good MI1, MI2 are in comparison.

MI1, MI2 are referred to as Classics. MI3 not a Classic MI4 not a Classic. The reason Ron Gilbert Left Lucasarts after completing MI1, MI2 he was the creator of Monkeys Island he wrote it he was spine of all MI games he made them magical You take away Ron Gilbert the spine and then the Magic, Sucess and history stops being made thatís why MI3, MI4 are not half as good.

Largo LaGrande
06-09-2004, 09:45 AM
I must say that I also would be happy if Lucasarts could put voice overs and fresh 2D graphics on MI1, MI2, stamp MI5 on the cover they could call it a special Edition. I would be first in queue to be camping outside the video game store to buy it at opening time.

I feel the appeal was the old 2D graphics MI1, MI2 are a well know book "The Memoirs of Guybrush Threepwood,
The Monkey Island Years". I donít like books and donít like reading at all. But MI1, MI2 was a game as well as the story the book is base on. I had great pleasure reading the text that appears at the same time as playing it was like the film the Never Ending story, you forget your playing a game and I felt I was actually in monkeys Island.

When played MI2 for the first time I am not Joking when I say that Monkey Island 2 was the first and only game I've also ever actually had a dream about many dreams. It wasnít about the sawing the peg leg off.

One dream was about Wally who I had left all alone in his Choreography shop helpless and blind, because I had stolen his Monocle and given to captain Dread as a replacement good look charm so I can charter his ship.

After I completed it and watched the ending of how it was all a Monkeys Island ride and Lechuck was Chucky my brother it played on my mind for weeks I was dreaming about living in Woodtick and I was Guybrush.

Monkeys Island plays with your head if you play it too much no game managed to do that to me since.

Your correct when you say that the first Monkey Island game you play ends up being your favourite of the series. Nostalgia has a lot to do with that.

I like Both MI1 and MI2 but i think the reason why they are yours, mine and the majorities favourites in the series is because Ron Gilbet the creator of Monkeys Island made them.

He left Lucasarts after finishing MI2 he was the spine of Monkeys Island games. He made them magical. Ever since he left Lucasarts the sequels to MI2 have failed to be half as good as MI1, MI2. Lucasarts need to get back Ron Gilbet to create Monkeys Island games the way they should be after all he created it.

If you are planning on getting them again I would buy the Monkeys Island the bounty pack its MI1, MI2, MI3 for £20.00 I have it its great.

You probably already know but just in case. For MI2 if you have windows XP the sound doesnít work correctly go here http://quick.mixnmojo.com/ and download Scumm VM quick and easy to fix it. It also lets you have the old Amiga 600 music instead of the pc versions. I have had MI2 for PC for ages and I refused to play MI2 without sound because its the sound that makes it so atmospheric. I only just got MI2 working correctly with sound a few days ago with the Scumm VM and it was like i had never been away I still rembered the music.

When you first start playing MI2 you walk across the bridge and Largo takes all your money and hangs you by your legs over the green water but if you donít go across the bridge and try to walk in the opposite direction he comes from the right of the screen and says something different but still robs you I forgot all about that thereís always something new when you play it its fantastic.

I like your Idea of a Online Monkeys Island World that would be amazing as long as they also include the MI2 style Guybrush Threepwood to play as a Character and include the more detailed version of LeChuck from MI2 then it would awsome. As long as they dont charge a monthly fee like Starwars galaxies.

Although I would still like to see them release a special Edition of MI1, MI2.

Hereís my idea
I would like to see them remake MI1 and MI2 in Full 2D but with Photo realistic Characters Photo realistic Scenery everything also added Voice overs and upgraded Music. It would be awesomely breathtaking and the ultimate tribute to the fans that still play them like ourselves and the genius Monkeys Island Creator Ron Gilbert.

Strasse
06-09-2004, 12:21 PM
First of all I gotta say, Largo you're my main man!
If I'm ever by your parts I owe you a beer and a chat! Alright, I have no idea where you live, but the offer stands :)

I completely agree with you, the first two games really played like a novel that you were completely and personally engrossed in. It had a lot to do with the fantastic storyline, but in the end it was a combined mixture of all the games' factors that just seemed to come together just right. The music, the 2d graphics, the way Guybrush looked and the characters were written, even the colors that were used made the whole thing a seamless experience.

To be honest, if I think back to monkey islands 1/2, it's almost as if they were both books that I read or long cartoons I saw (they took me aaaages to complete, I was never very good at games lol) or, and frighteningly honestly, wether they were an actual event that I lived through, a memory that got blurred into a 2d adventure by the passage of time. Now, the newer games, not saying they were bad, I actually enjoyed them a lot, but they didn't have that special effect on me at all.
It could be due to the fact that I was just a kid when Mi1/2 came out, and nostalgia is responsible for warming up the old arteries, but something is undeniably special about those first two games.

When played MI2 for the first time I am not Joking when I say that Monkey Island 2 was the first and only game I've also ever actually had a dream about many dreams.
So I'm not the only one!! Phew! The other puzzle that really made me toss and turn at night was the telescope in the statue, that cabin took me almost a month to figure out lol.

I actually had no idea that Ron Gilbert left after monkey island 2. I wonder what he's up to now, I guess it's time to look him up. The man is a genius, and I have to add, he really shaped my definiton of 'funny' for a great deal of my young life lol (As sad as that sounds)

Thanks a bundle for that link! Can't thank ya enough. I have a very wonderful friend of mine ordering me the bundle pack as we speak from the USA, and that sound patch will come in very handy.

I agree that while I'd love a monkey island MMORPG, my heart longs for more of that same magic that I found in Mi1 and 2. And as you said, the ideal source of that would be an updated remake of the originals, maybe with speech, fresh graphics (but true to the old style). Heck, if they really wanted to put a new spin on things they could add alternative endings or something, but I digress.

I think that the likelyhood of all this happening is sadly very slim, unless some devotees gets the licensing rights to remake the entire thing with better graphics, I fear the series will remain dormant for a long time.
What we can also hope for in the future is that the "retro remake" trend we are seeing in the console world these days (IE the old atari/sinclair games being totally redone like Gauntlet) completely catches on until even our beloved games get some attention. After all, they did port the most recent MI title to the PS/2, why not the older ones too dangit!? I admit though, I'd much prefer playing Mi1 and 2 on the PC and not the playstation. But that's just me.

I take my hat off to ya Largo mate, we think very much alike and I agree with everything you said 110%

Largo LaGrande
06-09-2004, 12:59 PM
Cool Thanks.

I like the idea of remaking MI1, MI2 very much and your idea of adding alternate endings to them sound an excellent idea. Maybe they could add extra puzzles to the game too. Also I wonder if they will ever release the directors cut of the game every game has one.

If they actually act on what we say they will get back the signature of Ron Gilbert and signed him up make him create the proper sequel to MI2 the real MI3 in the way he was going to make it. And make him continue to create all the MI games onwards.

And Lucasarts in a true Monkeys Island round about way could announce that the MI3 and MI4 created by Lucasarts were a dream we had and not the real games. I think it would be one of the catchiest Gimmicks in Video games history for a games company to announce that the previous 2 games were a dream.

If they did it that it would be amazing but some how I donít think Lucasarts care about Monkeys Island as long as it makes money and get a good review there happy. Its not the way that Ron Gilbert would of allowed it to be.

To me it sounds just like what happened to the poor Russian man that created Tetris for Nintendo. He was a programmer that created puzzle games for Nintendo working in poor conditions in Russia on very little money he created Tetris they released it sold millions and launched the Gameboy he created a few sequels. And then one day Microsoft poached him to make games for them. They hauled him and his family to America they bought him a house put him on a huge high salary in an excellent office. But In his contract with Nintendo it said they hold all the rights to Tetris he lost it and got no money from it.

Just like Lucasarts hold the rights to Monkeys Island.

Lets hope Ron Gilbert returns to Lucasarts or better he buys the rights to Monkeys Island.

Captain Gonzo
06-24-2004, 09:15 AM
Nostalgia does have a lot to do with it, but when I replay Monkey Island 2 I get a lot more out of it, it has the best (and probably the most) jokes, with every opportunity for humour explored, right down to the animation. It's also my favourite 'look' of the four games (shocking I know but I still like the retro but gorgeous feel of it).

It expands beautifully on the first game's world, never rehashes anything, and is structured just wonderfully.

When I first played it I was so excited when Part II opened with Guybrush on the back of Dread's ship, and you could move between three islands at will! It was like an epiphany for me, realising how great games could be. That freedom, but a very well-designed freedom in which everything linked together tightly, made it a joyous experience.

And then you have the last stretch of the game which ratchets up the tension like a great film or novel can. I've always thought that Monkey Islands (and later stuff like Full Throttle and Grim Fandango) did an amazing job of being quite dramatic and compelling in story but having a really rich sense of humour also. You're not just playing for the jokes, because MI2 has this wonderful story running through it.

When I first played it as a youngster, my heart was pounding when Guybrush discovered Wally's office empty, with LeChuck's message scrawled into the desk. I'd got the map, and as well as the nice 'Oh, so THAT's where this story's going now' twist feeling, it was very dramatic and I had to know what happened next.

Finally - the music! I think the MIDI score is not only the best Monkey Island score, but the best game music ever. The team on that game did a fantastic job with dramatic cues (e.g. discovering Wally's been kidnapped), ambient stuff (e.g. all the map music, Woodtick, the opening campfire theme) and very catchy event music (e.g. the dive for the Sea Monkey). I just think it works so well for the game, and I can actually listen to it separately and really enjoy that, which probably isn't true of many game scores.

Largo LaGrande
06-24-2004, 01:22 PM
Captain Gonzo your Absolutely correct your another Veteran Gamer like myself a true fan of Monkeys Island who also loved the Amiga years. GamesMaster and Bad Influence on a thursday the days of Amiga Wild the wierd and the wicked pack the or just an Amiga 500, or a regular Amiga 600. The games felt so much more special when they used to be in the glossy cardboard boxes now games come in cheap DVD or CD rom cases.

MI1 and in-particularly MI2 are the best in the series there my most favourite games to especially my most favourite MI2 no other games in the series for me personally have manage to be better or more enjoyable. I love to just listen to it alone like yourself. I often just walk around Woodtick in the game its my favourite location and I just like the sense of believing I am actually there its so atmospheric.

The era of 2D story games was the most enjoyable and successful eras for me there were so many good story games back then. Monkeys Island 1 and 2, Indiana Jones And The Fate of Atlantis, Hook, The Curse of Enchantia, The Legend of Kyrandia, Maniac Mansion, Dark Seed 2, The Dig, ect.

I would hope one day Monkeys Island Creator Ron Gilbert gets back with Lucasarts to create Monkeys Island games the way he made the first 2. Because the ones lucasarts made on their own donít come close. I most want to have a new MI game in full 2D the 2D graphics seen in MI1, MI2 or even better Ron Gilbert return to make the original 2D MI3 the sequel that we never got, because Lucasarts MI3 was not the real sequel in my opinion. The real ideas for the sequel to MI2 and the entire original Monkeys Islands are in Ron Gilbertís head and they left with him.

Monkeys Island 5 should definitely be point and click 2D MI2 style. 2D story games look much more detailed and itís much more enjoyable to play story games that side scroll.

I would also like to see them remake MI1 and MI2 in Full 2D but with Photo realistic Characters, Photo realistic Scenery everything also added Voice-overs and upgraded Music. It would be awesomely breathtaking and the ultimate tribute to the fans that still play them like ourselves and the genius Monkeys Island Creator Ron Gilbert. They could call it a special Edition it could come with the original Monkeys Island 2 Code Wheel included, I would definitely buy it.

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Kefky
06-28-2004, 07:30 PM
Man, this makes me sick... Why must my beloved lucasarts be made up of stupid, mindless selfish purist fanboys? When you come down to it, this is pretty much why the company's pretty much turned into ****... I may be a veteran lucasarts player, but I sure as hell don't belong to your categoy.

Oh, and Mr. LaGrande your english sure is awful for a person who's collected every single gaming magazine in excistence. You could have at least gotten the name of this series that you love so much right...

Largo LaGrande
06-29-2004, 11:30 AM
Kefky So you got that job as janitor, after all. Your hemorrhoids are flaring up again, eh? Turn of your computer and go to sleep.


:monkey4: :monkey4: :monkey4: :sweating: