View Full Version : mirror_surface problem

04-12-2004, 11:18 AM
I made a water-shader with a mirror surface on it.
The problem is, when i use a skyportal, the water doesnt reflective anymore but i can see the skyportal through the water:confused:

Here a pic, for people who dont understand my bad english:D

04-24-2004, 04:17 PM
Lol... either you have now a PERFECT mirror... or your shader is simply somehow wrong... would you mind posting it here?

I would add some alpha blended water texture so you can see the water surface at least a bit.