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Rivahl
06-22-2004, 03:58 AM
At least I think it's shaders. As you can tell, I'm new. X_X;

Anyway, I'm working on a bigger project (of which my recent Malak Retexture (http://www.lotrrpg.com/kotor/malak_retexture.rar) is a part of), and I'm trying to reskin the Jedi Malak texture (N_JediMalek01.tpc), but I've encountered a problem.

I'm trying to make certain parts of his clothing shine. But, I've hit a roadblock-- instead of shining, he's simply becoming transparent in some parts. ... It looks silly. I was wondering how I could make it so that the baremetal shader (or whatever it is) appears in place of his transparency?

Thanks!

-Riv.

Nodakrattler
06-22-2004, 08:13 AM
I think you would need to edit the apperance.2da file and change the envmaptexture field to CM_baremetal. I know this is what was done for svosh's Bastilla clothes so I'm guessing that it should fix your problem.

Rivahl
06-22-2004, 01:00 PM
That did it. Thanks, Nodakrattler. :)

-Riv.