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View Full Version : Standalone Player Model Scaling MOD


VonCrappre
07-05-2004, 11:03 PM
Could somone steer me in the right direction on how to make a Standalone Player Model Scaling MOD? (This is coding isnt it?)Where would I start with something like this? I really think it would be interesting to make a Standalone Player Model Scaling MOD that includes multiplayer scaling of both Player and Npc character models. I am not a coder but I do pretty good when it comes to experimenting with .Dats, .Sabs, Config files, etc. etc. Would this be something I could accomplish with experimentation through .Dats, .Sabs, .Cfgs, etc.? I am totally willing to try to make a Standalone Player Model Scaling MOD that would be capable of tranplantation into most mods, at least the ones that do not inherantly include it... thanks!

Slider744
07-06-2004, 05:21 PM
you can scale easily NPC in their config files

for the MP models , you have to code it in C programming language

for example in JA+ mod this model scale is enable
and the server will read scale factors in a config file and then know how he has to decrease or incread the model scale size

search for modelscale and imodelscale key words in the SDK