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View Full Version : My new Map - "noname"


Ice Dyn4stY™
07-12-2004, 01:04 PM
Yesterday I had (Since long time again O_o) a idea for mapping and I've begun with doing it...now I'm having one room (Ca. 5% of the whole map) finished (Textures aren't final yet) and I ask you for your opinion - please tell me, what isn't good and probably what's good :D

http://mitglied.lycos.de/icedyn4sty/Screens/screen1.jpg
http://mitglied.lycos.de/icedyn4sty/Screens/screen2.jpg
http://mitglied.lycos.de/icedyn4sty/Screens/screen3.jpg
http://mitglied.lycos.de/icedyn4sty/Screens/screen4.jpg
http://mitglied.lycos.de/icedyn4sty/Screens/screen5.jpg

wedge2211
07-12-2004, 07:52 PM
It looks like a good solid start, but its kinda lackluster. On a basic mapping level, there's not enough detail towards the edges of the room--try roughing up the walls a little, at the very least use the clipper to cut out some of the stone blocks and push them in or out a little from the wall proper. The texture on the walkway rails also needs a bit of work.

More seriously, though, the "ancient stone temple" has the problem of being a type of map that has been done many times already. You need something to make your map really unique and memorable.

Ice Dyn4stY™
07-13-2004, 11:01 AM
Thanks for your propositions, but it was just an idea, I had in the evening and rearealizated in 3/4 hours ;)

shukrallah
07-13-2004, 10:06 PM
I like it :D

The idea may have been used a lot, but still, its a good idea, and well.. how many people make it look good :D

Some kind of scripted event would give it a good edge, that would make it really unique :D

Excellant start though, even if you released it as it is right now, its still a good map (at least, as the screenshots show)

try roughing up the walls a little, at the very least use the clipper to cut out some of the stone blocks and push them in or out a little from the wall proper.

That would look nice on the walkway too. :D

Ice Dyn4stY™
07-14-2004, 10:09 AM
Some new Shots, with a new lava-shader, and some new textures/details - I'm working on a new version with a new shader - I'll show it when I finish it ^^

http://mitglied.lycos.de/icedyn4sty/Screens/screen6.jpg
http://mitglied.lycos.de/icedyn4sty/Screens/screen7.jpg
http://mitglied.lycos.de/icedyn4sty/Screens/screen8.jpg

Andur_Sunrider
07-14-2004, 12:56 PM
Lookin very nice. It may be over used, however it still looks good. I would suggest expanding the level. Theres an old JK level called, castle of fire, I believe. Its basically a little castle that has lava throughout it. Perhaps expand on this level and make it into a similar level. Just an idea though, cant wait to see the finished product.