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yangyan
07-16-2004, 07:18 AM
I found this on the star wars databank and it showed a picture of a real person.

Kyle Katarn was an elite Rebel agent entrusted with some of the most crucial missions of the Rebel Alliance. It was Katarn that single-handedly infiltrated an Imperial installation on Danuta, securing the technical plans of the Empire's Death Star battle station.
A former Imperial, Katarn was born on the Sullustan colony moon of Sulon, living a simple existence as a farmer with his father Morgan. Unaware of his father's Rebel sympathies, Kyle joined the Imperial Academy at Carida. He was indoctrinated and became a decorated Imperial trooper.

While in the Academy, Kyle's father was killed. Official records indicated that the elder Katarn had been murdered by Rebel dissidents. Kyle learned the truth, however, from a Rebel agent named Jan Ors. His father was killed by the Empire for treason. Disgusted with the institution he had joined, Kyle discarded his badges and merits, and cast away his Imperial trappings. He resolved to join the Rebellion.

Kyle became a highly capable and recommended Rebel agent, vouched for by the respected Jan Ors. Kyle drew the attention of no less than Mon Mothma, leader of the Alliance. She entrusted Katarn with that fateful mission to Danuta, and after the Battle of Yavin, Katarn was instrumental in quelling the threat of the Imperial dark trooper project.

Returning to Sulon, Kyle learned that his father had been aiding a refugee effort on the barren world of Ruusan. Morgan had discovered ancient ruins on Ruusan pointing the way to the Valley of the Jedi, the fabled battleground between the ancient Jedi and Sith. The Valley represented a great focal point of energy that if exploited could turn the tide in the perpetual battle between light and dark. Kyle knew that the location of the Valley should never fall into Imperial hands.

Others were already on the path to discovering the Valley, however. The Dark Jedi Jerec and his six henchmen, Gorc, Pic, Maw, Sariss, Boc and Yun, were determined to seize the nexus of power. One by one, Katarn defeated them, though in his aggressive strikes, he came dangerously close to succumbing to the dark side of the Force.

Deep in the Valley of the Jedi, Kyle confronted Jerec, the very man who had killed Morgan Katarn. The two did battle, and when Kyle slew Jerec, he fulfilled an ancient prophecy. The spirits of long-dead Jedi, trapped in the Valley for a thousand years, were finally freed. With this energy unleashed, the Valley of the Jedi's worth as a weapon was effectively eliminated.

Long used to operating independently, Katarn at first refused Luke Skywalker's offer to become a Jedi apprentice. Instead, he continued to serve the Alliance, now the New Republic, on many important missions. After a troubling run-in with the dark side on the forgotten Sith world of Dromund Kaas, Katarn conceded that he would benefit from Skywalker's tutelage, and joined the Jedi Master's fledgling Jedi academy.

Kyle is human male with rugged good looks and an athletic build. He brandishes a green-bladed lightsaber, though he has been known to have access to a veritable arsenal of personal weaponry. He often travels with Jan Ors aboard the battered starship, the Moldy Crow.

Sabretooth
07-16-2004, 07:22 AM
All that happened in the earlier JKs, methinks. And that picture is a painting or a 3D image, methinks again. And finally methinks, that me can think.

yangyan
07-16-2004, 07:26 AM
no actually its a real human

like han solo and anakin and stuff, a real human

im gonna check if i can find the site

yangyan
07-16-2004, 07:28 AM
ahh found it, and i assure you this is not a 3d model

http://www.starwars.com/databank/character/kylekatarn/eu.html

BawBag™
07-16-2004, 07:43 AM
Those pics are from cut-scenes in Jedi Knight Dark Forces 2.

That game used real actors in scenes. Seems it was al the rage back then, with the likes of command and conquer etc.
;)

Sabretooth
07-16-2004, 07:43 AM
Of course I've seen that place. I don't say stuff without seeing it! There's a similar picture on the JK forums also, you'll see.

txa1265
07-16-2004, 08:45 AM
Besides which, there were three books made from the Dark Forces / Jedi Knight games. Very good stuff.

Don't forget that Kyle started in Dark Forces.

Mike

Zappa_0
07-16-2004, 10:17 AM
Dark Forces and Jedi Knight Dark Forces II was comic books and novels way before the game came out. All the cut scenes in JK Df2 where filmed in real life. I wish they would start doing it again with the series. Most people around here came from the JK/MotS era of games.

legameboy
07-16-2004, 10:20 AM
I wish I could play JK: DF2.

I came in late, when JKII was released.

Would JK: DF2 work on Windows XP? :p

RoxStar
07-16-2004, 10:26 AM
If you can right click your icons :xp:

txa1265
07-16-2004, 10:50 AM
Originally posted by legameboy
I wish I could play JK: DF2.

I came in late, when JKII was released.

Would JK: DF2 work on Windows XP? :p JK and MotS work great, and have pretty modest requirements. My 'work supplied' ultra-portable has JK & MotS installed, you just have to shortcut directly to the game executable.

I have three pieces for you on JK & MotS:
- Buy them.
- Play them.
- Love them.

Mike

Sabretooth
07-16-2004, 10:54 AM
Originally posted by txa1265
I have three pieces for you on JK & MotS:
- Buy them. (If you can find them)
- Play them. (If you can support them)
- Love them. (If you hate JKA)

Mike

Fixed :)

Black Knight of Keno
07-16-2004, 11:51 AM
As Jedi Knight: Dark Forces 2 held every cut-scene with real actors, as it was the big hit and the Lucasart's had placed big sum of money into making it. It Was made with an idea, that either the game and cut-scenes ruled, the game ruled or the cut-scenes ruled. And if you didn't buy it, you hated yourself for it. It was obvious that it would have a sequel.
As MotS was made with a little higher sum of money, it was allso made better to play, a little harder as the AI had an upgrade and so it allso had to have some minor people. At this, Lucasarts was in a thight place. It propably had a crushive dead-line and so they hadn't time for real cut-scenes, and so they just animated them and put some voice actors.
I don't know what's the other JK-games are, but still...

I know, I know, I got away from the topic, but I don't care...

Have fun(Trying to think what I meant)

txa1265
07-16-2004, 01:30 PM
Originally posted by sabretooth
Fixed :) *AHEM*

Don't f*ck with my quote ;)

You *should* be able to find them, and there are few problems playing them on just about any modern system (I've installed them on ~8 computers over the last several years)

As for the reference to one of my favorite all-time games, Jedi Academy ... leave it alone. I like JKII and JA *better* than JK/MotS based primarily on gameplay and the integration of the lightsaber and Jedi life into the story.

Mike

Zappa_0
07-16-2004, 02:38 PM
Ahem... History of the Jedi Knight Series


Dark Forces


Dark Forces II Jedi Knight


Mysteries of the Sith


Jedi Outcast


Jedi Academy


There has been a great change from DF to JA. I personally love all the titles especially JK and MotS, cause thats where I started out. Ah the golden days of the past. Looking back I would never would have guess what all that we can do now in Outcast and Academy. I hope the series continues to grow.

yangyan
07-16-2004, 08:16 PM
i cant be bothered doing a quote, but what the heck is the point of using real actors? like the background would be all different
i wish i played dark forces, any ideas where to download :)

Darth Homer
07-16-2004, 08:41 PM
Well, they set up the story first, shot the cut scenes & then incorporated whatever backgrounds there were from the cut scenes into the area you were in just before the cut scene starts...simple really

Rad Blackrose
07-16-2004, 08:42 PM
Jedi Knight was re-released a while back, but they didn't package it with MotS... A shame.

TiE23
07-16-2004, 08:43 PM
Dark Forces was my first real game. I was like 5 and I was playing it
----------------------------
1995:

I still remember the cheat codes:
Invincible: LA IMLAME (Took me a long time to fiqure out what it meant :p)
Fast Shooting: LA POSTAL

Well, those are the one I still remember.
Damn, I wish I still had my strategey guide
:D
-----------------------------
1997:

I got Jedi Knight in '97, It was the first game I "wanted" :p
------------------------------
1998:

Didn't get MotS
------------------------------

2002:

Preordered JK2, played it for along time. but when I got a new comp, the disc was to beat up, and I couldn't install it.
------------------------------

Late Winter 2003:

I have no idea why Im still at the forums. So I leave cause of my slow internet
------------------------------

Summer 2003:

JA releases, wasn't interested cause I heard it didn't have much to do with Kyle Katarn (Come back to post a few)
-------------------------------

Fall 2003:

I move, get cable, reach 1000 posts.
-------------------------------

Today:

I got 1700+ posts now :D
I liked the Dark Forces/Jedi Knight series cause my name is Kyle, too. :D

TiE

Black Knight of Keno
07-17-2004, 04:43 AM
Originally posted by yangyan
i cant be bothered doing a quote, but what the heck is the point of using real actors?

Because it's Lucasarts? :D

Have fun

topshot
07-17-2004, 10:38 AM
Well, I believe I was 9 when I first received DF as a christmas gift. It didn't really catch my attention, but yeah, it was good. A little bit challenging, but it's definitely worth the money. I can remember a couple of the codes, as well, such as LA REDLITE and LA POGO.

When DF2: Jedi Knight came out...........now that's when the series caught my eye! :cool:

Good times, they were......

Astrotoy7
07-17-2004, 10:51 AM
he he ...funny that dudes on a jediknight forum dont even know about JKI and MotS.... :p

anyways, I had great times back then, and the cutscenes were awesome.... in MoTs you get to play as Mara Jade ! :)

I have a bit of trouble playing them now, nothing to do with compatibility, just interest, but they run in xp fine :D (even without having to invoke 'compatibility mode')


Have fun !

toms
07-20-2004, 11:57 AM
Originally posted by yangyan
i cant be bothered doing a quote, but what the heck is the point of using real actors? like the background would be all different
i wish i played dark forces, any ideas where to download :)

i do worry about the kids of today... sigh. :rolleyes:
Maybe i can explain it, hmm, lets see...

In the OLD DAYS when computers were beige and had these strange slots in the front for things called "floppy disks" (even though they weren't floppy, but that is in the prequel) computer graphics were less advanced than they are today.

While the ancient gamers of this time could understand these primitive graphics in terms of gameplay, it was hard to convey stories, characterisation, emotion and so on with avatars made of only a few polygons and pixels. This meant that ALMOST ALL GAMES used cutscenes that were not rendered with the ingame graphics engine!! *gasps from baby ewoks and tiny yangyan*

Many games didn't bother with cutscenes at all (doom, quake), some had text that explained the story(warcraft 2), others used more abstract drawn and cartoon style static images (SotE), the most advanced games used some newfangled technology called "video" and real actors (DF2:JK, C&C) combined with pre-rendered cgi.

It was a dark time, before the GeForce came....
-----
Anyways, the cut scenes in the original JK were filmed because the characters were too low poly to properly tell the story. On the whole the cutscenes were pretty good and pretty well acted, the cgi was pretty good, and the story was much better told than the minimal-to-none-existant story told by a few teethy heads in JK2:JO.
In the odd place there were limitations though, mainly the head of the alien in the first scene, who didn't move the lips on his rubber mask. I only noticed it the third time round though.

JK is an all time classic game, that is IMHO (sorry txa1265:D ) leagues ahead of JO (never got around to picking up JA as JO put me off the whole thing). The story is much better, much more involving. The graphics may be simpler, but they capture the scale and feel of the universe better, the advancement and choice of destinies is much more fun, the weapons are much more varied and interesting. Multiplayer isn't as polished though, but then that wasn't as big a thing back in the old days...:D

They actually used in game cutscenes for the MotS expansion pack (we used to get those from lucasarts back then, infact lucasarts actually had a good reputation back then, as did SW games in general). In some ways it kept you in the action more, but the engine was so limited that they couldn't really tell the story, and it was basically just a few low poly models waying their arms around.

So no, it wasn't a tv series.... although there was a SW tv series back then which followed the adventures of han solo before he left the imerial navy. really. :D :rolleyes:

MuRaSaMuNe
07-20-2004, 12:15 PM
JK1 was sweet. Instead of not having your saber up meaning your passive, there would be idiots running around going "FISTS = PEACE!!" but I saw em as free kills ;) . I was the grip-whore everyone hated.

Jans actress was so fine ooooo baby.

txa1265
07-20-2004, 12:17 PM
Originally posted by toms
JK is an all time classic game, No argument there ... JK *IS* an all-time classic. It also came out >4 years before JKII. So there are natural advancements in technology and gameplay. I love JK, and its' cutscenes.

Mike

acdcfanbill
07-20-2004, 08:10 PM
if it wastn for JK, im sure there wouldnt have been near this many ppl playing jk2/ja :) it hooked a lot of people on full force gaming, and well, someways still hasnt been lived up to :)

Cheech Marin
07-20-2004, 08:35 PM
JK/MotS is definitely a classic. I recently re-installed it on the newer PC and started playing the game again for some reason. I also have a massive databank of custom user-made levels for JK/MotS on the old computer. :D

toms
07-21-2004, 09:27 AM
i just re-read that post and realised i came off as kind of jaded... i think i might be.:(

txa1265
07-21-2004, 10:43 AM
Originally posted by toms
i just re-read that post and realised i came off as kind of jaded... i think i might be.:( Hmmm ... I thought you said what you meant, and meant what you said. You were clear and concise, made a point you believe in and are consistent about. I respect all that.

Heck, it would be a boring world if we all agreed on everything. As I say - let's agree to disagree without being disagreeable. The discussion is half the fun. I consider myself quite a FPS fan, but neither Half-Life or Halo are in my top 10 ... make that 15 ... maybe 20 ... games ever. Some would say that makes me a FPS moron. Oh well, I know what I like.

Mike

Alegis
07-21-2004, 12:13 PM
the only thing i remember from that game is some guy you duel..and he stands up for you later...somefight on a star destroyer, and an annoying, jumping, pink twilek with 2 sabers

the movies were kewl. Maybe cheaper for LEC to make at that time :)

toms
07-22-2004, 07:51 AM
nah... i'm just kind of jaded about the current state of computer games in general... lately i just don't seem to be finding any that are making me go "wow" like they used to. There are some good ones out there, but not much new...

MuRaSaMuNe
07-22-2004, 02:02 PM
Originally posted by Alegis Gensan
the only thing i remember from that game is some guy you duel..and he stands up for you later...somefight on a star destroyer, and an annoying, jumping, pink twilek with 2 sabers


YUn and boc. Boc was so very annoying, it was fun killing him though.

I loved the Barons Hed level, so many civilians to slaughter

:D

Doomie
07-22-2004, 02:44 PM
Yun wasn't in the stardestroyer, those were Gorc and Pic... And it wasn't a stardestroyer either but whatever...

Sabretooth
07-23-2004, 06:24 AM
How were the graphics of da old games? That's what I wanna know!

toms
07-23-2004, 09:28 AM
I'd post some screenshots, but it looks really bad in screenshots these days... however if you actually play it then the graphics are definately still good enough to immerse you in the game... which is all that is needed.

Some of the boss battles were a bit annoying, which i would say was mainly down to the AI. The ai was really the only flaw in the whole thing, although it didn't matter as much with the stormies...

I'd still rate the level design of a few of the JK/MotS levels as the best level design ever. Huge open levels, big drops and 10 storey turbolifts. But best of all were the great environmental puzzles. Manipulating huge crates around levels, turning off force fields and riding anti-grave crates, cutting through grills etc...

Doomie
07-23-2004, 09:30 AM
Yeah, i remember the lift in JK, the really huge one, that took you to the top of the valley of the jedi. It went really fast, and you overlooked the entire imperial installation there. you could see so immensely far... that was a brilliant part of the game.

acdcfanbill
07-23-2004, 07:07 PM
you should really get teh game, its defently worth the 10 bucks or whatever it costs on teh cheapy racks. you can find lots of usermade screenshot stuff at www.massassi.net you will find that JK and JK editing are in full force still :)