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Hiroki
08-18-2004, 09:08 PM
I had a thought. I wonder if they are going to add any major battles to KOTOR II? As they did in NWN: HoTU. Where you fought off( Or helped out ) the advancing Drow army that was trying to overrun a resistance camp. You lead troups, positioned them, tell them when to attack and such. You where even able to round up allies before the battle started.

I would find something like this to be very fun myself. I would really enjoy such an area in the game. What do you guys think?

FiEND_138
08-18-2004, 09:46 PM
Never played any NWN, but that idea sounds like it would be extremely fun. By the sound of it, with the strategics involved, something like that would be my favorite area. Neat idea Hiroki.

Achilles
08-18-2004, 10:28 PM
I'm not sure how I would feel about something like that. I doesn't seem very consistent with the whole "avoid bounty hunters, assassins, and Dark Jedi while trying to survive" theme that I think this game is going to be about.

Don't get me wrong, they might do something like that and do it well, but I wouldn't expect it.

lukeiamyourdad
08-18-2004, 11:44 PM
Actually, I was expecting it more with KOTOR1. I mean, it was a WAR and would have been wicked fun, all those people fighting...ooo...

Now it's people hunting you. Maybe KOTOR 3.

RedHawke
08-19-2004, 03:57 AM
^^^^
I have to agree with Achillies and lukeiamyourdad, it seems from everything we hear about KOTOR:TSL that you are going to be the hunted through most of the game, and possibly, although only a slight chance, the hunter toward the end.

But Hiroki your idea sounds very KOTOR 3, you gotta end a good Star Wars Trilogy with a big battle! :D

Prime
08-19-2004, 09:59 AM
The end of KOTOR was a big battle.

Hiroki
08-19-2004, 01:26 PM
But you didn't get to control it, Prime.

Achilles
08-19-2004, 01:45 PM
Originally posted by Hiroki
But you didn't get to control it, Prime.

You don't but I don't see how Bioware could have implemented anything close to what you're proposing without creating serious deadspots in the storyline.

Again, KotOR just doesn't seem like that kind of RPG.

Hiroki
08-19-2004, 06:53 PM
Well, I don't need to tell you that they SHOULD have done it in KOTOR 1. Revan was suppose to be a great tactician, and military leader. We should have gotten the chance to play that role.

Achilles
08-19-2004, 07:24 PM
Originally posted by Hiroki
Well, I don't need to tell you that they SHOULD have done it in KOTOR 1. Revan was suppose to be a great tactician, and military leader. We should have gotten the chance to play that role.

We'll just have to agree to disagree on that one :D

RedHawke
08-20-2004, 01:21 AM
Originally posted by Hiroki
Well, I don't need to tell you that they SHOULD have done it in KOTOR 1. Revan was suppose to be a great tactician, and military leader. We should have gotten the chance to play that role.

While I agree with you Hiroki that it would have been a cool feature.

The more I think about it, the more I figure that mass battles isn't going to be possible with the current KOTOR game engine. While NWN and KOTOR share the same basic game engine, KOTOR plays very differently than NWN, the graphics are far better, and it uses more system rescources, and all of this comes into play when you are doing a mass battle of any sort.

I just don't see that as possible, though I could be wrong. :)

Achilles
08-20-2004, 01:28 AM
Originally posted by RedHawke
While I agree with you Hiroki that it would have been a cool feature.

The more I think about it, the more I figure that mass battles isn't going to be possible with the current KOTOR game engine. While NWN and KOTOR share the same basic game engine, KOTOR plays very differently than NWN, the graphics are far better, and it uses more system rescources, and all of this comes into play when you are doing a mass battle of any sort.

I just don't see that as possible, though I could be wrong. :)

I personally don't see how they could do it and maintain the story line. This is an RPG/Adventure game, not an RPG/Strategy game. It's like adding a FPS plot to Donkey Kong.

Just my 2 cents.

RedHawke
08-20-2004, 01:43 AM
Originally posted by Achilles
I personally don't see how they could do it and maintain the story line. This is an RPG/Adventure game, not an RPG/Strategy game. It's like adding a FPS plot to Donkey Kong.

Just my 2 cents.

What?.. Oh I see Achillies... My Bad! :D Hiroki was talking about KOTOR and not KOTOR 3, I was actually agreeing that it would have been a cool feature in KOTOR 3... that'll teach me not to type it out correctly/coherently next time! :D

I agree Achillies KOTOR had no place for a mass battle part, not in the scope of the existing story, and it probably wouldn't have a place in KOTOR:TSL either. And as I said before I don't think it would be possible anyways because something like that would be very rescource intensive, and the Xbox wouldn't be able to run it, let alone low end PC's. :)

lukeiamyourdad
08-20-2004, 03:26 AM
I was just thinking about a huge battle sequence where you would be fighting. Nothing as extravagant as controlling units in it.
It would just be fighting masses of enemies on a battlefield along side allies.

FiEND_138
08-20-2004, 05:43 AM
^^ That would be sweet too. I was really expecting something like that on the star forge when you board & theres all the jedi. IMO, a lot better than all of them just standing there sayin 'we'll guard the exits'.

Morgan_Hearst
08-20-2004, 06:47 AM
AFAIK, the KOTOR engine is a modified Auroa engine as used in NWN. I know from experience on a NWN PW that large battles don't really work very well in the engine. It simply isn't designed to handle it.

Bioware's new game in development, Dragon Age, *is* designed to handle large battles, however, so we may see that yet in a future Star Wars RPG.

RedHawke
08-20-2004, 07:31 AM
Originally posted by Morgan_Hearst
AFAIK, the KOTOR engine is a modified Auroa engine as used in NWN. I know from experience on a NWN PW that large battles don't really work very well in the engine. It simply isn't designed to handle it.

Then it probably wouldn't be possible, with KOTOR's enhanced models and Graphics. Just as I suspected it would be. :D Besides a KOTOR with the mass battle option would have to run smoothly on the Xbox as well.

Thanks for confirming my suspicions Morgan_Hearst. :D

Hiroki
08-20-2004, 09:52 AM
Bah...they really need to leave the X-box in the dust...stop being held down by consoles.

Prime
08-20-2004, 10:40 AM
Originally posted by Hiroki
Well, I don't need to tell you that they SHOULD have done it in KOTOR 1. Revan was suppose to be a great tactician, and military leader. We should have gotten the chance to play that role. But the only way to do that would probably be through dialog options. The game only lets you control three characters at a time, which of course doesn't lend itself very well to controlling larger armies.

So in the end, I think having to coordinate large armies with dialog at the end of the game would suck, since that would mean you wouldn't be using any of the abilities you just spent the whole game building up. That, and there would be no final battle with Malak, since you would be on a starship bridge somewhere.

Hiroki
08-20-2004, 08:35 PM
You could command ships to weaken the Star Forges defenses, so that you could board it, and then everything would go as it normally did. ;)

kome566
08-20-2004, 11:44 PM
Uhhh.... while youre in the star forge??? :D :D

Bah...they really need to leave the X-box in the dust...stop being held down by consoles.

Right! Xbox sux! Kotor isnt reaching its true potential while being pummeled down to be adapted to console games!

*Smashes his Xbox poster :headbump*


Ohhh yaaaahhhh 250 posts! Im a sand person!

RedHawke
08-21-2004, 12:31 AM
Originally posted by Hiroki
You could command ships to weaken the Star Forges defenses, so that you could board it, and then everything would go as it normally did. ;)

Well that's surely an interesting idea, but not really feasable in the context of the KOTOR storyline, you are on the Ebon Hawk, and because of your smaller size are able to get on the Star Forge anyway.

Star Wars capital ships and space stations seem to have a very poor ability to destroy smaller ships and fighters. :D

Achilles
08-21-2004, 04:26 AM
Originally posted by RedHawke
Well that's surely an interesting idea, but not really feasable in the context of the KOTOR storyline, you are on the Ebon Hawk, and because of your smaller size are able to get on the Star Forge anyway.

Star Wars capital ships and space stations seem to have a very poor ability to destroy smaller ships and fighters. :D
Not too mention that it doesn't do anything to strengthen the "get Malak" storyline. Sure it's a good idea but I think the overwhelming opinion is that it won't advance story and it would be incredibly hard to do.

It's very clear, Hiroki, that you like strategic RPG's. If KotOR isn't to your liking then perhaps there is another game that does suit your tastes :D

0rlo
08-21-2004, 09:19 AM
i really gotta play the single player for the neverwinter nights series. i'm on chapter 1 in the very first episode, only 9 more to go, plus the preludes and conclusions, it's just so hard to get into (really boring as the missions are long, frag this, frag that, get that, get this, run aross the entire map just to get something, sheesh, i hope kotor II spares us from this, remember tatooine? where you had to run all the way back to czerka to get that stupid moisture vaporator? or in kashyyk where you had to go all the way back to the beginning just to return that stupid recording from that droid, pls spare us this)

FiEND_138
08-21-2004, 09:26 AM
^^
Yeah stuff like that kind of irritated me too. Especially on Kashyyk<sp?>, where you couldn't just transit back to the hawk.
*Prays OE saves us those headaches, or just gives us speeders*

Hiroki
08-21-2004, 10:07 AM
Well, they did that so you couldn't transit back every time you got a little roughed up.

Also, I just thought it was a fun idea. Geez, no need to tell me to go play another game. *shakes head* I'm SORRY for expressing an opinion.

Prime
08-21-2004, 11:17 AM
Originally posted by 0rlo
i hope kotor II spares us from this, remember tatooine? where you had to run all the way back to czerka to get that stupid moisture vaporator? or in kashyyk where you had to go all the way back to the beginning just to return that stupid recording from that droid, pls spare us this) I ddin't mind it too much, personally. Then again, I have a rocking graphics card, so I just enjoy the scenery during the transit time.

What would annoy me would be having everything so convient that it all falls into place. Having to go back for some things (which wasn't really that often) makes it seem a bit more like a real world to me. :)

Originally posted by Hiroki
Also, I just thought it was a fun idea. Geez, no need to tell me to go play another game. *shakes head* I'm SORRY for expressing an opinion. Chill. No one is telling you to play another game. All Achilles was saying is that if the game you discribed is more of what you are really looking for, then perhaps KOTOR is not for you. It is your decision.

And don't be sorry for expressing your opinion. That is what these boards are all about. But don't be upset when others express their opinions. ;)

Morgan_Hearst
08-21-2004, 12:33 PM
i really gotta play the single player for the neverwinter nights series.

The *real* NWN game is in multiplayer, imho. As a single player game the officail campaign was good but not brilliant. The expansion packs' storys were alot better but again multiplayer is the *real* point of NWN, as far as I'm comcerned. :)

Morgan_Hearst
08-21-2004, 12:58 PM
Looks like there will be less transit and more running in KOTOR. Heres what Akari said on the matter:


is the transit system still in the game?
if so will we be able to transit anywhere else other than the ebon hawk or hide out?


It is still in the game. While I'm not certain, I'm getting the impression that it will be available a little less this time around because of the nature of the quests and situations you find yourself in.


Weekend Programmer (http://forums.obsidianent.com/index.php?showtopic=3398&st=105)

FiEND_138
08-21-2004, 01:05 PM
Guess I'll have to stock up on asprin then..:D

Darth333
08-21-2004, 01:44 PM
Hehehe look like my warping armband will be useful: warp anytime and anywhere you want, even on Kashyyyk - just know what you are doing or you could screw up your game (arghhh... I'll have to do another 200 branches dialogue + more or less 100 scripts :mad: )

Anyways, I like walking around. Taris was one of my favorites because you had to travel to and from different areas to solve quests, and there was stuff to do in all of them. It makes things look more realistic. And as Prime said, with a good system it makes everything even more enjoyable :)

Achilles
08-21-2004, 04:22 PM
Originally posted by Prime
I ddin't mind it too much, personally. Then again, I have a rocking graphics card, so I just enjoy the scenery during the transit time.

What would annoy me would be having everything so convient that it all falls into place. Having to go back for some things (which wasn't really that often) makes it seem a bit more like a real world to me. :)


Chill. No one is telling you to play another game. All Achilles was saying is that if the game you discribed is more of what you are really looking for, then perhaps KOTOR is not for you. It is your decision.

And don't be sorry for expressing your opinion. That is what these boards are all about. But don't be upset when others express their opinions. ;)

I think Prime is right on both counts :D

0rlo
08-21-2004, 04:31 PM
kotor graphics are okay, everything in your transit is repetative, look a tach! plus kotor doesn't have night, day, morning, twilight scenery, something that neverwinter kicks kotor butt in, i found neverwinter maps far better than anything kotor dished out, there are falling leaves in the forests, rain effects, snow effects, lightening, the water is nicely done, the rivers have this beautiful shimmering effect on the rocks, and the music is nice aswell. you can whip out a torch or cast a light spell and there are real time shadow effects. kotor wanted that to be but their characters were just to complex in design, notice you can add a lamp if you use cheats, but you can't use it.

kome566
08-22-2004, 01:08 AM
Well gosh,since u named all the stuff NWM beats in kotor,how about we list some things that can kick nwm's @$$?





Which i wont say... :D :D

RedHawke
08-22-2004, 01:39 AM
Originally posted by Darth333
Anyways, I like walking around. Taris was one of my favorites because you had to travel to and from different areas to solve quests, and there was stuff to do in all of them. It makes things look more realistic. And as Prime said, with a good system it makes everything even more enjoyable :)

I agree! :D I also don't have a problem with KOTOR in having to walk everywhere, that is actually not too bad in KOTOR there have been games that were much... much worse with having to walk endlessly to get to places.

If you want to move faster use the 'turbo' code! :D

Achilles
08-22-2004, 02:06 AM
Originally posted by RedHawke
I agree! :D I also don't have a problem with KOTOR in having to walk everywhere, that is actually not too bad in KOTOR there have been games that were much... much worse with having to walk endlessly to get to places.

If you want to move faster use the 'turbo' code! :D
The only time that I don't like having to walk is when you have to "back and forth" something. Like having to huff it back to the Ebon Hawk on Kashyyyk to upgrade a lightsaber. I would have really liked to have been able to do everything in one trip if they were going to disable transit.

Speaking of transit, how in the heck do you think they justify having transit on the Unknown World? Sheesh!

RedHawke
08-22-2004, 02:18 AM
Originally posted by Achilles
Speaking of transit, how in the heck do you think they justify having transit on the Unknown World? Sheesh!

Well the Elders have technology so they might be able to lend you a speeder or something... and the Tribe of The One, who knows, ride a Rancor or something? :D

Achilles
08-22-2004, 02:25 AM
Originally posted by RedHawke
Well the Elders have technology so they might be able to lend you a speeder or something... and the Tribe of The One, who knows, ride a Rancor or something? :D
Errr...ok. I'm still not buying it but I'm not going to fixate on the issue too much.

RedHawke
08-22-2004, 02:50 AM
Originally posted by Achilles
Errr...ok. I'm still not buying it but I'm not going to fixate on the issue too much.

Just a wild guess on my part! :D

messkell
08-22-2004, 03:21 AM
Originally posted by RedHawke
Well the Elders have technology so they might be able to lend you a speeder or something... and the Tribe of The One, who knows, ride a Rancor or something? :D


don't forget the saddled gizkas. they are the swiftest hop-a-long
form of transit on the unknown world :)

RedHawke
08-22-2004, 03:27 AM
Originally posted by messkell
don't forget the saddled gizkas. they are the swiftest hop-a-long
form of transit on the unknown world :)

*LOL* I'd forgotten the Gizka! :D

kome566
08-23-2004, 10:07 PM
I thought rancors were :p :p :p

Or you can just get a piggyback riding from the Elders or The One....It would be special..:D :D

DarthBuzzard
08-25-2004, 08:19 PM
Kashyyk was REALLY annoying

I eventually enabled cheats and just used turbo until I got master speed. I didn't really mind running around on Taris because it seemed so big yet it was so small and you know where to go...

ah listen to me. a ranting 13 year old. sad.

oh unknown world...I rode the gizka until I got attacked by a rancor. then i used the rancor.

the elders were very afraid. :lol:

JediFanatic10
08-30-2004, 06:36 PM
maybe they can mix a feature kind of like True Crime, say when your lightsaber/weapon is drawn or even the hilt in your hand your at a jog and maybe you can put your saber in its holster and then sprint...?