View Full Version : atat fix
08-19-2004, 11:11 PM
is it possible to fix the atat so it would react like
the atst in SP (spawn misc_atst_drivable)
08-29-2004, 10:17 AM
sorry but i find this question a bit stupid, why would you like to do that? is it a fix really??
08-29-2004, 03:20 PM
Don't you mean "spawn npc vehicle atst" ? Maybe you can bring the npc from JO and put it into JA. Sounds crazy though heh
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