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kome566
08-22-2004, 11:52 PM
Bah ok since ill possibly evil all the way in TSL im wondering if you guys would want like more different evil ppl like Dark Jedi with more brute force powers but weak lightsaber capabilities.And DJ's with different clothing except for the default and the ... Sith Master?? Well the bald dark jedi model.Well..ill let u have your say on it :D

Achilles
08-22-2004, 11:58 PM
Yes, when brandishing my Lightsaber of Justice against the tyranny of the Dark Side, I like to have a little variety. :)

FiEND_138
08-23-2004, 12:06 AM
Yeah, what ^^^ said. Preferably a lot of variety, no more of an apprentice model being the same as a master model. & hopefully they loose the reborn look from JO. Also a bit of variety in the way they fight EX; 1 tries to destroy with the saber, while another 1 rips you apart with force powers. Something like that........ or not.

Just more variety.

RedHawke
08-23-2004, 01:14 AM
^^^^
What FiEND said is fine with me! :D

And then what Achillies said as I intend to go darkside the first time through! :D

Achilles
08-23-2004, 01:20 AM
Originally posted by RedHawke
^^^^
What FiEND said is fine with me! :D

And then what Achillies said as I intend to go darkside the first time through! :D

...except Achilles is assuming that a LS PC would be carrying a Lightsaber of Justice :D

RedHawke
08-23-2004, 01:24 AM
Originally posted by Achilles
...except Achilles is assuming that a LS PC would be carrying a Lightsaber of Justice :D

That's why I said it would be for the second time through! :)

But a Sith Lord with a Lightsaber of Justice does have a cool ring to it! :D

Achilles
08-23-2004, 01:27 AM
Originally posted by RedHawke
That's why I said it would be for the second time through! :)

But a Sith Lord with a Lightsaber of Justice does have a cool ring to it! :D

You first time :D

Lightsaber of Justice is LS only. Says so right in the Jedi Handbookl...

Speaking of De Cem Beer, gotta make a store run. AFK....

RedHawke
08-23-2004, 03:47 AM
Originally posted by Achilles
You first time :D

Playing through the game! :D

Originally posted by Achilles
Lightsaber of Justice is LS only. Says so right in the Jedi Handbookl...

I kind of suspected that! :D

Originally posted by Achilles
Speaking of De Cem Beer, gotta make a store run. AFK....

KOTOR:TSL in De Cem 'Beer' :guiness:

I love the sound of that! :D

Achilles
08-23-2004, 04:28 AM
Originally posted by RedHawke
Playing through the game! :D


I typo'ed. That was supposed to be "You said first time":D

messkell
08-23-2004, 04:52 AM
I would like to see some dark jedi apprentices/masters in the game that actually look sinister/evil. no more of the sherwood forest reborns, or dc comic wannabe characters with bed sheet capes... like malak :)

RedHawke
08-23-2004, 05:27 AM
^^^^
I agree! :)

Literally killing the same 3 types of Sith over and over gets a little monotonous! :D

Hopefully KOTOR:TSL will have a little more variety.

FiEND_138
08-23-2004, 05:36 AM
Actually the more I think about it, I could care less if they use the same model over & over again. I'd rather see OE mix up their attack AI a bit. I think a Sith Master should use very different tactics than an apprentice. Something more for the fights rather than having to knock off a few more hitpoints, if that makes any sense.

*Edit* & the parties AI as well. I am seriously fed up with trying to get my party all set up for a nice ambush, unpausing, & having them take off in the other direction to most likely get them self killed (Star Forge). *Edit*

RedHawke
08-23-2004, 05:39 AM
^^^^
Yes it does make sense, and I agree! :D

I would want both, a little more variety in the Sith models, and their AI's to be a little more like their class indicates.

FiEND_138
08-23-2004, 06:35 AM
^^^
Good. Glad I'm still making some kind of sense :guiness: ;)

kome566
08-23-2004, 09:55 PM
Yes let the Sith Masters be like Darth Bandon...abuse Death Field and thier other force powers :D :D :D

RedHawke
08-24-2004, 01:27 AM
^^^^
Exactly! :D Let their apprentices be a meat shield and cast their dark force powers from behind them... we would all be in a world of hurt if they really did that! :D

Morgan_Hearst
08-24-2004, 09:49 AM
I agree. I'd like to see force immunity become a more necessary power.

kome566
08-24-2004, 10:24 PM
They should add a Sith Puppeteer(Sp?) if the Puppet guy is taking damage he would control on of his allies to make him attack him or if the Puppeteer is super advanced in his class,he can warp to where the guy he was controlling so the ally could take his place and die for him:D:D:D:D.
And AI should be implemented to be more.. Sithish tactics like ganging up on one guy then running away then doing it again,Sith Masters force pushing their apprentices to take their blows for them,anything that the Sith can do to survive~~

PoM
11-05-2004, 07:43 AM
That sounds better.

StoneDragon
11-05-2004, 08:26 AM
Yea, more evil ppl means more hacking and slashing but a little bit more allies or Npc's might balance it.

UrchSr
11-06-2004, 04:46 AM
I'm a big smiter. I wanna smite and smite often. I was going like "Didn't I kill you already?!" in KotOR I "Lord Malak was most displeased blah, blah, blah... Whoosh!! "Did you need that head? Sorry, let me get that for you..." Was it wierd that no one noticed a duel in the middle of the street on Tatooine and then seen me loot the corpses? I want to see differant types of victoms and more loot. Less light sabers in the game mean that you won't pick one off of every dark sider you kill... I bet that's where T3's new skill comes from...

Item aquired: damaged lightsaber. This lightsaber is no longer able to function. some of the parts could be salvagable with the right tools and skill...

lukeiamyourdad
11-06-2004, 06:45 AM
Yeah that was weird. You couldn't holster your weapons neither. I mean, your party comes into a cantina fully armed and battle ready and some idiot sitting at a table even thinks about pissing you off?

"Hey I got a Mandalorian and a Wookiee at my side. Are you brain-dead or something?!"

I also thougth it was funny how often the reused the face models.

I mean, Mekel is Jon who is also Gerlon two fingers, who's also the Javyar cantina pazaak player who's also a Czerka patrol guard,who's also Gate Guard Billian, who's also Randon Guld, who's also...well you get it.

UrchSr
11-06-2004, 11:33 AM
^^^RLMAO
Who is also a head for your pc if you choose it... then all hell breaks loose and all the heads in the game change...

I usually use the crew cut head with the missing ear... one time I changed it up and had to smit a Czerca (sp) on Kashyyyk who was my regular face... weird...

StoneDragon
11-06-2004, 04:22 PM
Yea, its getting annoying when you see the same faces over and over again. (Attack of the clones):eek:

RedHawke
11-07-2004, 02:48 AM
Originally posted by lukeiamyourdad
I also thougth it was funny how often the reused the face models.

I mean, Mekel is Jon who is also Gerlon two fingers, who's also the Javyar cantina pazaak player who's also a Czerka patrol guard,who's also Gate Guard Billian, who's also Randon Guld, who's also...well you get it.
:rofl: RLMAO!!! :rofl:

I didn't even notice the repeating heads, until like my third playthrough or so... I had liberal amounts of :guiness: when I played through the first couple of times! :D

OE promised the NPC's in TSL will have more of a variety in the heads they have, so this shouldn't be a problem. ;)

StoneDragon
11-07-2004, 04:38 AM
Indeed. They say that the one they are focusing is making the heads different in everyplace so it wont be repeatitive.

lukeiamyourdad
11-07-2004, 07:39 AM
I hope so.

I just don't want to come across some guy and wonder:"Didn't I kill you back on Korriban?"

DarthBuzzard
11-07-2004, 05:57 PM
Originally posted by lukeiamyourdad
I hope so.

I just don't want to come across some guy and wonder:"Didn't I kill you back on Korriban?"

:rofl: I was doing the same thing...

I'm also hoping for better enemy & party AI, and more variety so I don't say...

"Didn't I gut you on Tatooine...?"

AJL
11-08-2004, 05:09 AM
More evil peoples ? hmm... I don't know if more but little changes
in the way how they act and look would be good...

It would be nice if the Evil/Sith guys wouldn't be always that kind
of stupid and overconfident hooligans... They should be Cautious,
Mysterious and Deceptive... (Bad guys shouldn't always look and
act so bad in public...)

FiEND_138
11-23-2004, 10:15 PM
Some new info on Party AI.....
Yeah... Here's what's in the game:
Aggressive - This AI script is pretty much unchanged from the DEFAULT behavior in KotOR1.

Ranged Support - This AI script makes it so that the character will stay close to whoever is leading the party. If you set them up with a Ranged Weapon configuration and a Melee weapon configuration, they will stick to using the Ranged weapon set unless they get attacked by an enemy using melee, in which case they will switch to their melee weapons to fight back (to avoid suffering the penalties of using ranged weapons when someone is hitting you with melee). After a round or two of being left alone, they will switch back to ranged weapons.

Stationary - This AI mode will stick to using whatever weapons you have them set to use, and will not move from their spot once combat starts. Ideal for characters using ranged weapons that you don't want switching to melee under any circumstances.

Grenadier - Same as in KotOR1.

Jedi Support - Same as in KotOR1, except they stay within a limited distance from whoever is leading the party. Also, they should no longer keep using buffs over and over again when they've already cast a buff on you. Also, they should use more of the buffs that they've learned, rather than just a limited selection of them.

-Akari
Source. (http://forums.obsidianent.com/index.php?showtopic=25457)
Just keeps sounding better & better.....

RedHawke
11-24-2004, 12:40 AM
Originally posted by FiEND_138
Some new info on Party AI.....

Source. (http://forums.obsidianent.com/index.php?showtopic=25457)
Just keeps sounding better & better.....
Agreed! :D

No more running to point-blank range before shooting... very nice! ;)