View Full Version : Force Mana Pool
09-07-2004, 06:06 PM
Hello, I was wondering if anyone knew off hand how to make it so when you spawned you had 0 mana but you continued to gain mana normally.. I tried several things but the force power always stayed at 0.. does anyone have any clues on where I should be looking?
09-08-2004, 09:50 AM
You'd have to change the initial setting in the clientspawn function in the source code.
09-22-2004, 12:01 AM
I'm sorry I'm posting in old thread, but what file contains the initial player settings?
09-22-2004, 12:29 AM
g_spawn.c I think.
09-22-2004, 12:39 AM
Uhh... Didn't find that. It is spawning stuff for npcs, turrets, etc in maps...
09-22-2004, 07:21 AM
Uh, try g_client.c
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