View Full Version : 3ds Max

09-24-2004, 09:50 AM
Hey there-

I'm interested in editing SWBF and was wondering-

if I was to start designing levels (terrain and all) in 3ds Max, would that be a complete waste of time? Is it gonna be possible to take those files and convert them into ones needed by the game? Is anyone working on that util yet?

SEN 5241
09-25-2004, 06:56 AM
The quick question is , will there be any SDK,or plug ins for 3D rending software? 3D Max, GMax, UnReal anything..

I do mod maps for Raven Shield, and some other stuff.

Any SDK????

SEN 5241- "I have a way with computers"